相关论文: From Pixels to Personas: Tracking the Evolution of…
Recent generative image editing methods adopt layered representations to mitigate the entangled nature of raster images and improve controllability, typically relying on object-based segmentation. However, such strategies may fail to…
Humans tend to form quick subjective first impressions of non-physical attributes when seeing someone's face, such as perceived trustworthiness or attractiveness. To understand what variations in a face lead to different subjective…
Interactive collaborative video is now a common part of remote work. Despite its prevalence, traditional video conferencing can be challenging, sometimes causing social discomforts that undermine process and outcomes. Avatars on 2D displays…
Anthropomorphization is the tendency to attribute human-like traits to non-human entities. It is prevalent in many social contexts -- children anthropomorphize toys, adults do so with brands, and it is a literary device. It is also a…
Personality Computing is a field at the intersection of Personality Psychology and Computer Science. Started in 2005, research in the field utilizes computational methods to understand and predict human personality traits. The expansion of…
Given two images of different anime roles, anime style recognition (ASR) aims to learn abstract painting style to determine whether the two images are from the same work, which is an interesting but challenging problem. Unlike biometric…
The cognitive essence of humans is deeply intertwined with the concept of animacy, which plays an essential role in shaping their memory, vision, and multi-layered language understanding. Although animacy appears in language via nuanced…
We study the problem of creating a character model that can be controlled in real time from a single image of an anime character. A solution to this problem would greatly reduce the cost of creating avatars, computer games, and other…
Recent advancements in large language models (LLMs) have significantly boosted the rise of Role-Playing Language Agents (RPLAs), i.e., specialized AI systems designed to simulate assigned personas. By harnessing multiple advanced abilities…
Role-playing chatbots built on large language models have drawn interest, but better techniques are needed to enable mimicking specific fictional characters. We propose an algorithm that controls language models via an improved prompt and…
Today, manga has gained worldwide popularity. However, the question of how various elements of manga, such as characters, text, and panel layouts, reflect the uniqueness of a particular work, or even define it, remains an unexplored area.…
Detecting and characterizing emerging topics of discussion and consumer trends through analysis of Internet data is of great interest to businesses. This paper considers the problem of monitoring the Web to spot emerging memes - distinctive…
The rapid advancement of Visual Language Models (VLMs) has enabled sophisticated analysis of visual content, leading to concerns about the inference of sensitive user attributes and subsequent privacy risks. While technical capabilities of…
Despite years of research and the dramatic scaling of artificial intelligence (AI) systems, a striking misalignment between artificial and human vision persists. Contrary to humans, AI relies heavily on texture-features rather than shape…
This paper studies the evolution of the distribution of opinions in a population of individuals in which there exist two distinct subgroups of highly-committed, well-connected opinion leaders endowed with a strong convincing power. Each…
Personality computing and affective computing, where the recognition of personality traits is essential, have gained increasing interest and attention in many research areas recently. We propose a novel approach to recognize the Big Five…
While state-of-the-art background removal models excel at realistic imagery, they frequently underperform in specialized domains such as anime-style content, where complex features like hair and transparency present unique challenges. To…
Character image animation, which generates high-quality videos from a reference image and target pose sequence, has seen significant progress in recent years. However, most existing methods only apply to human figures, which usually do not…
We analyzed 83 persona prompts from 27 research articles that used large language models (LLMs) to generate user personas. Findings show that the prompts predominantly generate single personas. Several prompts express a desire for short or…
In animation, style can be considered as a distinctive layer over the content of a motion, allowing a character to achieve the same gesture in various ways. Editing existing animation to modify the style while keeping the same content is an…