相关论文: Chip-firing on the Lattice of Nonnegative Integer …
We consider multi-player games played on graphs, in which the players aim at fulfilling their own (not necessarily antagonistic) objectives. In the spirit of evolutionary game theory, we suppose that the players have the right to repeatedly…
In two-player games on graphs, the players move a token through a graph to produce an infinite path, which determines the winner of the game. Such games are central in formal methods since they model the interaction between a…
We study deceptive fairness attacks on graphs to answer the following question: How can we achieve poisoning attacks on a graph learning model to exacerbate the bias deceptively? We answer this question via a bi-level optimization problem…
An independent set may not contain both a vertex and one of its neighbours. This basic fact makes the uniform distribution over independent sets rather special. We consider the hard-core model, an essential generalization of the uniform…
Directed graphs can be partitioned in so-called passages. A passage P is a set of edges such that any two edges sharing the same initial vertex or sharing the same terminal vertex are both inside $P$ or are both outside of P. Passages were…
A positional game is a game where two players sequentially label vertices of a hypergraph, consisting of a board and a collection of winning sets, with colors assigned to each player until all vertices of the board are claimed. The first…
Maker-Breaker games are played on a hypergraph $(X,\mathcal{F})$, where $\mathcal{F} \subseteq 2^X$ denotes the family of winning sets. Both players alternately claim a predefined amount of edges (called bias) from the board $X$, and Maker…
The \emph{slow-coloring game} is played by Lister and Painter on a graph $G$. Initially, all vertices of $G$ are uncolored. In each round, Lister marks a nonempty set $M$ of uncolored vertices, and Painter colors a subset of $M$ that is…
We introduce and study Maker/Breaker-type positional games on random graphs. Our main concern is to determine the threshold probability $p_{F}$ for the existence of Maker's strategy to claim a member of $F$ in the unbiased game played on…
We study a referential game (a type of signaling game) where two agents communicate with each other via a discrete bottleneck to achieve a common goal. In our referential game, the goal of the speaker is to compose a message or a symbolic…
Computation graphs are Directed Acyclic Graphs (DAGs) where the nodes correspond to mathematical operations and are used widely as abstractions in optimizations of neural networks. The device placement problem aims to identify optimal…
We consider realizations of a graph in the plane such that the distances between adjacent vertices satisfy the constraints given by an edge labeling. If there are infinitely many such realizations, counted modulo rigid motions, the labeling…
We consider the problem of maximizing the probability of hitting a strategically chosen hidden virtual network by placing a wiretap on a single link of a communication network. This can be seen as a two-player win-lose (zero-sum) game that…
The availability of larger and larger graph datasets, growing exponentially over the years, has created several new algorithmic challenges to be addressed. Sequential approaches have become unfeasible, while interest on parallel and…
Drawing a graph in the plane with as few crossings as possible is one of the central problems in graph drawing and computational geometry. Another option is to remove the smallest number of vertices or edges such that the remaining graph…
A $1$-plane graph is a graph embedded in the plane such that each edge is crossed at most once. A NIC-plane graph is a $1$-plane graph such that any two pairs of crossing edges share at most one end-vertex. An edge partition of a $1$-plane…
Parallel programming is emerging fast and intensive applications need more resources, so there is a huge demand for on-chip multiprocessors. Accessing L1 caches beside the cores are the fastest after registers but the size of private caches…
The dollar game is a chip-firing game introduced by Baker and Norine (2007) as a context in which to formulate and prove the Riemann-Roch theorem for graphs. A divisor on a graph is a formal integer sum of vertices. Each determines a dollar…
An incidence of a graph $G$ is a vertex-edge pair $(v,e)$ such that $v$ is incidence with $e$. A conflict-free incidence coloring of a graph is a coloring of the incidences in such a way that two incidences $(u,e)$ and $(v,f)$ get distinct…
This paper considers a natural ruleset for playing a partisan combinatorial game on a directed graph, which we call Digraph Placement. Given a digraph $G$ with a not necessarily proper $2$-coloring of $V(G)$, the Digraph Placement game…