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The theory of swarm control shows promise for controlling multiple objects, however, scalability is hindered by cost constraints, such as hardware and infrastructure. Virtual Reality (VR) can overcome these limitations, but research on…

人机交互 · 计算机科学 2024-10-25 Xiang Li , Jin-Du Wang , John J. Dudley , Per Ola Kristensson

Immersive analytics enables collaborative data analysis in shared virtual spaces. While synchronous collaboration in such environments is well-established, real-world analysis often requires an effective task handover - the transfer of…

人机交互 · 计算机科学 2026-02-24 Zhengtai Gou , Junxiao Long , Tao Lu , Jian Zhao , Yalong Yang

Due to the COVID-19 pandemic, many professional entities shifted toward remote collaboration and video conferencing (VC) tools. Social virtual reality (VR) platforms present an alternative to VC for meetings and collaborative activities.…

人机交互 · 计算机科学 2025-06-30 Anya Osborne , Sabrina Fielder , Lee Taber , Tara Lamb , Joshua McVeigh-Schultz , Katherine Isbister

Collaborative virtual environments allow workers to contribute to team projects across space and time. While much research has closely examined the problem of working in different spaces at the same time, few have investigated the best…

Shared-autonomy imitation learning lets a human correct a robot in real time, mitigating covariate-shift errors. Yet existing approaches ignore two critical factors: (i) the operator's cognitive load and (ii) the risk created by delayed or…

机器人学 · 计算机科学 2025-06-18 Taewoo Kim , Donghyung Kim , Minsu Jang , Jaehong Kim

Today's virtual reality (VR) systems and environments assume that users have typical abilities, which can make VR inaccessible to people with physical impairments. However, there is not yet an understanding of how inaccessible locomotion…

人机交互 · 计算机科学 2025-10-10 Rachel L. Franz , Jacob O. Wobbrock

Virtual Reality (VR) and Augmented Reality (AR) tools have been applied in all engineering fields in order to avoid the use of physical prototypes, to train in high-risk situations, and to interpret real or simulated results. In order to…

人机交互 · 计算机科学 2025-01-17 Shahin Doroudian

Virtual reality (VR) is increasingly used as a platform for social interaction, including as a means for older adults to maintain engagement. However, there has been limited research to examine the features of social VR that are most…

人机交互 · 计算机科学 2022-10-10 Tong Bill Xu , Armin Mostafavi , Benjamin Kim , Angella Lee , Walter Boot , Sara Czaja , Saleh Kalantari

The collaboration in co-located shared environments has sparked an increased interest in immersive technologies, including Augmented Reality (AR). Since research in this field has primarily focused on individual user experiences in AR, the…

Revived interest in lunar exploration is heralding a new generation of design solutions in support of human operations on the Moon. While space system design has traditionally been guided by prototype deployments in analogue studies, the…

We describe a shared control methodology that can, without knowledge of the task, be used to improve a human's control of a dynamic system, be used as a training mechanism, and be used in conjunction with Imitation Learning to generate…

机器人学 · 计算机科学 2019-05-28 Alexander Broad , Todd Murphey , Brenna Argall

Virtual Reality (VR) is seeing increased adoption across many fields. The field of experimental cognitive science is also testing utilization of the technology combined with physiological measures such as electroencephalography (EEG) and…

人机交互 · 计算机科学 2023-06-06 Taeho Kang , Christian Wallraven

The virtual reality (VR) and human-computer interaction (HCI) combination has radically changed the way users approach a virtual environment, increasing the feeling of VR immersion, and improving the user experience and usability. The…

人机交互 · 计算机科学 2023-02-14 Nicola Capece , Ugo Erra , Delfina Malandrino , Max M. North , Monica Gruosso

We explore natural user interactions using a virtual reality simulation of a robot arm for assembly tasks. Using a Wizard-of-Oz study, participants completed collaborative LEGO and instructive PCB assembly tasks, with the robot responding…

人机交互 · 计算机科学 2025-08-26 Ryan Ghamandi , Yahya Hmaiti , Mykola Maslych , Ravi Kiran Kattoju , Joseph J. LaViola

Real-time collaboration with humans poses challenges due to the different behavior patterns of humans resulting from diverse physical constraints. Existing works typically focus on learning safety constraints for collaboration, or how to…

机器人学 · 计算机科学 2024-03-06 Shibei Zhu , Tran Nguyen Le , Samuel Kaski , Ville Kyrki

To allow non-designers' involvement in design projects new methods are needed. Co-design gives the same opportunity to all the multidisciplinary participants to co-create ideas simultaneously. Nevertheless, current co-design processes…

人机交互 · 计算机科学 2019-06-27 Tomás Dorta , Stéphane Safin , Sana Boudhraâ , Emmanuel Beaudry Marchand

Users of shared control systems change their behavior in the presence of assistance, which conflicts with assumpts about user behavior that some assistance methods make. In this paper, we propose an analysis technique to evaluate the user's…

机器人学 · 计算机科学 2024-08-23 Reuben M. Aronson , Elaine Schaertl Short

Virtual Reality (VR) is increasingly used for training and demonstration purposes including a variety of applications ranging from robot learning to rehabilitation. However, the choice of input device and its visualization might influence…

人机交互 · 计算机科学 2026-02-12 Robin Beierling , Manuel Scheibl , Jonas Dech , Abhijit Vyas , Anna-Lisa Vollmer

Digital platforms increasingly support collective action initiatives, yet coordinating geographically dispersed users through digital interfaces remains challenging, particularly in threshold settings where success requires critical mass…

人机交互 · 计算机科学 2026-01-08 Manuela Chessa , Michela Chessa , Lorenzo Gerini , Matteo Martini , Kaloyana Naneva , Fabio Solari

Metaverse, a burgeoning technological trend that combines virtual and augmented reality, provides users with a fully digital environment where they can assume a virtual identity through a digital avatar and interact with others as they were…

计算机与社会 · 计算机科学 2023-11-28 Nikolaos Misirlis , Yiannis Nikolaidis , Anna Sabidussi