中文
相关论文

相关论文: All Stories Are One Story: Emotional Arc Guided Pr…

200 篇论文

Narrative archetypes (e.g., Hero's Journey, Three-act structure) provide universal story structures that resonate across cultures and media and are important for video game storytelling, yet existing LLM-based methods lack explicit use of…

Advances in computing power, natural language processing, and digitization of text now make it possible to study a culture's evolution through its texts using a "big data" lens. Our ability to communicate relies in part upon a shared…

计算与语言 · 计算机科学 2016-12-08 Andrew J. Reagan , Lewis Mitchell , Dilan Kiley , Christopher M. Danforth , Peter Sheridan Dodds

Games are complex, multi-faceted systems that share common elements and underlying narratives, such as the conflict between a hero and a big bad enemy or pursuing a goal that requires overcoming challenges. However, identifying and…

人工智能 · 计算机科学 2022-10-12 Alberto Alvarez , Jose Font

Procedural story generation (PCG) tailors a unique narrative experience for a player and can be accomplished via multiple techniques, from matching storylets to grammar-based generation. There exists a rich opportunity for evolutionary…

软件工程 · 计算机科学 2021-03-15 Erik M. Fredericks , Byron DeVries

Story generation aims to produce image sequences that depict coherent narratives while maintaining subject consistency across frames. Although existing methods have excelled in producing coherent and expressive stories, they remain largely…

计算机视觉与模式识别 · 计算机科学 2026-03-18 Jingyuan Yang , Rucong Chen , Weibin Luo , Hui Huang

We explore story generation: creative systems that can build coherent and fluent passages of text about a topic. We collect a large dataset of 300K human-written stories paired with writing prompts from an online forum. Our dataset enables…

计算与语言 · 计算机科学 2018-05-15 Angela Fan , Mike Lewis , Yann Dauphin

Stories are rich in the emotions they exhibit in their narratives and evoke in the readers. The emotional journeys of the various characters within a story are central to their appeal. Computational analysis of the emotions of novels,…

计算与语言 · 计算机科学 2024-03-06 Krishnapriya Vishnubhotla , Adam Hammond , Graeme Hirst , Saif M. Mohammad

Automated visual story generation aims to produce stories with corresponding illustrations that exhibit coherence, progression, and adherence to characters' emotional development. This work proposes a story generation pipeline to co-create…

人工智能 · 计算机科学 2023-01-10 Yuetian Chen , Ruohua Li , Bowen Shi , Peiru Liu , Mei Si

Emotions and their evolution play a central role in creating a captivating story. In this paper, we present the first study on modeling the emotional trajectory of the protagonist in neural storytelling. We design methods that generate…

计算与语言 · 计算机科学 2020-10-22 Faeze Brahman , Snigdha Chaturvedi

Stories are central to human culture, serving to share ideas, preserve traditions, and foster connections. Automatic story generation, a key advancement in artificial intelligence (AI), offers new possibilities for creating personalized…

Storytelling and narrative are fundamental to human experience, intertwined with our social and cultural engagement. As such, researchers have long attempted to create systems that can generate stories automatically. In recent years,…

计算与语言 · 计算机科学 2023-09-13 Yuxin Wang , Jieru Lin , Zhiwei Yu , Wei Hu , Börje F. Karlsson

World building forms the foundation of any task that requires narrative intelligence. In this work, we focus on procedurally generating interactive fiction worlds---text-based worlds that players "see" and "talk to" using natural language.…

人工智能 · 计算机科学 2020-01-29 Prithviraj Ammanabrolu , Wesley Cheung , Dan Tu , William Broniec , Mark O. Riedl

Recent advances in large language models (LLMs) enable compelling story generation, but connecting narrative text to playable visual environments remains an open challenge in procedural content generation (PCG). We present a lightweight…

图形学 · 计算机科学 2026-01-05 Yi-Chun Chen , Arnav Jhala

Automated plot generation is the challenge of generating a sequence of events that will be perceived by readers as the plot of a coherent story. Traditional symbolic planners plan a story from a goal state and guarantee logical causal plot…

计算与语言 · 计算机科学 2022-12-20 Anbang Ye , Christopher Cui , Taiwei Shi , Mark O. Riedl

We introduce STORY2GAME, a novel approach to using Large Language Models to generate text-based interactive fiction games that starts by generating a story, populates the world, and builds the code for actions in a game engine that enables…

人工智能 · 计算机科学 2025-05-07 Eric Zhou , Shreyas Basavatia , Moontashir Siam , Zexin Chen , Mark O. Riedl

Narratives are a predominant part of games, and their design poses challenges when identifying, encoding, interpreting, evaluating, and generating them. One way to address this would be to approach narrative design in a more abstract layer,…

人机交互 · 计算机科学 2022-10-18 Alberto Alvarez , Jose Font , Julian Togelius

We introduce Aether Weaver, a novel, integrated framework for multimodal narrative co-generation that overcomes limitations of sequential text-to-visual pipelines. Our system concurrently synthesizes textual narratives, dynamic scene graph…

计算机视觉与模式识别 · 计算机科学 2025-08-06 Saeed Ghorbani

Human communication is often executed in the form of a narrative, an account of connected events composed of characters, actions, and settings. A coherent narrative structure is therefore a requisite for a well-formulated narrative -- be it…

计算与语言 · 计算机科学 2020-03-02 Semi Min , Juyong Park

Recent advances in scene-based video generation enable coherent visual narratives from structured prompts, yet a key aspect of storytelling -- character-driven dialogue and speech -- remains underexplored. We present a modular pipeline that…

计算机视觉与模式识别 · 计算机科学 2026-05-20 Taewon Kang , Ming C. Lin

Emotion arcs capture how an individual (or a population) feels over time. They are widely used in industry and research; however, there is little work on evaluating the automatically generated arcs. This is because of the difficulty of…

计算与语言 · 计算机科学 2023-11-07 Daniela Teodorescu , Saif M. Mohammad
‹ 上一页 1 2 3 10 下一页 ›