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Social interactions and personal tastes shape our consumption behavior of cultural products. In this study, we present a computational model of a cultural market and we aim to analyze the behavior of the consumer population as an emergent…

综合金融 · 定量金融 2008-12-02 Amac Herdagdelen , Haluk Bingol

Synthetic face generation has rapidly advanced with the emergence of text-to-image (T2I) and of multimodal large language models, enabling high-fidelity image production from natural-language prompts. Despite the widespread adoption of…

计算机与社会 · 计算机科学 2026-02-04 Mengting Wei , Aditya Gulati , Guoying Zhao , Nuria Oliver

Recently discovered, the oldest human abstract drawing is around 73,000 years. Although the origins of drawing behaviour have remained an enigma to this day, light may be shone on the subject through its study among our closest neighbours,…

神经元与认知 · 定量生物学 2021-09-15 Marie Pelé , Gwendoline Thomas , Alaïs Liénard , Nagi Eguchi , Masaki Shimada , Cédric Sueur

Human shape and clothing estimation has gained significant prominence in various domains, including online shopping, fashion retail, augmented reality (AR), virtual reality (VR), and gaming. The visual representation of human shape and…

计算机视觉与模式识别 · 计算机科学 2024-02-29 Aayush Gupta , Aditya Gulati , Himanshu , Lakshya LNU

This paper draws upon the evolutionary concepts of technological relatedness and knowledge complexity to enhance our understanding of the long-term evolution of Artificial Intelligence (AI). We reveal corresponding patterns in the emergence…

综合经济学 · 经济学 2021-02-03 Matheus E. Leusin , Bjoern Jindra , Daniel S. Hain

In this paper, we analyze the character networks extracted from three popular television series and explore the relationship between a TV show episode's character network metrics and its review from IMDB. Character networks are graphs…

社会与信息网络 · 计算机科学 2024-02-13 Melody Yu

Virtual human animations have a wide range of applications in virtual and augmented reality. While automatic generation methods of animated virtual humans have been developed, assessing their quality remains challenging. Recently,…

图形学 · 计算机科学 2025-11-17 Rim Rekik , Stefanie Wuhrer , Ludovic Hoyet , Katja Zibrek , Anne-Hélène Olivier

The recent proliferation of research into transformer based natural language processing has led to a number of studies which attempt to detect the presence of human-like cognitive behavior in the models. We contend that, as is true of human…

计算与语言 · 计算机科学 2024-04-01 Jesse Roberts , Kyle Moore , Drew Wilenzick , Doug Fisher

Generative AI (GenAI) is transforming filmmaking, equipping artists with tools like text-to-image and image-to-video diffusion, neural radiance fields, avatar generation, and 3D synthesis. This paper examines the adoption of these…

Existing correspondence datasets for two-dimensional (2D) cartoon suffer from simple frame composition and monotonic movements, making them insufficient to simulate real animations. In this work, we present a new 2D animation visual…

计算机视觉与模式识别 · 计算机科学 2022-11-11 Li Siyao , Yuhang Li , Bo Li , Chao Dong , Ziwei Liu , Chen Change Loy

Image generation using generative AI is rapidly becoming a major new source of visual media, with billions of AI generated images created using diffusion models such as Stable Diffusion and Midjourney over the last few years. In this paper…

人机交互 · 计算机科学 2024-01-29 Jon McCormack , Maria Teresa Llano , Stephen James Krol , Nina Rajcic

Humans interact with each other on a daily basis by developing and maintaining various social norms and it is critical to form a deeper understanding of how such norms develop, how they change, and how fast they change. In this work, we…

种群与进化 · 定量生物学 2018-07-03 Soham De , Dana S. Nau , Xinyue Pan , Michele J. Gelfand

Learning an animatable and clothed human avatar model with vivid dynamics and photorealistic appearance from multi-view videos is an important foundational research problem in computer graphics and vision. Fueled by recent advances in…

计算机视觉与模式识别 · 计算机科学 2025-11-07 Heming Zhu , Guoxing Sun , Christian Theobalt , Marc Habermann

Recent Large Language Model (LLM) based AI can exhibit recognizable and measurable personality traits during conversations to improve user experience. However, as human understandings of their personality traits can be affected by their…

人机交互 · 计算机科学 2026-01-21 Jingshu Li , Tianqi Song , Nattapat Boonprakong , Zicheng Zhu , Yitian Yang , Yi-Chieh Lee

AI agents operating on user interfaces must understand how interfaces communicate state and feedback to act reliably. As a core communicative modality, animations are increasingly used in modern interfaces, serving critical functional…

人机交互 · 计算机科学 2026-04-30 Chen Liang , Xirui Jiang , Naihao Deng , Eytan Adar , Anhong Guo

In the industry, numerous commercial packages provide tools to introduce, and analyse human behaviour in the product's environment (for maintenance, ergonomics...), thanks to Virtual Humans. We will focus on control. Thanks to algorithms…

With rapid progress in artificial intelligence (AI), popularity of generative art has grown substantially. From creating paintings to generating novel art styles, AI based generative art has showcased a variety of applications. However,…

人工智能 · 计算机科学 2021-02-18 Ramya Srinivasan , Kanji Uchino

"Kawaii" is the Japanese concept of cute, which carries sociocultural connotations related to social identities and emotional responses. Yet, virtually all work to date has focused on the visual side of kawaii, including in studies of…

人机交互 · 计算机科学 2025-07-10 Yuto Mandai , Katie Seaborn , Tomoyasu Nakano , Xin Sun , Yijia Wang , Jun Kato

Evaluating identity preservation in generative models remains a critical yet unresolved challenge. Existing metrics rely on global embeddings or coarse VLM prompting, failing to capture fine-grained identity changes and providing limited…

计算机视觉与模式识别 · 计算机科学 2025-11-12 Aditi Singhania , Krutik Malani , Riddhi Dhawan , Arushi Jain , Garv Tandon , Nippun Sharma , Souymodip Chakraborty , Vineet Batra , Ankit Phogat

We present a novel prompting strategy for artificial intelligence driven digital avatars. To better quantify how our prompting strategy affects anthropomorphic features like humor, authenticity, and favorability we present Crowd Vote - an…