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Multiplayer Online Battle Arena (MOBA) games have received increasing popularity recently. In a match of such games, players compete in two teams of five, each controlling an in-game avatars, known as heroes, selected from a roster of more…

人工智能 · 计算机科学 2018-06-27 Zhengxing Chen , Truong-Huy D Nguyen , Yuyu Xu , Chris Amato , Seth Cooper , Yizhou Sun , Magy Seif El-Nasr

Game-theoretic techniques and equilibria analysis facilitate the design and verification of competitive systems. While algorithmic complexity of equilibria computation has been extensively studied, practical implementation and application…

计算机科学与博弈论 · 计算机科学 2022-02-02 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

We define a general framework for a large class of combinatorial multi-armed bandit (CMAB) problems, where subsets of base arms with unknown distributions form super arms. In each round, a super arm is played and the base arms contained in…

机器学习 · 计算机科学 2016-03-30 Wei Chen , Yajun Wang , Yang Yuan , Qinshi Wang

In this paper, we introduce MAAD, a novel, sample-efficient on-policy algorithm for Imitation Learning from Observations. MAAD utilizes a surrogate reward signal, which can be derived from various sources such as adversarial games,…

机器学习 · 计算机科学 2025-10-01 João A. Cândido Ramos , Lionel Blondé , Naoya Takeishi , Alexandros Kalousis

The contextual multi-armed bandit (MAB) is a widely used framework for problems requiring sequential decision-making under uncertainty, such as recommendation systems. In applications involving a large number of users, the performance of…

机器学习 · 计算机科学 2025-02-05 Zhiyong Wang , Jiahang Sun , Mingze Kong , Jize Xie , Qinghua Hu , John C. S. Lui , Zhongxiang Dai

Collaborative filtering based recommendation learns users' preferences from all users' historical behavior data, and has been popular to facilitate decision making. R Recently, the fairness issue of recommendation has become more and more…

信息检索 · 计算机科学 2023-02-22 Lei Chen , Le Wu , Kun Zhang , Richang Hong , Defu Lian , Zhiqiang Zhang , Jun Zhou , Meng Wang

In this work the properties of multi choice minority games are studied by means of extensive computational simulations. We have considered several ways of rewarding the strategies of the players and compared the resulting behaviours of the…

无序系统与神经网络 · 物理学 2008-11-23 J. Menche , J. R. L. de Almeida

Cloud computing as a fairly new commercial paradigm, widely investigated by different researchers, already has a great range of challenges. Pricing is a major problem in Cloud computing marketplace; as providers are competing to attract…

计算机科学与博弈论 · 计算机科学 2023-09-21 S. Ghasemi , M. R. Meybodi , M. Dehghan , A. M. Rahmani

Fog computing has emerged as a new paradigm in mobile network communications, aiming to equip the edge of the network with the computing and storing capabilities to deal with the huge amount of data and processing needs generated by the…

网络与互联网体系结构 · 计算机科学 2022-01-31 Amine Abouaomar , Abdellatif Kobbane , Soumaya Cherkaoui

In-game friend recommendations significantly impact player retention and sustained engagement in online games. Balancing similarity and diversity in recommendations is crucial for fostering stronger social bonds across diverse player…

人机交互 · 计算机科学 2025-03-11 Xiyuan Wang , Ziang Li , Sizhe Chen , Xingxing Xing , Wei Wan , Quan Li

Over the past few years, soccer-playing humanoid robots have advanced significantly. Elementary skills, such as bipedal walking, visual perception, and collision avoidance have matured enough to allow for dynamic and exciting games. When…

Parity games play an important role in model checking and synthesis. In their paper, Calude et al. have shown that these games can be solved in quasi-polynomial time. We show that their algorithm can be implemented efficiently: we use their…

计算机科学中的逻辑 · 计算机科学 2018-01-30 John Fearnley , Sanjay Jain , Sven Schewe , Frank Stephan , Dominik Wojtczak

We consider 2-player games played on a finite state space for infinite rounds. The games are concurrent: in each round, the two players choose their moves simultaneously; the current state and the moves determine the successor. We consider…

计算机科学与博弈论 · 计算机科学 2013-06-21 Krishnendu Chatterjee

The Internet has enabled the emergence of collective problem solving, also known as crowdsourcing, as a viable option for solving complex tasks. However, the openness of crowdsourcing presents a challenge because solutions obtained by it…

计算机科学与博弈论 · 计算机科学 2014-01-20 Koji Oishi , Manuel Cebrian , Andres Abeliuk , Naoki Masuda

Multiplayer Online Battle Area (MOBA) games are a recent huge success both in the video game industry and the international eSports scene. These games encourage team coordination and cooperation, short and long-term planning, within a…

人工智能 · 计算机科学 2021-03-05 Jose M. Font , Tobias Mahlmann

It is known that the model checking problem for the modal mu-calculus reduces to the problem of solving a parity game and vice-versa. The latter is realised by the Walukiewicz formulas which are satisfied by a node in a parity game iff…

计算机科学中的逻辑 · 计算机科学 2014-08-27 Florian Bruse , Michael Falk , Martin Lange

A natural goal in multiagent learning besides finding equilibria is to learn rationalizable behavior, where players learn to avoid iteratively dominated actions. However, even in the basic setting of multiplayer general-sum games, existing…

机器学习 · 计算机科学 2022-10-21 Yuanhao Wang , Dingwen Kong , Yu Bai , Chi Jin

Multiplayer Online Battle Arena (MOBA) is one of the most successful game genres. MOBA games such as League of Legends have competitive environments where players race for their rank. In most MOBA games, a player's rank is determined by the…

机器学习 · 计算机科学 2022-07-22 Junho Jang , Ji Young Woo , Huy Kang Kim

The development of athletic humanoid robots has gained significant attention as advances in actuation, sensing, and control enable increasingly dynamic, real-world capabilities. RoboCup, an international competition of fully autonomous…

Advertisers usually enjoy the flexibility to choose criteria like target audience, geographic area and bid price when planning an campaign for online display advertising, while they lack forecast information on campaign performance to…

机器学习 · 计算机科学 2022-02-25 Jun Chen , Cheng Chen , Huayue Zhang , Qing Tan