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相关论文: Move or Push? Studying Pseudo-Haptic Perceptions O…

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HapticLever is a new kinematic approach for VR haptics which uses a 3D pantograph to stiffly render large-scale surfaces using small-scale proxies. The HapticLever approach does not consume power to render forces, but rather puts a…

人机交互 · 计算机科学 2022-10-05 Marcus Friedel , Ehud Sharlin , Ryo Suzuki

Serious games are accepted as an effective approach to deliver augmented feedback in motor (re-) learning processes. The multi-modal nature of the conventional computer games (e.g. audiovisual representation) plus the ability to interact…

人机交互 · 计算机科学 2020-01-31 Ali Asadipour , Kurt Debattista , Alan Chalmers

Human crowd simulation in virtual reality (VR) is a powerful tool with potential applications including emergency evacuation training and assessment of building layout. While haptic feedback in VR enhances immersive experience, its effect…

Multimodal simulations augment the presentation of abstract concepts facilitating theoretical models understanding and learning. Most simulations only engage two of our five senses: sight and hearing. If we employ additional sensory…

人机交互 · 计算机科学 2019-03-11 Felix G. Hamza-Lup , William H. Baird

Previous work has shown that the addition of haptic feedback to the hands can improve awareness of tool-tissue interactions and enhance performance of teleoperated tasks in robot-assisted minimally invasive surgery. However, hand-based…

机器人学 · 计算机科学 2025-07-11 Brian B. Vuong , Josie Davidson , Sangheui Cheon , Kyujin Cho , Allison M. Okamura

Virtual reality (VR) introduces sensory perturbations that may impact perception and action. The current study was designed to investigate how immersive VR presented through a head-mounted display (HMD) affects perceived functional body…

人机交互 · 计算机科学 2025-10-02 Xiaoye Michael Wang , Ali Mazalek , Catherine M. Sabiston , Timothy N. Welsh

The teaching of abstract physics concepts can be enhanced by incorporating visual and haptic sensory modalities in the classroom, using the correct perspectives. We have developed virtual reality simulations to assist students in learning…

人机交互 · 计算机科学 2019-03-28 Felix G. Hamza-Lup , Benjamin Page

A common and effective form of social touch is stroking on the forearm. We seek to replicate this stroking sensation using haptic illusions. This work compares two methods that provide sequential discrete stimulation: sequential normal…

人机交互 · 计算机科学 2020-09-02 Cara M. Nunez , Bryce N. Huerta , Allison M. Okamura , Heather Culbertson

Affect and cognitive load influence many user behaviors. In this paper, we propose Motion as Emotion, a novel method that utilizes fine differences in hand motion to recognise affect and cognitive load in virtual reality (VR). We conducted…

人机交互 · 计算机科学 2024-09-20 Phoebe Chua , Prasanth Sasikumar , Yadeesha Weerasinghe , Suranga Nanayakkara

Research in virtual reality and haptic technologies has consistently aimed to enhance immersion. While advanced head-mounted displays are now commercially available, kinesthetic haptic interfaces still face challenges such as limited…

机器人学 · 计算机科学 2025-08-14 Michael Fennel , Markus Walker , Dominik Pikos , Uwe D. Hanebeck

The perception of physical objects and miniatures enhances the realism and immersion in VR. This work explores the relationship between haptic feedback from real objects and their visual representations in VR. The study examines how users…

人机交互 · 计算机科学 2024-08-16 Wenqi Zheng , Dawei Xiong , Cekai Weng , Jiajun Jiang , Junwei Li , Jinni Zhou , Mingming Fan

Humans process significantly more information through the sense of touch than through vision. Consequently, haptics for telemanipulation is poised to become essential in the coming years, as it offers operators an additional sensory channel…

机器人学 · 计算机科学 2025-02-25 Julien Mellet , Fabio Ruggiero , Vincenzo Lippiello

Physical touch, a fundamental aspect of human social interaction, remains largely absent in real-time virtual communication. We present a haptic-enabled multi-user Virtual Reality (VR) system that facilitates real-time, bi-directional…

人机交互 · 计算机科学 2025-10-23 Premankur Banerjee , Jiaxuan Wang , Lauren Tomita , Mia P Montiel , Heather Culbertson

BACKGROUND: Learning to perform new movements is usually achieved by following visual demonstrations. Haptic guidance by a force feedback device is a recent and original technology which provides additional proprioceptive cues during…

医学物理 · 物理学 2008-12-18 Jérémy Bluteau , Sabine Coquillart , Yohan Payan , Edouard Gentaz

Hand-held haptic devices can allow for greater freedom of motion and larger workspaces than traditional grounded haptic devices. They can also provide more compelling haptic sensations to the users' fingertips than many wearable haptic…

机器人学 · 计算机科学 2019-03-11 Julie M. Walker , Nabil Zemiti , Philippe Poignet , Allison M. Okamura

In this paper, we propose a real-time adaptive prediction method to calculate smooth and accurate haptic feedback in complex scenarios. Smooth haptic feedback is an important task for haptic rendering with complex virtual objects. However,…

人机交互 · 计算机科学 2016-03-23 Xiyuan Hou , Olga Sourina

With the expansion of e-learning course curricula and the affordability of haptic devices, at-home virtual laboratories are emerging as an increasingly viable option for e-learners. We outline three novel haptic simulations for the…

人机交互 · 计算机科学 2019-02-22 Felix G. Hamza-Lup , Faith-Anne L. Kocadag

HapticBots introduces a novel encountered-type haptic approach for Virtual Reality (VR) based on multiple tabletop-size shape-changing robots. These robots move on a tabletop and change their height and orientation to haptically render…

机器人学 · 计算机科学 2021-08-25 Ryo Suzuki , Eyal Ofek , Mike Sinclair , Daneil Leithinger , Mar Gonzalez-Franco

Leveraging the integration of visual and proprioceptive cues, research has uncovered various perception thresholds in VR that can be exploited to support haptic feedback for grasping. While previous studies have explored individual…

人机交互 · 计算机科学 2025-04-09 Jian Zhang , Wafa Johal , Jarrod Knibbe

We can create Virtual Reality (VR) interactions that have no equivalent in the real world by remapping spacetime or altering users' body representation, such as stretching the user's virtual arm for manipulation of distant objects or…

人机交互 · 计算机科学 2022-04-20 Parastoo Abtahi , Sidney Q. Hough , James A. Landay , Sean Follmer