相关论文: A Note on Approximating Weighted Nash Social Welfa…
We give an $\alpha(1+\epsilon)$-approximation algorithm for solving covering LPs, assuming the presence of a $(1/\alpha)$-approximation algorithm for a certain optimization problem. Our algorithm is based on a simple modification of the…
In this article we propose a Weighted Stochastic Mesh (WSM) Algorithm for approximating the value of a discrete and continuous time optimal stopping problem. We prove that in the discrete case the WSM algorithm leads to semi-tractability of…
The fundamental assignment problem is in search of welfare maximization mechanisms to allocate items to agents when the private preferences over indivisible items are provided by self-interested agents. The mainstream mechanism…
If a two-player social welfare maximization problem does not admit a PTAS, we prove that any maximal-in-range truthful mechanism that runs in polynomial time cannot achieve an approximation factor better than 1/2. Moreover, for the k-player…
In this paper, we aim to design a distributed approximate algorithm for seeking Nash equilibria of an aggregative game. Due to the local set constraints of each player, projectionbased algorithms have been widely employed for solving such…
Approximating the optimal social welfare while preserving truthfulness is a well studied problem in algorithmic mechanism design. Assuming that the social welfare of a given mechanism design problem can be optimized by an integer program…
We study linear Fisher markets with satiation. In these markets, sellers have earning limits and buyers have utility limits. Beyond natural applications in economics, these markets arise in the context of maximizing Nash social welfare when…
We consider the fundamental mechanism design problem of approximate social welfare maximization under general cardinal preferences on a finite number of alternatives and without money. The well-known range voting scheme can be thought of as…
We study the weighted token swapping problem, in which we are given a graph on $n$ vertices, $n$ weighted tokens, an initial assignment of one token to each vertex, and a final assignment of one token to each vertex. The goal is to find a…
This paper develops tools for welfare and revenue analyses of Bayes-Nash equilibria in asymmetric auctions with single-dimensional agents. We employ these tools to derive price of anarchy results for social welfare and revenue. Our approach…
In this report we construct two mechanisms that fully implement social welfare maximising allocation in Nash equilibria for the case of a single infinitely divisible good subject to multiple inequality constraints. The first mechanism…
We consider the problem of fairly allocating a set of indivisible goods to a set of strategic agents with additive valuation functions. We assume no monetary transfers and, therefore, a mechanism in our setting is an algorithm that takes as…
Connectivity augmentation problems are among the most elementary questions in Network Design. Many of these problems admit natural $2$-approximation algorithms, often through various classic techniques, whereas it remains open whether…
This work aims to address an open problem in data valuation literature concerning the efficient computation of Data Shapley for weighted $K$ nearest neighbor algorithm (WKNN-Shapley). By considering the accuracy of hard-label KNN with…
In the problem called single resource constraint scheduling, we are given $m$ identical machines and a set of jobs, each needing one machine to be processed as well as a share of a limited renewable resource $R$. A schedule of these jobs is…
We consider the problem of allocating multiple indivisible items to a set of networked agents to maximize the social welfare subject to network externalities. Here, the social welfare is given by the sum of agents' utilities and…
Weighted flow time is a fundamental and very well-studied objective function in scheduling. In this paper, we study the setting of a single machine with preemptions. The input consists of a set of jobs, characterized by their processing…
We present a new, distributed method to compute approximate Nash equilibria in bimatrix games. In contrast to previous approaches that analyze the two payoff matrices at the same time (for example, by solving a single LP that combines the…
We consider the precedence-constrained scheduling problem to minimize the total weighted completion time. For a single machine several $2$-approximation algorithms are known, which are based on linear programming and network flows. We show…
Online matching and its variants are some of the most fundamental problems in the online algorithms literature. In this paper, we study the online weighted bipartite matching problem. Karp et al. (STOC 1990) gave an elegant algorithm in the…