相关论文: From Pixels to Personas: Tracking the Evolution of…
Recent advances in large language models (LLMs) have enabled human-like social simulations at unprecedented scale and fidelity, offering new opportunities for computational social science. A key challenge, however, is the construction of…
Creating hand-drawn animation sequences is labor-intensive and demands professional expertise. We introduce PhysAnimator, a novel approach for generating physically plausible meanwhile anime-stylized animation from static anime…
Conversational agents are increasingly expected to adapt across contexts and evolve their personalities through interactions, yet most remain static once configured. We present an exploratory study of how user expectations form and evolve…
Creating high-quality anime illustrations presents notable challenges, particularly for beginners, due to the intricate styles and fine details inherent in anime art. We present an interactive drawing guidance system specifically designed…
Imagine Mr. Bean stepping into Tom and Jerry--can we generate videos where characters interact naturally across different worlds? We study inter-character interaction in text-to-video generation, where the key challenge is to preserve each…
We propose PAniC-3D, a system to reconstruct stylized 3D character heads directly from illustrated (p)ortraits of (ani)me (c)haracters. Our anime-style domain poses unique challenges to single-view reconstruction; compared to natural images…
Massive multiplayer online role-playing games (MMORPGs) are very popular in past few years. The profit of an MMORPG company is proportional to how many users registered, and the instant number of online avatars is a key factor to assess how…
As the deployment of large language models (LLMs) expands, there is an increasing demand for personalized LLMs. One method to personalize and guide the outputs of these models is by assigning a persona -- a role that describes the expected…
In virtual reality (VR) education, especially in creative fields like film production, avatar design and narrative style extend beyond appearance and aesthetics. This study explores how the interaction between avatar gender, the dominant…
This research explores the potential of Large Language Models (LLMs) to utilize psychometric values, specifically personality information, within the context of video game character development. Affective Computing (AC) systems quantify a…
Understanding region-wise correspondences between manga line art images is fundamental for high-level manga processing, supporting downstream tasks such as line art colorization and in-between frame generation. Unlike natural images that…
It is now possible to reconstruct dynamic human motion and shape from a sparse set of cameras using Neural Radiance Fields (NeRF) driven by an underlying skeleton. However, a challenge remains to model the deformation of cloth and skin in…
Creativity of generative AI models has been a subject of scientific debate in the last years, without a conclusive answer. In this paper, we study creativity from a practical perspective and introduce quantitative measures that help the…
We investigate the predictability of successful memes using their early spreading patterns in the underlying social networks. We propose and analyze a comprehensive set of features and develop an accurate model to predict future popularity…
The internet has been blurring the lines between local and global cultures, affecting in different ways the perception of people about themselves and others. In the global context of the internet, search engine platforms are a key mediator…
ANIMO (Analysis of Networks with Interactive MOdeling) is a software for modeling biological networks, such as e.g. signaling, metabolic or gene networks. An ANIMO model is essentially the sum of a network topology and a number of…
One of the fundamental questions of cultural evolutionary research is how individual-level processes scale up to generate population-level patterns. Previous studies in music have revealed that frequency-based bias (e.g. conformity and…
A look is worth a thousand words is a popular phrase. And why is a simple look enough to portray our feelings about something or someone? Behind this question are the theoretical foundations of the field of psychology regarding social…
We present a novel method for high detail-preserving human avatar creation from monocular video. A parameterized body model is refined and optimized to maximally resemble subjects from a video showing them from all sides. Our avatars…
Opinions are an integral part of how we perceive the world and each other. They shape collective action, playing a role in democratic processes, the evolution of norms, and cultural change. For decades, researchers in the social and natural…