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Gaze-based virtual keyboards provide an effective interface for text entry by eye movements. The efficiency and usability of these keyboards have traditionally been evaluated with conventional text entry performance measures such as words…

人机交互 · 计算机科学 2018-04-10 Korok Sengupta , Jun Sun , Raphael Menges , Chandan Kumar , Steffen Staab

While Virtual Reality (VR) systems have become increasingly immersive, they still rely predominantly on visual input, which can constrain perceptual performance when visual information is limited. Incorporating additional sensory…

人机交互 · 计算机科学 2025-09-16 Siyeon Bak , Dongyun Han , Inho Jo , Sun-Jeong Kim , Isaac Cho

In augmented and virtual reality (AR/VR) experiences, a user's arms and hands can provide a convenient and tactile surface for touch input. Prior work has shown on-body input to have significant speed, accuracy, and ergonomic benefits over…

人机交互 · 计算机科学 2025-09-03 Vimal Mollyn , Chris Harrison

Hand-based interaction, such as using a handheld controller or making hand gestures, has been widely adopted as the primary method for interacting with both virtual reality (VR) and augmented reality (AR) head-mounted displays (HMDs). In…

人机交互 · 计算机科学 2022-10-18 Xuanru Meng , Wenge Xu , Hai-Ning Liang

Although Virtual Reality (VR) has undoubtedly improved human interaction with 3D data, users still face difficulties retaining important details of complex digital objects in preparation for physical tasks. To address this issue, we…

The viability of an Augmentative and Alternative Communication device often depends on its ability to adapt to an individual user's unique abilities. Though human input can be noisy, there is often structure to our errors. For example,…

人机交互 · 计算机科学 2019-10-04 Matt Higger , Fernando Quivira , Deniz Erdogmus

Virtual Reality (VR) has the potential to support mobile knowledge workers by complementing traditional input devices with a large three-dimensional output space and spatial input. Previous research on supporting VR knowledge work explored…

Selection of occluded objects is a challenging problem in virtual reality, even more so if multiple objects are involved. With the advent of new artificial intelligence technologies, we explore the possibility of leveraging large language…

人机交互 · 计算机科学 2024-10-29 Junlong Chen , Jens Grubert , Per Ola Kristensson

Automatic accent identification (AID) remains a challenging task due to the complex variability of accents, the entanglement of accent cues with speaker traits, and the scarcity of reliable accentlabelled data. To address these challenges,…

信号处理 · 电气工程与系统科学 2026-04-29 Rayane Bakari , Olivier Le Blouch , Nicolas Gengembre , Nicholas Evans

Natural user interfaces are on the rise. Manufacturers for Augmented, Virtual, and Mixed Reality head mounted displays are increasingly integrating new sensors into their consumer grade products, allowing gesture recognition without…

人机交互 · 计算机科学 2022-07-05 Alexander Schäfer , Gerd Reis , Didier Stricker

Text selection is a common and essential activity during text interaction in all interactive systems. As Augmented Reality (AR) head-mounted displays (HMDs) become more widespread, they will need to provide effective interaction techniques…

人机交互 · 计算机科学 2023-01-02 Xinyi Liu , Xuanru Meng , Becky Spittle , Wenge Xu , BoYu Gao , Hai-Ning Liang

From colored pixels to hyper-realistic 3D landscapes of virtual reality, video games have evolved immensely over the last few decades. However, video game input still requires two-handed dexterous finger manipulations for simultaneous…

人机交互 · 计算机科学 2021-09-06 Atieh Taheri , Ziv Weissman , Misha Sra

Facial animation in virtual reality environments is essential for applications that necessitate clear visibility of the user's face and the ability to convey emotional signals. In our scenario, we animate the face of an operator who…

计算机视觉与模式识别 · 计算机科学 2023-12-18 Andre Rochow , Max Schwarz , Sven Behnke

Machine reading comprehension is a task to model relationship between passage and query. In terms of deep learning framework, most of state-of-the-art models simply concatenate word and character level representations, which has been shown…

计算与语言 · 计算机科学 2021-01-08 Zhuosheng Zhang , Yafang Huang , Pengfei Zhu , Hai Zhao

Text-entry aims to provide an effective and efficient pathway for humans to deliver their messages to computers. With the advent of mobile computing, the recent focus of text-entry research has moved from physical keyboards to soft…

人机交互 · 计算机科学 2019-08-01 Ue-Hwan Kim , Sahng-Min Yoo , Jong-Hwan Kim

Supporting programming on touchscreen devices requires effective text input and editing methods. Unfortunately, the virtual keyboard can be inefficient and uses valuable screen space on already small devices. Recent advances in stylus input…

人机交互 · 计算机科学 2017-12-07 Qiyu Zhi , Ronald Metoyer

Social VR has increased in popularity due to its affordances for rich, embodied, and nonverbal communication. However, nonverbal communication remains inaccessible for blind and low vision people in social VR. We designed accessible cues…

Gaze interaction presents a promising avenue in Virtual Reality (VR) due to its intuitive and efficient user experience. Yet, the depth control inherent in our visual system remains underutilized in current methods. In this study, we…

人机交互 · 计算机科学 2024-05-08 Chenyang Zhang , Tiansu Chen , Eric Shaffer , Elahe Soltanaghai

Voice Recognition (VR) facilitates a human interaction with the machine. VR may be used to replace the manual task of pushing buttons on a wireless telephone keypad. This is particularly useful when the hands of the user are busy with other…

人机交互 · 计算机科学 2014-04-29 Umakant Mishra

As Virtual Reality (VR) expands into fields like healthcare and education, ensuring secure and user-friendly authentication becomes essential. Traditional password entry methods in VR are cumbersome and insecure, making password managers…

密码学与安全 · 计算机科学 2025-03-25 Emiram Kablo , Yorick Last , Patricia Arias Cabarcos , Melanie Volkamer