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Visualizing gaze data is an effective way for the quick interpretation of eye tracking results. This paper presents a study investigation benefits and limitations of visual gaze analysis among eye tracking professionals and researchers. The…

人机交互 · 计算机科学 2010-04-05 Sophie Stellmach , Lennart E. Nacke , Raimund Dachselt , Craig A. Lindley

Webcam eye tracking for the collection of gaze data in the context of user studies is convenient - it can be used in remote tests where participants do not need special hardware. The approach has strong limitations, especially regarding the…

人机交互 · 计算机科学 2022-08-01 Sezen Lim , Tina Walber , Christoph Schaefer , Lena Riehl

By borrowing the wisdom of human in gaze following, we propose a two-stage solution for gaze point prediction of the target persons in a scene. Specifically, in the first stage, both head image and its position are fed into a gaze direction…

计算机视觉与模式识别 · 计算机科学 2019-07-05 Dongze Lian , Zehao Yu , Shenghua Gao

Non-verbal communication is part of our regular conversation, and multiple gestures are used to exchange information. Among those gestures, pointing is the most important one. If such gestures cannot be perceived by other team members, e.g.…

人机交互 · 计算机科学 2020-01-14 Naina Dhingra , Eugenio Valli , Andreas Kunz

With built-in eye-tracking cameras, the recently released Apple Vision Pro (AVP) mixed reality (MR) headset features gaze-based interaction, eye image rendering on external screens, and iris recognition for device unlocking. One of the…

人机交互 · 计算机科学 2024-08-15 Zehao Huang , Gancheng Zhu , Xiaoting Duan , Rong Wang , Yongkai Li , Shuai Zhang , Zhiguo Wang

The animation of user avatars plays a crucial role in conveying their pose, gestures, and relative distances to virtual objects or other users. Self-avatar animation in immersive VR helps improve the user experience and provides a Sense of…

人机交互 · 计算机科学 2022-09-26 Jose Luis Ponton , Haoran Yun , Carlos Andujar , Nuria Pelechano

Robot teleoperation gains great success in various situations, including chemical pollution rescue, disaster relief, and long-distance manipulation. In this article, we propose a virtual reality (VR) based robot teleoperation system to…

机器人学 · 计算机科学 2023-08-03 Lingxiao Meng , Jiangshan Liu , Wei Chai , Jiankun Wang , Max Q. -H. Meng

Virtual Reality (VR) is gaining ground in the robotics and teleoperation industry, opening new prospects as a novel computerized methodology to make humans interact with robots. In contrast with more conventional button-based…

人机交互 · 计算机科学 2022-12-15 Federica Nenna , Davide Zanardi , Luciano Gamberini

The paper focuses on an immersive teleoperation system that enhances operator's ability to actively perceive the robot's surroundings. A consumer-grade HTC Vive VR system was used to synchronize the operator's hand and head movements with a…

Eye gaze estimation has become increasingly significant in computer vision.In this paper,we systematically study the mainstream of eye gaze estimation methods,propose a novel methodology to estimate eye gaze points and eye gaze directions…

计算机视觉与模式识别 · 计算机科学 2021-01-19 Yong Huang , Ben Chen , Daiming Qu

Conventional mobile eye-tracking maps gaze to static screen coordinates, failing to capture user attention when content is dynamic. As users pinch, zoom, and rotate images, static coordinates lose their semantic meaning relative to the…

人机交互 · 计算机科学 2026-04-20 Yaxiong Lei , Rishab Talwar , Shijing He , Xinya Gong , Yuheng Wang , Xudong Cai , Zhongliang Guo , Juan Ye

Multimodal large language models (LMMs) excel in world knowledge and problem-solving abilities. Through the use of a world-facing camera and contextual AI, emerging smart accessories aim to provide a seamless interface between humans and…

人机交互 · 计算机科学 2024-02-01 Robert Konrad , Nitish Padmanaban , J. Gabriel Buckmaster , Kevin C. Boyle , Gordon Wetzstein

The gaze-and-pinch framework offers a high-fidelity interaction modality for spatial computing in virtual reality (VR), yet it remains vulnerable to coordination errors--timing misalignments between gaze fixation and pinch gestures. These…

人机交互 · 计算机科学 2026-03-30 Jazmin Collins , Prasanthi Gurumurthy , Eric J. Gonzalez , Mar Gonzalez-Franco

Handheld Augmented Reality commonly implements some variant of magic lens rendering, which turns only a fraction of the user's real environment into AR while the rest of the environment remains unaffected. Since handheld AR devices are…

人机交互 · 计算机科学 2017-03-24 Peter Mohr , Markus Tatzgern , Jens Grubert , Dieter Schmalstieg , Denis Kalkofen

A user's eyes provide means for Human Computer Interaction (HCI) research as an important modal. The time to time scientific explorations of the eye has already seen an upsurge of the benefits in HCI applications from gaze estimation to the…

计算机视觉与模式识别 · 计算机科学 2021-06-10 Atul Sahay , Imon Mukherjee , Kavi Arya

With the mounting global interest for optical see-through head-mounted displays (OST-HMDs) across medical, industrial and entertainment settings, many systems with different capabilities are rapidly entering the market. Despite such…

人机交互 · 计算机科学 2024-10-30 Ehsan Azimi , Long Qian , Nassir Navab , Peter Kazanzides

In the context of autonomous navigation, effectively conveying abstract navigational cues to agents in dynamic environments presents significant challenges, particularly when navigation information is derived from diverse modalities such as…

机器学习 · 计算机科学 2025-03-17 Hsuan-Kung Yang , Tsung-Chih Chiang , Jou-Min Liu , Ting-Ru Liu , Chun-Wei Huang , Tsu-Ching Hsiao , Chun-Yi Lee

Eye gaze offers valuable cues about attention, short-term intent, and future actions, making it a powerful signal for modeling egocentric behavior. In this work, we propose a gaze-regularized framework that enhances VLMs for two key…

计算机视觉与模式识别 · 计算机科学 2026-03-25 Anupam Pani , Yanchao Yang

In the study of reading, eye-tracking technology offers unique insights into the time-course of how individuals extract information from text. A significant hurdle in using multi-line paragraph stimuli is the need to align eye gaze position…

Virtual reality (VR) head-mounted displays (HMD) have recently been used to provide an immersive, first-person vision/view in real-time for manipulating remotely-controlled unmanned ground vehicles (UGV). The teleoperation of UGV can be…

人机交互 · 计算机科学 2021-07-13 Yiming Luo , Jialin Wang , Hai-Ning Liang , Shan Luo , Eng Gee Lim
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