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Large curved displays are ideal for viewing 360 degree content, such as 3D maps, but typically restrict users to a 180 degree viewport, leaving information off-screen. Since users naturally direct their heads toward regions on-screen before…

人机交互 · 计算机科学 2026-03-16 A K M Amanat Ullah , David Ahlström , Khalad Hasan

Exploring large virtual environments, such as cities, is a central task in several domains, such as gaming and urban planning. VR systems can greatly help this task by providing an immersive experience; however, a common issue with viewing…

Optimization with preference feedback is an active research area with many applications in engineering systems where humans play a central role, such as building control and autonomous vehicles. While most existing studies focus on…

最优化与控制 · 数学 2026-03-31 Wenbin Wang , Wenjie Xu , Colin N. Jones

Aligning robot navigation with human preferences is essential for ensuring comfortable, and predictable robot movement in shared spaces. While preference-based learning methods, such as reinforcement learning from human feedback (RLHF),…

人机交互 · 计算机科学 2025-10-21 Jorge de Heuvel , Daniel Marta , Simon Holk , Iolanda Leite , Maren Bennewitz

Locating small features in a large, dense object in virtual reality (VR) poses a significant interaction challenge. While existing multiscale techniques support transitions between various levels of scale, they are not focused on handling…

人机交互 · 计算机科学 2025-02-04 Leonardo Pavanatto , Alexander Giovannelli , Brian Giera , Peer-Timo Bremer , Haichao Miao , Doug Bowman

As Artificial Intelligence (AI) becomes increasingly integrated into high-stakes domains like healthcare, effective collaboration between healthcare experts and AI systems is critical. Data-centric steering, which involves fine-tuning…

人机交互 · 计算机科学 2025-06-24 Aditya Bhattacharya , Simone Stumpf , Katrien Verbert

Assistive machines endow people with limited mobility the opportunity to live more independently. However, operating these machines poses risks to the safety of the human operator as well as the surrounding environment. Thus, proper user…

人机交互 · 计算机科学 2022-05-19 Mahdieh Nejati Javaremi , Sisilia Sinaga , Yuming Jin , Matthew L. Elwin , Brenna Argall

During our nearly constant use of digital devices, perhaps our most frequent need is to visually identify icons representing our content and invoke the actions to manipulate them. Almost since the inception of user interface design in the…

人机交互 · 计算机科学 2023-08-24 Peter Zelchenko , Li Xiangqian , Fu Xiaohan , Alex Ivanov , Zhenyu Gu

Person-job fit is the core technique of online recruitment platforms, which can improve the efficiency of recruitment by accurately matching the job positions with the job seekers. Existing works mainly focus on modeling the unidirectional…

信息检索 · 计算机科学 2022-08-22 Chen Yang , Yupeng Hou , Yang Song , Tao Zhang , Ji-Rong Wen , Wayne Xin Zhao

Interaction plays a vital role during visual network exploration as users need to engage with both elements in the view (e.g., nodes, links) and interface controls (e.g., sliders, dropdown menus). Particularly as the size and complexity of…

人机交互 · 计算机科学 2020-05-01 Ayshwarya Saktheeswaran , Arjun Srinivasan , John Stasko

With the emerging of touch-less human-computer interaction techniques and gadgets, mid-air hand gestures have been widely used for authentication. Much literature examined either the usability or security of a handful of gestures. This…

密码学与安全 · 计算机科学 2018-11-27 Wenyuan Xu , Xiaopeng Li , Jing Tian , Yujun Xiao , Xianshan Qu , Song Wang , Xiaoyu Ji

Personal computers and handheld devices provide keyboard shortcuts and swipe gestures to enable users to efficiently switch between applications, whereas today's virtual reality (VR) systems do not. In this work, we present an exploratory…

The objective of this paper is to develop and evaluate a directional vibrotactile feedback interface as a guidance tool for postural adjustments during work. In contrast to the existing active and wearable systems such as exoskeletons, we…

人机交互 · 计算机科学 2022-05-05 Wansoo Kim , Virginia Ruiz Garate , Juan M. Gandarias , Marta Lorenzini , Arash Ajoudani

We introduce SteeringDiffusion, a bottlenecked activation-level control interface for diffusion models that exposes a smooth, monotonic, and runtime-adjustable control surface over the content--style trade-off. Our method keeps the U-Net…

计算机视觉与模式识别 · 计算机科学 2026-05-05 Fangzheng Wu , Brian Summa

Hundreds of millions of speakers of bidirectional (BiDi) languages rely on writing systems that mix the native right-to-left script with left-to-right strings. The global reach of interactive digital technologies requires special attention…

人机交互 · 计算机科学 2021-01-27 Yulia Goldenberg , Noam Tractinsky

Large curved displays are becoming increasingly popular due to their ability to provide users with a wider field of view and a more immersive experience compared to flat displays. Current interaction techniques for large curved displays…

Robotic manipulation in dynamic environments often requires seamless transitions between different grasp types to maintain stability and efficiency. However, achieving smooth and adaptive grasp transitions remains a challenge, particularly…

机器人学 · 计算机科学 2025-09-24 Kuanqi Cai , Chunfeng Wang , Zeqi Li , Haowen Yao , Weinan Chen , Luis Figueredo , Aude Billard , Arash Ajoudani

Multitasking with a touch screen user-interface while driving is known to impact negatively driving performance and safety. Literature shows that list scrolling interfaces generate more visual-manual distraction than structured menus and…

人机交互 · 计算机科学 2024-04-18 Louveton Nicolas , McCall Rod , Engel Thomas

Building a general-purpose intelligent home-assistant agent skilled in diverse tasks by human commands is a long-term blueprint of embodied AI research, which poses requirements on task planning, environment modeling, and object…

计算机视觉与模式识别 · 计算机科学 2024-07-23 Xinyu Xu , Shengcheng Luo , Yanchao Yang , Yong-Lu Li , Cewu Lu

Virtual Reality (VR) applications often require users to perform actions with two hands when performing tasks and interacting with objects in virtual environments. Although bimanual interactions in VR can resemble real-world interactions --…