相关论文: Game Representations and Extensions of the Shapley…
We introduce and study the axiom of null player neutrality in the context of cooperative games with transferable utility (TU-games). This axiom weakens the classical coalitional strategic equivalence: rather than requiring that augmenting a…
This paper focuses on the fundamental challenge of partitioning input variables in attribution methods for Explainable AI, particularly in Shapley value-based approaches. Previous methods always compute attributions given a predefined…
We revisit games in partition function form, i.e. cooperative games where the payoff of a coalition depends on the partition of the entire set of players. We assume that each coalition computes its worth having probabilistic beliefs over…
Additive feature explanations using Shapley values have become popular for providing transparency into the relative importance of each feature to an individual prediction of a machine learning model. While Shapley values provide a unique…
The model of incomplete cooperative games incorporates uncertainty into the classical model of cooperative games by considering a partial characteristic function. Thus the values for some of the coalitions are not known. The main focus of…
Shapley values have become one of the go-to methods to explain complex models to end-users. They provide a model agnostic post-hoc explanation with foundations in game theory: what is the worth of a player (in machine learning, a feature…
Freight forwarding plays a crucial role in facilitating global trade and logistics. However, as the freight forwarding market is extremely fragmented, freight forwarders often face the issue of not being able to fill the available shipping…
Designing fair compensation mechanisms for demand response (DR) is challenging. This paper models the problem in a game theoretic setting and designs a payment distribution mechanism based on the Shapley Value. As exact computation of the…
In this paper, we introduce a simplicial complex representation for finite non-cooperative games in the strategic form. The covering space of the simplicial game complex is introduced and we show that the covering complex is a powerful tool…
Strategic games admit a multi-graph representation, in which two kinds of relations, accessibility, and preferences, are used to describe how the players compare the possible outcomes. A category of games with a fixed set of players…
A large branch of explainable machine learning is grounded in cooperative game theory. However, research indicates that game-theoretic explanations may mislead or be hard to interpret. We argue that often there is a critical mismatch…
A generalized model of games is proposed, in which cooperative games and non-cooperative games are special cases. Some games that are neither cooperative nor non-cooperative can be expressed and analyzed. The model is based on relationships…
In this paper, we introduce an agent-based representation of games, in order to propose a compact representation for multi-party games in game theory. Our method is inspired by concepts in process theory and process algebra. In addition, we…
This paper considers the ranking problem of candidates for a certain position based on ballot papers filled by voters. We suggest a ranking procedure of alternatives using cooperative game theory methods. For this, it is necessary to…
We consider a multi-organizational system in which each organization contributes processors to the global pool but also jobs to be processed on the common resources. The fairness of the scheduling algorithm is essential for the stability…
We consider the problem of designing distribution rules to share "welfare" (cost or revenue) among individually strategic agents. There are many known distribution rules that guarantee the existence of a (pure) Nash equilibrium in this…
Parity games can be used to represent many different kinds of decision problems. In practice, tools that use parity games often rely on a specification in a higher-order logic from which the actual game can be obtained by means of an…
We propose a game-theoretic framework that incorporates both incomplete information and general ambiguity attitudes on factors external to all players. Our starting point is players' preferences on payoff-distribution vectors, essentially…
In this paper we introduce the $\Gamma$ value, a new value for cooperative games with transferable utility. We also provide an axiomatic characterization of the $\Gamma$ value based on a property concerning the so-called necessary players.…
In this manuscript, we define and study probabilistic values for cooperative games on simplicial complexes. Inspired by the work of Weber "Probabilistic values for games", we establish the new theory step by step, following the classical…