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We present a new kind of varifocal mirror with independently adjustable curvatures in the major directions. For actuation we use two stacked piezo bending actuators with crossed in-plane polarization. This mirror can be used for example as…

光学 · 物理学 2013-11-15 Moritz Stürmer , Matthias C. Wapler , Jens Brunne , Ulrike Wallrabe

Recently, Vision Transformer and its variants have shown great promise on various computer vision tasks. The ability of capturing short- and long-range visual dependencies through self-attention is arguably the main source for the success.…

计算机视觉与模式识别 · 计算机科学 2021-07-02 Jianwei Yang , Chunyuan Li , Pengchuan Zhang , Xiyang Dai , Bin Xiao , Lu Yuan , Jianfeng Gao

Pre-trained gaze models learn to identify useful patterns commonly found across users, but subtle user-specific variations (i.e., eyelid shape or facial structure) can degrade model performance. Test-time personalization (TTP) adapts…

计算机视觉与模式识别 · 计算机科学 2026-03-10 He-Yen Hsieh , Wei-Te Mark Ting , H. T. Kung

There is a growing need to assist radiologists in performing X-ray readings and diagnoses fast, comfortably, and effectively. As radiologists strive to maximize productivity, it is essential to consider the impact of reading rooms in…

The paper describes how various techniques for applying artificial intelligence to the study of human eyes are utilized. The first dataset was collected using computerized perimetry to investigate the visualization of the human visual field…

人机交互 · 计算机科学 2024-05-01 A. I. Medvedeva , M. V. Kholod

Despite being widely used, face recognition models suffer from bias: the probability of a false positive (incorrect face match) strongly depends on sensitive attributes such as the ethnicity of the face. As a result, these models can…

计算机视觉与模式识别 · 计算机科学 2022-03-31 Tiago Salvador , Stephanie Cairns , Vikram Voleti , Noah Marshall , Adam Oberman

This paper introduces a novel interaction method for virtual and augmented reality called look-and-twist, which is directly analogous to point-and-click operations using a mouse and desktop. It is based on head rotation alone and is…

For distant iris recognition, a long focal length lens is generally used to ensure the resolution ofiris images, which reduces the depth of field and leads to potential defocus blur. To accommodate users at different distances, it is…

计算机视觉与模式识别 · 计算机科学 2021-06-30 Leyuan Wang , Kunbo Zhang , Yunlong Wang , Zhenan Sun

Virtual try-on of eyeglasses involves placing eyeglasses of different shapes and styles onto a face image without physically trying them on. While existing methods have shown impressive results, the variety of eyeglasses styles is limited…

计算机视觉与模式识别 · 计算机科学 2023-07-25 Jiacheng Wang , Ping Liu , Jingen Liu , Wei Xu

In this paper, we analyze some of our real-world deployment of face recognition (FR) systems for various applications and discuss the gaps between expectations of the user and what the system can deliver. We evaluate some of our proposed…

计算机视觉与模式识别 · 计算机科学 2016-02-10 Bappaditya Mandal

Visual understanding is inherently contextual -- what we focus on in an image depends on the task at hand. For instance, given an image of a person holding a bouquet of flowers, we may focus on either the person such as their clothing, or…

We present a novel, automatic eye gaze tracking scheme inspired by smooth pursuit eye motion while playing mobile games or watching virtual reality contents. Our algorithm continuously calibrates an eye tracking system for a head mounted…

计算机视觉与模式识别 · 计算机科学 2016-12-22 Subarna Tripathi , Brian Guenter

Back-support exoskeletons have been proposed to mitigate spinal loading in industrial handling, yet their effectiveness critically depends on timely and context-aware assistance. Most existing approaches rely either on load-estimation…

机器人学 · 计算机科学 2026-02-05 Alessandro Leanza , Paolo Franceschi , Blerina Spahiu , Loris Roveda

We developed a novel virtual reality [VR] platform with 3-dimensional sounds to help improve sensory integration and visuomotor processing for postural control and fall prevention in individuals with balance problems related to sensory…

人机交互 · 计算机科学 2019-02-28 Zhu Wang , Anat Lubetzky , Marta Gospodarek , Makan TaghaviDilamani , Ken Perlin

This work compares three locomotion techniques for an immersive VR environment: two different types of teleporting (with and without animation) and a manual (joystick-based) technique. We tested the effect of these techniques on visual…

人机交互 · 计算机科学 2023-12-18 Ariel Caputo , Massimo Zancanaro , Andrea Giachetti

With developments in computer graphics, hardware technology, perception engineering, and human-computer interaction, virtual reality and virtual environments are becoming more integrated into our daily lives. Head-mounted displays, however,…

人机交互 · 计算机科学 2022-03-30 Efe Bozkir

Augmented, virtual and mixed reality technologies offer new ways of interacting with digital media. However, such technologies are not well explored for people with different ranges of abilities beyond a few specific navigation and gaming…

人机交互 · 计算机科学 2021-01-11 Pradipta Biswas , Pilar Orero , Manohar Swaminathan , Kavita Krishnaswamy , Peter Robinson

Purpose: In this work, we explore the potential and limitations of simulating gaze-contingent tunnel vision conditions using Virtual Reality (VR) with built-in eye tracking technology. This approach promises an easy and accessible way of…

人机交互 · 计算机科学 2024-05-08 Alexander Neugebauer , Nora Castner , Björn Severitt , Katarina Stingl , Iliya Ivanov , Siegfried Wahl

Fine-tuning a visual pre-trained model can leverage the semantic information from large-scale pre-training data and mitigate the over-fitting problem on downstream vision tasks with limited training examples. While the problem of…

计算机视觉与模式识别 · 计算机科学 2023-08-16 Junyang Wang , Yuanhong Xu , Juhua Hu , Ming Yan , Jitao Sang , Qi Qian

This paper is a study of techniques for measuring and predicting visual fidelity. As visual stimuli we use polygonal models, and vary their fidelity with two different model simplification algorithms. We also group the stimuli into two…

图形学 · 计算机科学 2025-07-17 Benjamin Watson , Alinda Friedman , Aaron McGaffey