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Feedback is essential for learning, but its effectiveness relies heavily on how well it engages students in the educational process. Generative AI offers novel opportunities to efficiently produce rich, formative feedback, ranging from…

MiBoard (Multiplayer Interactive Board Game) is an online, turn-based board game, which is a supplement of the iSTART (Interactive Strategy Training for Active Reading and Thinking) application. MiBoard is developed to test the hypothesis…

计算机科学与博弈论 · 计算机科学 2010-09-14 Justin F. Brunelle , Irwin B. Levinstein , Chutima Boonthum

Given the widespread use of procedural instructions with non-linear access (situational information retrieval), there has been a proposal to accommodate both linear and non-linear usage in instructional design. However, it has received…

人机交互 · 计算机科学 2024-07-31 Hyeongcheol Kim , Katherine Fennedy , Georgia Zhang , Can Liu , Shengdong Zhao

This exploratory study examines the classroom deployment of aiPlato, an AI-enabled homework platform, in a large introductory physics course at the University of Texas at Arlington. Designed to support open-ended problem solving, aiPlato…

物理教育 · 物理学 2026-01-16 Atharva Dange , Ramon E. Lopez , Louis Deslauriers , Nimish Shah

Electrical Impedance Tomography (EIT)-based tactile sensors offer cost-effective and scalable solutions for robotic sensing, especially promising for soft robots. However a major issue of EIT-based tactile sensors when applied in highly…

机器人学 · 计算机科学 2025-04-09 Huazhi Dong , Xiaopeng Wu , Delin Hu , Zhe Liu , Francesco Giorgio-Serchi , Yunjie Yang

How can interactions with A.I. systems be designed? This paper explores the design space for A.I. interaction to develop tools for designers to think about tangible and physical A.I. interactions. Our proposed framework consists of two…

人机交互 · 计算机科学 2023-11-14 Lunshi Zhou , Alexandra Bremers , Wendy Ju

Generative Artificial Intelligence (GAI) can be seen as a double-edged weapon in education. Indeed, it may provide personalized, interactive and empowering pedagogical sequences that could favor students' intrinsic motivation, active…

计算机与社会 · 计算机科学 2023-11-13 Rania Abdelghani , Hélène Sauzéon , Pierre-Yves Oudeyer

The article reveals the experience of organizing blended learning for geography students using Google Classroom, and discloses its potential uses in the study of geography. For the last three years, the authors have tested such inclass and…

计算机与社会 · 计算机科学 2019-09-12 Olha Bondarenko , Svitlana Mantulenko , Andrey Pikilnyak

Studies have shown that children can be exposed to smart devices at a very early age. This has important implications on research in children-computer interaction, children online safety and early education. Many systems have been built…

人机交互 · 计算机科学 2018-08-07 Toan Nguyen , Aditi Roy , Nasir Memon

Recently, the HCI community has seen increased interest in the design of teaching augmentation (TA): tools that extend and complement teachers' pedagogical abilities during ongoing classroom activities. Examples of TA systems are emerging…

人机交互 · 计算机科学 2020-01-10 Pengcheng An , Kenneth Holstein , Bernice d'Anjou , Berry Eggen , Saskia Bakker

The teaching of general relativity at the secondary school and lower undergraduate university levels is necessarily based on approaches with a restricted use of mathematics. An important aspect of teaching general relativity at this level…

物理教育 · 物理学 2024-06-05 S. Weissenborn , U. Kraus , C. Zahn

Coding forms a key part of computer science education in universities. As part of this education, Integrated Development Environments (IDEs) are essential tools for coding. However, it is currently unknown how the design of an IDE's…

人机交互 · 计算机科学 2025-06-13 Luke Halpin , Phillip Benachour , Tracy Hall , Ann-Marie Houghton , Emily Winter

-- In this paper, a new approach to impart practical skill based technical education is presented in comprehensive manner. An Electronic Mini-Lab (EML) is devised containing basic design and test instruments with electronic components, ICs,…

计算机与社会 · 计算机科学 2012-05-08 Vikas J Dongre , Ramkrishna V Yenkar , Vijay H Mankar

Fostering data visualization literacy (DVL) as part of childhood education could lead to a more data literate society. However, most work in DVL for children relies on a more formal educational context (i.e., a teacher-led approach) that…

人机交互 · 计算机科学 2022-08-11 S. Sandra Bae , Rishi Vanukuru , Ruhan Yang , Peter Gyory , Ran Zhou , Ellen Yi-Luen Do , Danielle Albers Szafir

Recent advancements in eye tracking technology are driving the adoption of gaze-assisted interaction as a rich and accessible human-computer interaction paradigm. Gaze-assisted interaction serves as a contextual, non-invasive, and explicit…

人机交互 · 计算机科学 2018-03-14 Vijay Rajanna , Tracy Hammond

The area of geometry with its very strong and appealing visual contents and its also strong and appealing connection between the visual content and its formal specification, is an area where computational tools can enhance, in a significant…

计算几何 · 计算机科学 2012-02-23 Vanda Santos , Pedro Quaresma

Multimodal tasks, such as image-text retrieval and generation, require embedding data from diverse modalities into a shared representation space. Aligning embeddings from heterogeneous sources while preserving shared and modality-specific…

机器学习 · 计算机科学 2024-12-03 Dongfang Zhao

Despite the excessive developments of architectural parametric platforms, parametric design is often interpreted as an architectural style rather than a computational method. Also, the problem is still a lack of knowledge and skill about…

人机交互 · 计算机科学 2021-06-09 Zohreh Shaghaghian , Wei Yan , Dezhen Song

In addition to formal learning at universities, like in lecture halls and seminar rooms, students are regularly confronted with self-study activities. Instead of being left to their own devices, students might benefit from a proper design…

Learning companion robots for young children are increasingly adopted in informal learning environments. Although parents play a pivotal role in their children's learning, very little is known about how parents prefer to incorporate robots…

人机交互 · 计算机科学 2024-03-22 Hui-Ru Ho , Edward Hubbard , Bilge Mutlu
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