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HapticBots introduces a novel encountered-type haptic approach for Virtual Reality (VR) based on multiple tabletop-size shape-changing robots. These robots move on a tabletop and change their height and orientation to haptically render…

机器人学 · 计算机科学 2021-08-25 Ryo Suzuki , Eyal Ofek , Mike Sinclair , Daneil Leithinger , Mar Gonzalez-Franco

Grounded haptic devices can provide a variety of forces but have limited working volumes. Wearable haptic devices operate over a large volume but are relatively restricted in the types of stimuli they can generate. We propose the concept of…

人机交互 · 计算机科学 2020-10-23 Anthony Steed , Sebastian Friston , Vijay Pawar , David Swapp

Haptic feedback is an important component of creating an immersive mixed reality experience. Traditionally, haptic forces are rendered in response to the user's interactions with the virtual environment. In this work, we explore the idea of…

机器人学 · 计算机科学 2023-03-01 Niall L. Williams , Nicholas Rewkowski , Jiasheng Li , Ming C. Lin

We propose a new approach for interaction in Virtual Reality (VR) using mobile robots as proxies for haptic feedback. This approach allows VR users to have the experience of sharing and manipulating tangible physical objects with remote…

人机交互 · 计算机科学 2017-02-01 Zhenyi He , Fengyuan Zhu , Aaron Gaudette , Ken Perlin

Haptic devices have been employed to immerse users in VR environments. In particular, hand and finger haptic devices have been deeply developed. However, this type of device occlude the hand detection by some tracking systems, or in other…

Haptics in virtual reality is the emerging dimension after audiovisual experiences. Researchers designed several handheld VR controllers to simulate haptic experiences in virtual reality environments. Some of these devices, equipped to…

人机交互 · 计算机科学 2025-03-24 Takeru Hashimoto , Shigeo Yoshida , Takuji Narumi

This paper introduces VR Haptics at Home, a method of repurposing everyday objects in the home to provide casual and on-demand haptic experiences. Current VR haptic devices are often expensive, complex, and unreliable, which limits the…

人机交互 · 计算机科学 2023-03-15 Cathy Mengying Fang , Ryo Suzuki , Daniel Leithinger

Navigating peripersonal space requires reaching targets in both horizontal (e.g., desks) and vertical (e.g., shelves) layouts with high precision. We developed a haptic glove to aid peri-personal target navigation and investigated the…

人机交互 · 计算机科学 2025-10-13 Mahdis Tajdari , Jason Forsyth , Sol Lim

Robot-to-human handovers often rely on static, open-loop strategies (or, at best, approaches that adapt only the position), which generally do not consider how the object will be grasped by the human, thus requiring the user to adapt. This…

机器人学 · 计算机科学 2026-04-27 Federico Biagi , Dario Onfiani , Simone Silenzi , Cristina Iani , Luigi Biagiotti

Haptic technology, or haptics, is a tactile feedback technology which takes advantage of a user's sense of touch by applying forces, vibrations, and/or motions upon the user. This mechanical stimulation may be used to assist in the creation…

人机交互 · 计算机科学 2013-09-03 S. Sri Gurudatta Yadav , R. V. Krishnaiah

Reorienting diverse objects with a multi-fingered hand is a challenging task. Current methods in robotic in-hand manipulation are either object-specific or require permanent supervision of the object state from visual sensors. This is far…

机器人学 · 计算机科学 2024-08-30 Johannes Pitz , Lennart Röstel , Leon Sievers , Darius Burschka , Berthold Bäuml

Mixed Reality (MR) aims to blend digital and physical worlds, but the absence of haptic feedback often breaks visual-tactile consistency. We introduce Prop-Chromeleon, a MR system based on generative artificial intelligence (AI) that…

人机交互 · 计算机科学 2026-05-05 Haoyu Wang , Fengyuan Zhu , Bingjian Huang , Zhecheng Wang , Ludwig Sidenmark

Interaction with virtual objects displayed in Optical See-through Augmented Reality is still mostly done with controllers or hand gestures. A much more intuitive way of interacting with virtual content is to use physical proxy objects to…

人机交互 · 计算机科学 2023-08-14 Denise Kahl , Antonio Krüger

Haptic interaction is essential for the dynamic dexterity of animals, which seamlessly switch from an impedance to an admittance behaviour using the force feedback from their proprioception. However, this ability is extremely challenging to…

In this work, we address the issue of a virtual representation of objects of cultural heritage for haptic interaction. Our main focus is to provide haptic access to artistic objects of any physical scale to the differently-abled people.…

多媒体 · 计算机科学 2020-10-08 Sreeni K. G , Priyadarshini K , Praseedha A. K , Subhasis Chaudhuri

Hand motion capture data is now relatively easy to obtain, even for complicated grasps; however this data is of limited use without the ability to retarget it onto the hands of a specific character or robot. The target hand may differ…

图形学 · 计算机科学 2024-02-08 Arjun S. Lakshmipathy , Jessica K. Hodgins , Nancy S. Pollard

In the past decades, a variety of haptic devices have been developed to facilitate high-fidelity human-computer interaction (HCI) in virtual reality (VR). In particular, passive haptic feedback can create a compelling sensation based on…

机器人学 · 计算机科学 2023-10-02 Chenxi Xiao , Yuan Tian

In this paper, we propose a real-time adaptive prediction method to calculate smooth and accurate haptic feedback in complex scenarios. Smooth haptic feedback is an important task for haptic rendering with complex virtual objects. However,…

人机交互 · 计算机科学 2016-03-23 Xiyuan Hou , Olga Sourina

Today there is a high variety of haptic devices capable of providing tactile feedback. Although most of existing designs are aimed at realistic simulation of the surface properties, their capabilities are limited in attempts of displaying…

机器人学 · 计算机科学 2021-04-20 Aleksey Fedoseev , Nikita Chernyadev , Dzmitry Tsetserukou

HapticLever is a new kinematic approach for VR haptics which uses a 3D pantograph to stiffly render large-scale surfaces using small-scale proxies. The HapticLever approach does not consume power to render forces, but rather puts a…

人机交互 · 计算机科学 2022-10-05 Marcus Friedel , Ehud Sharlin , Ryo Suzuki
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