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Computer Vision developments are enabling significant advances in many fields, including sports. Many applications built on top of Computer Vision technologies, such as tracking data, are nowadays essential for every top-level analyst,…

计算机视觉与模式识别 · 计算机科学 2023-01-19 Tiago Mendes-Neves , Luís Meireles , João Mendes-Moreira

Most sports visualizations rely on a combination of spatial, highly temporal, and user-centric data, making sports a challenging target for visualization. Emerging technologies, such as augmented and mixed reality (AR/XR), have brought…

人机交互 · 计算机科学 2022-11-16 Tica Lin , Zhutian Chen , Johanna Beyer , Yincai Wu , Hanspeter Pfister , Yalong Yang

Recent developments in video analysis of sports and computer vision techniques have achieved significant improvements to enable a variety of critical operations. To provide enhanced information, such as detailed complex analysis in sports…

计算机视觉与模式识别 · 计算机科学 2022-05-02 Banoth Thulasya Naik , Mohammad Farukh Hashmi , Neeraj Dhanraj Bokde

With the recent development of Deep Learning applied to Computer Vision, sport video understanding has gained a lot of attention, providing much richer information for both sport consumers and leagues. This paper introduces…

计算机视觉与模式识别 · 计算机科学 2022-08-18 Gabriel Van Zandycke , Vladimir Somers , Maxime Istasse , Carlo Del Don , Davide Zambrano

We present our initial investigation of key challenges and potentials of immersive analytics (IA) in sports, which we call SportsXR. Sports are usually highly dynamic and collaborative by nature, which makes real-time decision making…

人机交互 · 计算机科学 2020-10-08 Tica Lin , Yalong Yang , Johanna Beyer , Hanspeter Pfister

Real-time 3D trajectory player tracking in sports plays a crucial role in tactical analysis, performance evaluation, and enhancing spectator experience. Traditional systems rely on multi-camera setups, but are constrained by the inherently…

计算机视觉与模式识别 · 计算机科学 2025-08-22 Ryunosuke Hayashi , Kohei Torimi , Rokuto Nagata , Kazuma Ikeda , Ozora Sako , Taichi Nakamura , Masaki Tani , Yoshimitsu Aoki , Kentaro Yoshioka

We propose a novel framework for accurate 3D human pose estimation in combat sports using sparse multi-camera setups. Our method integrates robust multi-view 2D pose tracking via a transformer-based top-down approach, employing epipolar…

计算机视觉与模式识别 · 计算机科学 2025-07-08 Hossein Feiz , David Labbé , Thomas Romeas , Jocelyn Faubert , Sheldon Andrews

In this paper, we explore some of the applications of computer vision to sports analytics. Sport analytics deals with understanding and discovering patterns from a corpus of sports data. Analysing such data provides important performance…

计算机视觉与模式识别 · 计算机科学 2020-04-15 Neha Bhargava , Fabio Cuzzolin

Visualizing data in sports videos is gaining traction in sports analytics, given its ability to communicate insights and explicate player strategies engagingly. However, augmenting sports videos with such data visualizations is challenging,…

人机交互 · 计算机科学 2024-05-14 Chen Zhu-Tian , Shuainan Ye , Xiangtong Chu , Haijun Xia , Hui Zhang , Huamin Qu , Yingcai Wu

Badminton is a fast-paced sport that requires a strategic combination of spatial, temporal, and technical tactics. To gain a competitive edge at high-level competitions, badminton professionals frequently analyze match videos to gain…

人机交互 · 计算机科学 2023-08-09 Tica Lin , Alexandre Aouididi , Zhutian Chen , Johanna Beyer , Hanspeter Pfister , Jui-Hsien Wang

Injury prevention in sports requires understanding how bio-mechanical risks emerge from movement patterns captured in real-world scenarios. However, identifying and interpreting injury prone events from raw video remains difficult and…

人机交互 · 计算机科学 2025-12-22 Chunggi Lee , Ut Gong , Tica Lin , Stefanie Zollmann , Scott A Epsley , Adam Petway , Hanspeter Pfister

Recent advances in immersive technology have opened new possibilities in sports training, especially for activities requiring precise motor skills, such as tennis. In this paper, we present a virtual reality (VR) tennis training system…

人机交互 · 计算机科学 2025-04-23 Ryan Najami , Rami Ghannam

Multi-object tracking (MOT) is crucial for various multi-agent analyses such as evaluating team sports tactics and player movements and performance. While pedestrian tracking has advanced with Tracking-by-Detection MOT, team sports like…

计算机视觉与模式识别 · 计算机科学 2024-12-10 Li Yin , Calvin Yeung , Qingrui Hu , Jun Ichikawa , Hirotsugu Azechi , Susumu Takahashi , Keisuke Fujii

Virtual Reality (VR) broadcasting has seen widespread adoption in major sports events, attributed to its ability to generate a sense of presence, curiosity, and excitement among viewers. However, we have noticed that still shots reveal a…

人机交互 · 计算机科学 2023-10-02 Xiuqi Zhu , Chenyi Wang , Zichun Guo , Yifan Zhao , Yang Jiao

In team-based invasion sports such as soccer and basketball, analytics is important for teams to understand their performance and for audiences to understand matches better. The present work focuses on performing visual analytics to…

人工智能 · 计算机科学 2019-07-03 Kun Zhao , Takayuki Osogami , Tetsuro Morimura

We present an observational study to compare co-located and situated real-time visualizations in basketball free-throw training. Our goal is to understand the advantages and concerns of applying immersive visualization to real-world…

人机交互 · 计算机科学 2021-04-13 Tica Lin , Rishi Singh , Yalong Yang , Carolina Nobre , Johanna Beyer , Maurice A. Smith , Hanspeter Pfister

Virtual Reality (VR) broadcasting has emerged as a promising medium for providing immersive viewing experiences of major sports events such as tennis. However, current VR broadcast systems often lack an effective camera language and do not…

人机交互 · 计算机科学 2025-11-21 Jun-Hsiang Yao , Jielin Feng , Xinfang Tian , Kai Xu , Gulshat Amirkhanova , Siming Chen

Competitive sports coverage increasingly includes information on athlete or team statistics and records. Sports video coverage has traditionally embedded representations of this data in fixed locations on the screen, but more recently also…

人机交互 · 计算机科学 2024-09-13 Lijie Yao , Anastasia Bezerianos , Romain Vuillemot , Petra Isenberg

Sport analysis is crucial for team performance since it provides actionable data that can inform coaching decisions, improve player performance, and enhance team strategies. To analyze more complex features from game footage, a computer…

计算机视觉与模式识别 · 计算机科学 2026-04-13 Adrian Manchado , Tanner Cellio , Jonathan Keane , Yiyang Wang

Deep learning has the potential to revolutionize sports performance, with applications ranging from perception and comprehension to decision. This paper presents a comprehensive survey of deep learning in sports performance, focusing on…

计算机视觉与模式识别 · 计算机科学 2023-07-10 Zhonghan Zhao , Wenhao Chai , Shengyu Hao , Wenhao Hu , Guanhong Wang , Shidong Cao , Mingli Song , Jenq-Neng Hwang , Gaoang Wang
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