中文
相关论文

相关论文: Perception in Pixels: Effects of Avatar Representa…

200 篇论文

Dynamic facial emotion is essential for believable AI-generated avatars, yet most systems remain visually static, limiting their use in simulations like virtual training for investigative interviews with abused children. We present a…

人机交互 · 计算机科学 2025-07-09 Pegah Salehi , Sajad Amouei Sheshkal , Vajira Thambawita , Michael A. Riegler , Pål Halvorsen

The gaze behavior of virtual avatars is critical to social presence and perceived eye contact during social interactions in Virtual Reality. Virtual Reality headsets are being designed with integrated eye tracking to enable compelling…

人机交互 · 计算机科学 2020-03-10 Brendan John , Sophie Jörg , Sanjeev Koppal , Eakta Jain

AI-generated influencers are rapidly gaining popularity on Chinese short-video platforms, often adopting kinship-based roles such as AI grandchildren to attract older adults. Although this trend has raised public concern, little is known…

人机交互 · 计算机科学 2026-02-27 Tianqi Song , Black Sun , Jingshu Li , Han Li , Chi-Lan Yang , Yijia Xu , Yi-Chieh Lee

A common vision from science fiction is that robots will one day inhabit our physical spaces, sense the world as we do, assist our physical labours, and communicate with us through natural language. Here we study how to design artificial…

This study investigates how partner avatar design affects learning and memory when an avatar serves as a lecturer. Based on earlier research on the environmental context dependency of memory, we hypothesize that the use of diverse partner…

人机交互 · 计算机科学 2026-03-03 Takato Mizuho , Takuji Narumi , Hideaki Kuzuoka

Virtual humans (VH) have been used in Computer Graphics (CG) for many years, and perception studies have been applied to understand how people perceive them. Some studies have already examined how realism impacts the comfort of viewers. In…

Despite significant improvements in automatic speech recognition and spoken language understanding - human interaction with Virtual Personal Assistants (VPAs) through speech remains irregular and sporadic. According to recent studies,…

人机交互 · 计算机科学 2018-07-13 Mateusz Dubiel , Martin Halvey , Leif Azzopardi

Concerns about how workers are perceived can deter effective collaboration with artificial intelligence (AI). In a field experiment on a large online labor market, I hired 450 U.S.-based remote workers to complete an image-categorization…

综合经济学 · 经济学 2025-11-25 David Almog

In social Virtual Reality (VR), users are embodied in avatars and interact with other users in a face-to-face manner using avatars as the medium. With the advent of social VR, people with disabilities (PWD) have shown an increasing presence…

人机交互 · 计算机科学 2022-08-25 Kexin Zhang , Elmira Deldari , Zhicong Lu , Yaxing Yao , Yuhang Zhao

Virtual Reality (VR) and Augmented Reality (AR) tools have been applied in all engineering fields in order to avoid the use of physical prototypes, to train in high-risk situations, and to interpret real or simulated results. In order to…

人机交互 · 计算机科学 2025-01-17 Shahin Doroudian

We present Neural Head Avatars, a novel neural representation that explicitly models the surface geometry and appearance of an animatable human avatar that can be used for teleconferencing in AR/VR or other applications in the movie or…

计算机视觉与模式识别 · 计算机科学 2022-03-29 Philip-William Grassal , Malte Prinzler , Titus Leistner , Carsten Rother , Matthias Nießner , Justus Thies

We present Vid2Avatar-Pro, a method to create photorealistic and animatable 3D human avatars from monocular in-the-wild videos. Building a high-quality avatar that supports animation with diverse poses from a monocular video is challenging…

计算机视觉与模式识别 · 计算机科学 2025-03-04 Chen Guo , Junxuan Li , Yash Kant , Yaser Sheikh , Shunsuke Saito , Chen Cao

Talking head generation creates lifelike avatars from static portraits for virtual communication and content creation. However, current models do not yet convey the feeling of truly interactive communication, often generating one-way…

机器学习 · 计算机科学 2026-01-05 Taekyung Ki , Sangwon Jang , Jaehyeong Jo , Jaehong Yoon , Sung Ju Hwang

Virtual and Augmented Reality (VR, AR) are increasingly gaining traction thanks to their technical advancement and the need for remote connections, recently accentuated by the pandemic. Remote surgery, telerobotics, and virtual offices are…

人机交互 · 计算机科学 2022-09-23 Pier Paolo Tricomi , Federica Nenna , Luca Pajola , Mauro Conti , Luciano Gamberini

Virtual reality (VR) conferencing has the potential to provide geographically dispersed users with an immersive environment, enabling rich social interactions and user experience using avatars. However, remote communication in VR inevitably…

人机交互 · 计算机科学 2026-03-11 Jiarun Song , Ninghao Wan , FuZheng Yang , Weisi Lin

We collected mobility traces of 84,208 avatars spanning 22 regions over two months in Second Life, a popular networked virtual environment. We analyzed the traces to characterize the dynamics of the avatars mobility and behavior, both…

网络与互联网体系结构 · 计算机科学 2008-07-16 Huiguang Liang , Ian Tay , Ming Feng Neo , Wei Tsang Ooi , Mehul Motani

Audience reactions can considerably enhance live experiences; conversely, in anytime-anywhere augmented reality (AR) experiences, large crowds of people might not always be available to congregate. To get closer to simulating live events…

人机交互 · 计算机科学 2025-11-05 You-Jin Kim , Misha Sra , Tobias Höllerer

Although telepresence assistive robots have made significant progress, they still lack the sense of realism and physical presence of the remote operator. This results in a lack of trust and adoption of such robots. In this paper, we…

机器人学 · 计算机科学 2023-03-07 Ravi Tejwani , Chengyuan Ma , Paolo Bonato , H. Harry Asada

Social interactions incorporate nonverbal signals to convey emotions alongside speech, including facial expressions and body gestures. Generative models have demonstrated promising results in creating full-body nonverbal animations…

人机交互 · 计算机科学 2026-04-01 Kiran Chhatre , Renan Guarese , Andrii Matviienko , Christopher Peters