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AI coding assistants have become prolific in recent years. Through a longitudinal mixed-methods investigation, we examined how professional software engineers perceive the effects of AI coding assistants in regard to task focus, developer…

软件工程 · 计算机科学 2026-05-25 Annie Vella , Kelly Blincoe

When a student is asked to perform a given task, her subjective estimate of the difficulty of that task has a strong influence on her performance. There exists a rich literature on the impact of perceived task difficulty on performance and…

人机交互 · 计算机科学 2022-01-14 Yitzhak Spielberg , Amos Azaria

This paper investigates code quality education by analyzing how errors are introduced and corrected in group projects within an embedded systems course. We identify who introduces errors, who fixes them, and when these actions occur.…

软件工程 · 计算机科学 2025-05-21 Rafael Corsi Ferrao , Igor dos Santos Montagner , Rodolfo Azevedo

Evaluating teachers' skills is crucial for enhancing education quality and student outcomes. Teacher discourse, significantly influencing student performance, is a key component. However, coding this discourse can be laborious. This study…

计算与语言 · 计算机科学 2024-12-20 Samuel Falcon , Jaime Leon

The growing use of technology in K--8 classrooms highlights a parallel need for formal learning opportunities aimed at helping children use technology safely and protect their personal information. Even the youngest students are now using…

人机交互 · 计算机科学 2025-03-13 Lan Gao , Elana B Blinder , Abigail Barnes , Kevin Song , Tamara Clegg , Jessica Vitak , Marshini Chetty

Worldwide, computer science departments have experienced a dramatic increase in the number of student enrolments. Moreover, the ongoing COVID-19 pandemic requires institutions to radically replace the traditional way of on-site teaching,…

计算机与社会 · 计算机科学 2022-07-27 Kevin Kappelmann , Jonas Rädle , Lukas Stevens

In recent years, the integration of gamification into educational settings has garnered significant attention as a means to enhance student engagement and learning outcomes. By leveraging gamified elements such as points and leaderboards,…

其他统计学 · 统计学 2024-10-23 Eilidh Jack , Craig Alexander , Elinor M Jones

Background and Context. Chat-based and inline-coding-based GenAI has already had substantial impact on the CS Education community. The recent introduction of ``vibe coding'' may further transform how students program, as it introduces a new…

人机交互 · 计算机科学 2025-11-05 Francis Geng , Anshul Shah , Haolin Li , Nawab Mulla , Steven Swanson , Gerald Soosai Raj , Daniel Zingaro , Leo Porter

The scope of this paper was to find out how the students in Computer Science perceive different teaching styles and how the teaching style impacts the learning desire and interest in the course. To find out, we designed and implemented an…

人机交互 · 计算机科学 2023-07-11 Manuela Petrescu , Kuderna Bentasup

Visual programming environments are increasingly part of the curriculum in schools. Their potential for promoting creative thinking of students is an important factor in their adoption. However, there does not exist a standard approach for…

人机交互 · 计算机科学 2020-04-14 Anastasia Kovalkov , Avi Segal , Kobi Gal

Comics is emerging as a popular medium for providing visual explanations of programming concepts and procedures. Recent research into this medium opened the door to new opportunities and tools to advance teaching and learning in computing.…

人机交互 · 计算机科学 2023-06-02 Sangho Suh

The importance of teaching software ethics to software engineering (SE) students is more critical now than ever before as software related ethical issues continue to impact society at an alarming rate. Traditional classroom methods,…

软件工程 · 计算机科学 2023-12-20 Aastha Pant , Simone V. Spiegler , Rashina Hoda , Jeremy Yoon , Nabeeb Yusuf , Tian Er , Shenyi Hu

Science simulations are popular among educators as such simulations afford for multiple visual representation and interactivity. Despite the popularity and abundance on the internet, our literature review suggested little research has been…

物理教育 · 物理学 2014-09-01 Sze Yee Lye , Loo Kang Wee , Yao Chie Kwek , Suriati Abas , Lee Yong Tay

A nationally representative study of video game play among adolescents in the United States showed that 97% of adolescents aged 12 to 17 years play computer, web, and portable (or console) video games (Lenhart et al., 2008). We hypothesized…

计算机与社会 · 计算机科学 2015-04-08 Mohnish Chakravarti , Arati Chakravarti

Most attention in K-12 artificial intelligence and machine learning (AI/ML) education has been given to having youths train models, with much less attention to the equally important testing of models when creating machine learning…

计算机与社会 · 计算机科学 2023-12-15 L. Morales-Navarro , M. Shah , Y. B. Kafai

This study examines the development and deployment of a Generative AI proof-of-concept (POC) designed to support lecturers in a vocational education setting in Singapore. Employing a user-centred, mixed-methods design process, we…

计算机与社会 · 计算机科学 2025-12-16 Amir Yunus , Peng Rend Gay , Oon Teng Lee

Difficulty adjustment in practice exercises has been shown to be beneficial for learning. However, previous research has mostly investigated close-ended tasks, which do not offer the students multiple ways to reach a valid solution.…

人机交互 · 计算机科学 2024-04-03 Anan Schütt , Tobias Huber , Jauwairia Nasir , Cristina Conati , Elisabeth André

Research on how the popularization of generative Artificial Intelligence (AI) tools impacts learning environments has led to hesitancy among educators to teach these tools in classrooms, creating two observed disconnects. Generative AI…

计算机与社会 · 计算机科学 2025-11-18 Anya Bardach , Hamilton Murrah

Accessibility education has been rarely incorporated into the high school curricula. This is a missed opportunity to equip next-generation software designers and decision-makers with knowledge, awareness, and empathy regarding accessibility…

人机交互 · 计算机科学 2024-06-10 Kyrie Zhixuan Zhou , Chunyu Liu , Jingwen Shan , Devorah Kletenik , Rachel F. Adler

Block-based programming environments such as Scratch are an essential entry point to computer science. In order to create an effective learning environment that has the potential to address the gender imbalance in computer science, it is…

软件工程 · 计算机科学 2021-08-17 Isabella Graßl , Katharina Geldreich , Gordon Fraser