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Many laypeople are motivated to improve the health behavior of their family or friends but do not know where to start, especially if the health behavior is potentially stigmatizing or controversial. We present an approach that uses virtual…

Avatar customization is known to positively affect crucial outcomes in numerous domains. However, it is unknown whether audial customization can confer the same benefits as visual customization. We conducted a preregistered 2 x 2 (visual…

人机交互 · 计算机科学 2022-02-14 Dominic Kao , Rabindra Ratan , Christos Mousas , Amogh Joshi , Edward F. Melcer

Virtual reality has been effectively used for eliciting emotions, yet most research focuses on the intensity of affective responses rather than on how interaction influences those experiences. To address this gap, we advance a validated VR…

We present a CloseUpAvatar - a novel approach for articulated human avatar representation dealing with more general camera motions, while preserving rendering quality for close-up views. CloseUpAvatar represents an avatar as a set of…

计算机视觉与模式识别 · 计算机科学 2025-12-04 David Svitov , Pietro Morerio , Lourdes Agapito , Alessio Del Bue

This paper strives to recognize individual actions and group activities from videos. While existing solutions for this challenging problem explicitly model spatial and temporal relationships based on location of individual actors, we…

计算机视觉与模式识别 · 计算机科学 2020-03-31 Kirill Gavrilyuk , Ryan Sanford , Mehrsan Javan , Cees G. M. Snoek

VR telepresence consists of interacting with another human in a virtual space represented by an avatar. Today most avatars are cartoon-like, but soon the technology will allow video-realistic ones. This paper aims in this direction and…

计算机视觉与模式识别 · 计算机科学 2020-08-28 Hang Chu , Shugao Ma , Fernando De la Torre , Sanja Fidler , Yaser Sheikh

Fueled by advances in multi-party communications, increasingly mature immersive technologies being adopted, and the COVID-19 pandemic, a new wave of social virtual reality (VR) platforms have emerged to support socialization, interaction,…

多媒体 · 计算机科学 2022-06-14 Sergi Fernández , Mario Montagud , Gianluca Cernigliaro , David Rincón

This study investigates innovative interaction designs for communication and collaborative learning between learners of mixed hearing and signing abilities, leveraging advancements in mixed reality technologies like Apple Vision Pro and…

人机交互 · 计算机科学 2025-03-11 Si Chen , Haocong Cheng , Suzy Su , Stephanie Patterson , Raja Kushalnagar , Qi Wang , Yun Huang

Voice assistants are increasingly prevalent, from personal devices to team environments. This study explores how voice type and contribution quality influence human-agent team performance and perceptions of anthropomorphism, animacy,…

人机交互 · 计算机科学 2024-11-25 Samuel Westby , Richard J. Radke , Christoph Riedl , Brooke Foucault Welles

We investigate the impact of a novel method called "virtual mirroring" to promote employee self-reflection and impact customer satisfaction. The method is based on measuring communication patterns, through social network and semantic…

社会与信息网络 · 计算机科学 2021-05-21 P. Gloor , A. Fronzetti Colladon , G. Giacomelli , T. Saran , F. Grippa

Cybernetic avatars are hybrid interaction robots or digital representations that combine autonomous capabilities with teleoperated control. This study investigates the acceptance of cybernetic avatars in the highly multicultural society of…

机器人学 · 计算机科学 2025-06-18 Laura Aymerich-Franch , Tarek Taha , Takahiro Miyashita , Hiroko Kamide , Hiroshi Ishiguro , Paolo Dario

Visual cues are essential in computer-mediated communication. It is especially important when communication happens in a collaboration scenario that requires focusing several users' attention on aspecific object among other similar ones.…

人机交互 · 计算机科学 2021-10-11 Lei Chen , Yilin Liu , Yue Li , Lingyun Yu , BoYu Gao , Maurizio Caon , Yong Yue , Hai-Ning Liang

AI-based virtual assistants are increasingly used to support daily ideation tasks. The values or bias present in these agents can influence output in hidden ways. They may also affect how people perceive the ideas produced with these AI…

人机交互 · 计算机科学 2024-04-23 Alicia Guo , Pat Pataranutaporn , Pattie Maes

Obesity is a serious disease that can affect both physical and psychological well-being. Due to weight stigmatization, many affected individuals suffer from body image disturbances whereby they perceive their body in a distorted way,…

Virtual reality (VR) is increasingly used as a social platform for users to interact and build connections with one another in an immersive virtual environment. Reflecting on the empirical progress in this area of study, a comprehensive…

人机交互 · 计算机科学 2024-10-17 Xiaoying Wei , Xiaofu Jin , Ge Lin Kan , Yukang Yan , Mingming Fan

Close relationships are irreplaceable social resources, yet prone to high-risk conflict. Building on findings from the fields of HCI, virtual reality, and behavioral therapy, we evaluate the unexplored potential of retrospective VR-embodied…

人机交互 · 计算机科学 2024-04-04 Seraphina Yong , Leo Cui , Evan Suma Rosenberg , Svetlana Yarosh

Cinematic Virtual Reality (CVR) is a narrative-driven VR experience that uses head-mounted displays with a 360-degree field of view. Previous research has explored different viewing modalities to enhance viewers' CVR experience. This study…

人机交互 · 计算机科学 2024-11-26 Yawen Zhang , Han Zhou , Zhoumingju Jiang , Zilu Tang , Tao Luo , Qinyuan Lei

Our interactions with technology do not just shape our individual experiences. They also affect people around us. Although previous research has addressed such "witness" experiences, the actual effect of interaction design on the witness…

人机交互 · 计算机科学 2023-07-13 Alarith Uhde , Tim zum Hoff , Marc Hassenzahl

The creation of virtual humans increasingly leverages automated synthesis of speech and gestures, enabling expressive, adaptable agents that effectively engage users. However, the independent development of voice and gesture generation…

图形学 · 计算机科学 2025-07-02 Haoyang Du , Kiran Chhatre , Christopher Peters , Brian Keegan , Rachel McDonnell , Cathy Ennis

Virtual Reality (VR) enables users to collaborate while exploring scenarios not realizable in the physical world. We propose CollabVR, a distributed multi-user collaboration environment, to explore how digital content improves expression…

人机交互 · 计算机科学 2019-11-19 Zhenyi He , Karl Rosenberg , Ken Perlin
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