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Graph edge partitioning is an important preprocessing step to optimize distributed computing jobs on graph-structured data. The edge set of a given graph is split into $k$ equally-sized partitions, such that the replication of vertices…

分布式、并行与集群计算 · 计算机科学 2022-03-25 Ruben Mayer , Kamil Orujzade , Hans-Arno Jacobsen

Consider a vertex colouring game played on a simple graph with $k$ permissible colours. Two players, a maker and a breaker, take turns to colour an uncoloured vertex such that adjacent vertices receive different colours. The game ends once…

组合数学 · 数学 2023-06-22 Dominique Andres , Edwin Lock

Graph kernels have recently emerged as a promising approach for tackling the graph similarity and learning tasks at the same time. In this paper, we propose a general framework for designing graph kernels. The proposed framework capitalizes…

机器学习 · 统计学 2018-08-09 Giannis Nikolentzos , Michalis Vazirgiannis

Consider an undirected graph modeling a social network, where the vertices represent users, and the edges do connections among them. In the competitive diffusion game, each of a number of players chooses a vertex as a seed to propagate…

Graph burning is a process of information spreading through the network by an agent in discrete steps. The problem is to find an optimal sequence of nodes which have to be given information so that the network is covered in least number of…

数据结构与算法 · 计算机科学 2020-08-21 Rahul Kumar Gautam , Anjeneya Swami Kare , S. Durga Bhavani

Global placement, a critical step in designing the physical layout of computer chips, is essential to optimize chip performance. Prior global placement methods optimize each circuit design individually from scratch. Their neglect of…

机器学习 · 计算机科学 2025-03-27 Yunbo Hou , Haoran Ye , Shuwen Yang , Yingxue Zhang , Siyuan Xu , Guojie Song

Numerous approaches study the vulnerability of networks against social contagion. Graph burning studies how fast a contagion, modeled as a set of fires, spreads in a graph. The burning process takes place in synchronous, discrete rounds. In…

组合数学 · 数学 2019-04-08 Anthony Bonato , Shahin Kamali

A team of players plays the following game. After a strategy session, each player is randomly fitted with a blue or red hat. Then, without further communication, everybody can try to guess simultaneously his or her own hat color by looking…

离散数学 · 计算机科学 2013-05-27 Rani Hod , Marcin Krzywkowski

A simple model of cyclically competing species on a directed graph with quenched disorder is proposed as an extension of the rock-paper-scissors model. By assuming that the effects of loops in a directed random graph can be ignored in the…

统计力学 · 物理学 2014-02-27 Hiroki Ohta , Namiko Mitarai

A simple but empirically efficient heuristic algorithm for the edge-coloring of graphs is presented. Its basic idea is the displacement of "conflicts" (repeated colors in the edges incident to a vertex) along paths of adjacent vertices…

组合数学 · 数学 2012-10-19 M. A. Fiol , J. Vilaltella

In this paper, we establish a zero-sum, hybrid state stochastic game model for designing defense policies for cyber-physical systems against different types of attacks. With the increasingly integrated properties of cyber-physical systems…

计算机科学与博弈论 · 计算机科学 2017-10-03 Fei Miao , Quanyan Zhu , Miroslav Pajic , George J. Pappas

A Stackelberg Vertex Cover game is played on an undirected graph $\mathcal{G}$ where some of the vertices are under the control of a \emph{leader}. The remaining vertices are assigned a fixed weight. The game is played in two stages. First,…

计算机科学与博弈论 · 计算机科学 2023-09-25 Katharina Eickhoff , Lennart Kauther , Britta Peis

We describe algorithms for drawing media, systems of states, tokens and actions that have state transition graphs in the form of partial cubes. Our algorithms are based on two principles: embedding the state transition graph in a…

数据结构与算法 · 计算机科学 2007-05-23 David Eppstein

Graph burning is a round-based game or process that discretely models the spread of influence throughout a network. We introduce a generalization of graph burning which applies to hypergraphs, as well as a variant called ''lazy'' hypergraph…

组合数学 · 数学 2025-08-12 Andrea C. Burgess , Caleb W. Jones , David A. Pike

A proper vertex colouring of a graph is \emph{nested} if the vertices of each of its colour classes can be ordered by inclusion of their open neighbourhoods. Through a relation to partially ordered sets, we show that the nested chromatic…

组合数学 · 数学 2013-06-04 David Cook

We introduce Shortest Connection Game, a two-player game played on a directed graph with edge costs. Given two designated vertices in which they start, the players take turns in choosing edges emanating from the vertex they are currently…

计算机科学与博弈论 · 计算机科学 2015-11-26 Andreas Darmann , Ulrich Pferschy , Joachim Schauer

Coordination games have been of interest to game theorists, economists, and ecologists for many years to study such problems as the emergence of local conventions and the evolution of cooperative behavior. Approaches for understanding the…

计算机科学与博弈论 · 计算机科学 2025-07-09 John S. McAlister , Nina H. Fefferman

Nonlocal games provide application-level benchmarks for quantum hardware whose classical performance bounds are information-theoretic, holding against all classical strategies regardless of computational resources. We implement a 14-vertex…

The control of dynamical, networked systems continues to receive much attention across the engineering and scientific research fields. Of particular interest is the proper way to determine which nodes of the network should receive external…

系统与控制 · 计算机科学 2018-08-24 Isaac Klickstein , Francesco Sorrentino

Pose graph optimization is a non-convex optimization problem encountered in many areas of robotics perception. Its convergence to an accurate solution is conditioned by two factors: the non-linearity of the cost function in use and the…

机器人学 · 计算机科学 2022-07-05 Tiziano Guadagnino , Luca Di Giammarino , Giorgio Grisetti
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