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Task-based behavioral biometric authentication of users interacting in virtual reality (VR) environments enables seamless continuous authentication by using only the motion trajectories of the person's body as a unique signature. Deep…

机器学习 · 计算机科学 2024-01-31 Mingjun Li , Natasha Kholgade Banerjee , Sean Banerjee

Facial motion tracking in head-mounted displays (HMD) has the potential to enable immersive "face-to-face" interaction in a virtual environment. However, current works on facial tracking are not suitable for unobtrusive augmented reality…

人机交互 · 计算机科学 2023-08-16 Yinan Xuan , Varun Viswanath , Sunny Chu , Owen Bartolf , Jessica Echterhoff , Edward Wang

\begin{abstract} This paper comprehensively analyzes privacy policies in AR/VR applications, leveraging BERT, a state-of-the-art text classification model, to evaluate the clarity and thoroughness of these policies. By comparing the privacy…

密码学与安全 · 计算机科学 2025-02-03 Abdulaziz Alghamdi , David Mohaisen

Recent developments in hardware, computer graphics, and AI may soon enable AR/VR head-mounted displays (HMDs) to become everyday devices like smartphones and tablets. Eye trackers within HMDs provide a special opportunity for such setups as…

计算机视觉与模式识别 · 计算机科学 2025-07-17 Mengdi Wang , Efe Bozkir , Enkelejda Kasneci

Virtual Reality (VR) techniques, serving as the bridge between the real and virtual worlds, have boomed and are widely used in manufacturing, remote healthcare, gaming, etc. Specifically, VR systems offer users immersive experiences that…

密码学与安全 · 计算机科学 2026-05-26 Yancheng Jiang , Yan Jiang , Ruochen Zhou , Yi-Chao Chen , Xiaoyu Ji , Wenyuan Xu

Advancements in heterogeneous computing technologies enable the significant potential of virtual reality (VR) applications. To offer the best user experience (UX), a system should adopt an untethered, wireless-network-based architecture to…

网络与互联网体系结构 · 计算机科学 2021-01-20 Alec Rohloff , Zackary Allen , Kung-Min Lin , Joshua Okrend , Chengyi Nie , Yu-Chia Liu , Hung-Wei Tseng

Social Virtual Reality (VR) platforms have surged in popularity, yet their security risks remain underexplored. This paper presents four novel UI attacks that covertly manipulate users into performing harmful actions through deceptive…

密码学与安全 · 计算机科学 2025-10-21 Junhee Lee , Hwanjo Heo , Seungwon Woo , Minseok Kim , Jongseop Kim , Jinwoo Kim

Virtual Reality (VR) technology has become increasingly popular in recent years as a key enabler of the Metaverse. VR applications have unique characteristics, including the revolutionized human-computer interaction mechanisms, that…

软件工程 · 计算机科学 2023-08-15 Shuqing Li , Lili Wei , Yepang Liu , Cuiyun Gao , Shing-Chi Cheung , Michael R. Lyu

Browser fingerprinting is a stateless tracking technique that attempts to combine information exposed by multiple different web APIs to create a unique identifier for tracking users across the web. Over the last decade, trackers have abused…

密码学与安全 · 计算机科学 2021-12-15 Pouneh Nikkhah Bahrami , Umar Iqbal , Zubair Shafiq

As virtual reality (VR) devices become increasingly integrated into everyday settings, a growing number of users without prior experience will engage with VR systems. Automatically detecting a user's familiarity with VR as an interaction…

人机交互 · 计算机科学 2025-11-12 Numan Zafar , Priyo Ranjan Kundu Prosun , Shafique Ahmad Chaudhry

Deploying human activity recognition (HAR) at home is still rare because sensor signals vary wildly across houses, people, and time, essentially requiring in-situ data collection and training. Prior approaches use cameras to generate…

Virtual Reality (VR) has rapidly become a mainstream platform for gaming and interactive experiences, yet ensuring the quality, safety, and appropriateness of VR content remains a pressing challenge. Traditional human-based quality…

机器学习 · 计算机科学 2025-11-04 Yurun Wu , Yousong Sun , Burkhard Wunsche , Jia Wang , Elliott Wen

Automated biomechanical testing has great potential for the development of VR applications, as initial insights into user behaviour can be gained in silico early in the design process. In particular, it allows prediction of user movements…

Eye-tracking technology is being increasingly integrated into mixed reality devices. Although critical applications are being enabled, there are significant possibilities for violating user privacy expectations. We show that there is an…

人机交互 · 计算机科学 2021-03-23 Brendan David-John , Diane Hosfelt , Kevin Butler , Eakta Jain

The use of self-avatars in a VR application can enhance presence and embodiment which leads to a better user experience. In collaborative VR it also facilitates non-verbal communication. Currently it is possible to track a few body parts…

人机交互 · 计算机科学 2022-09-26 Jose Luis Ponton , Eva Monclus , Nuria Pelechano

Virtual reality (VR) telepresence applications and the so-called "metaverse" promise to be the next major medium of human-computer interaction. However, with recent studies demonstrating the ease at which VR users can be profiled and…

密码学与安全 · 计算机科学 2023-10-24 Vivek Nair , Gonzalo Munilla Garrido , Dawn Song

In this paper, we present an acoustic side channel attack which makes use of smartphone microphones recording a robot in operation to exploit acoustic properties of the sound to fingerprint a robot's movements. In this work we consider the…

密码学与安全 · 计算机科学 2022-09-22 Ryan Shah , Mujeeb Ahmed , Shishir Nagaraja

Human Activity Recognition has gained significant attention due to its diverse applications, including ambient assisted living and remote sensing. Wearable sensor-based solutions often suffer from user discomfort and reliability issues,…

With the unprecedented diffusion of virtual reality, the number of application scenarios is continuously growing. As commercial and gaming applications become pervasive, the need for the secure and convenient identification of users, often…

多媒体 · 计算机科学 2025-04-30 Sara Baldoni , Salim Benhamadi , Federico Chiariotti , Michele Zorzi , Federica Battisti

In augmented and virtual reality (AR/VR) experiences, a user's arms and hands can provide a convenient and tactile surface for touch input. Prior work has shown on-body input to have significant speed, accuracy, and ergonomic benefits over…

人机交互 · 计算机科学 2025-09-03 Vimal Mollyn , Chris Harrison