Extended Reality (XR) enables immersive capture and re-experience of personal memories, yet how interface representations shape these experiences remains underexplored. We examine how users relive and share XR memories through three interaction approaches: (1) physical memory-linked objects, (2) virtual memory-linked objects, and (3) a conventional virtual gallery interface. In a within-subjects study (N=24, 12 pairs), participants captured shared experiences using 360{\deg} video and later accessed and shared these memories across the three interfaces. We analyzed open-ended qualitative responses focusing on perceived value, enjoyment, usability, emotional attachment, and social connection. The findings reveal trade-offs: physical objects fostered stronger social connection and conversation through tangible exchange; virtual objects balanced engagement and usability; and the gallery interface was efficient but less personal. These results suggest that object-based representations, physical and virtual, support key social dimensions of XR memory experiences, offering lessons for designing future systems that emphasize shared meaning and interpersonal connection.
@article{arxiv.2603.21381,
title = {Exploring Experiential Differences Between Virtual and Physical Memory-Linked Objects in Extended Reality},
author = {Zaid Ahmed and Omar A. Khan and Hyeongil Nam and Kangsoo Kim},
journal= {arXiv preprint arXiv:2603.21381},
year = {2026}
}
Comments
Accepted to ACM CHI 2026 Extended Abstracts (Poster Track)