中文
相关论文

相关论文: Fitted avatars: automatic skeleton adjustment for …

200 篇论文

MetaSpace II (MS2) is a social Virtual Reality (VR) system where multiple users can not only see and hear but also interact with each other, grasp and manipulate objects, walk around in space, and get tactile feedback. MS2 allows walking in…

人机交互 · 计算机科学 2015-12-10 Misha Sra , Chris Schmandt

Critical VR applications in domains such as healthcare, education, and finance that use traditional credentials, such as PIN, password, or multi-factor authentication, stand the chance of being compromised if a malicious person acquires the…

计算机视觉与模式识别 · 计算机科学 2025-02-10 Mingjun Li , Natasha Kholgade Banerjee , Sean Banerjee

In the scope of gestural action recognition, the size of the feature vector representing movements is in general quite large especially when full body movements are considered. Furthermore, this feature vector evolves during the movement…

计算机视觉与模式识别 · 计算机科学 2016-11-24 Pierre-François Marteau , Sylvie Gibet , Clément Reverdy

Generating accurate and realistic virtual human movements in real-time is of high importance for a variety of applications in computer graphics, interactive virtual environments, robotics, and biomechanics. This paper introduces a novel…

计算机视觉与模式识别 · 计算机科学 2025-09-12 Hendric Voss , Stefan Kopp

Virtual try-on system under arbitrary human poses has huge application potential, yet raises quite a lot of challenges, e.g. self-occlusions, heavy misalignment among diverse poses, and diverse clothes textures. Existing methods aim at…

计算机视觉与模式识别 · 计算机科学 2019-03-01 Haoye Dong , Xiaodan Liang , Bochao Wang , Hanjiang Lai , Jia Zhu , Jian Yin

The proliferation of deep learning has significantly advanced various fields, yet Human Activity Recognition (HAR) has not fully capitalized on these developments, primarily due to the scarcity of labeled datasets. Despite the integration…

信号处理 · 电气工程与系统科学 2024-06-26 Parham Zolfaghari , Vitor Fortes Rey , Lala Ray , Hyun Kim , Sungho Suh , Paul Lukowicz

The most popular type of devices used to track a user's posture in a virtual reality experience consists of a head-mounted display and two controllers held in both hands. However, due to the limited number of tracking sensors (three in…

计算机视觉与模式识别 · 计算机科学 2023-08-31 Myungjin Shin , Dohae Lee , In-Kwon Lee

We address the problem of multi-person 3D body pose and shape estimation from a single image. While this problem can be addressed by applying single-person approaches multiple times for the same scene, recent works have shown the advantages…

计算机视觉与模式识别 · 计算机科学 2021-12-10 Nicolas Ugrinovic , Adria Ruiz , Antonio Agudo , Alberto Sanfeliu , Francesc Moreno-Noguer

The raising availability of 3D cameras and dramatic improvement of computer vision algorithms in the recent decade, accelerated the research of automatic movement assessment solutions. Such solutions can be implemented at home, using…

计算机视觉与模式识别 · 计算机科学 2020-07-31 Tal Hakim

Rehabilitation is important to improve quality of life for mobility-impaired patients. Smart walkers are a commonly used solution that should embed automatic and objective tools for data-driven human-in-the-loop control and monitoring.…

计算机视觉与模式识别 · 计算机科学 2021-07-06 Manuel Palermo , Sara Moccia , Lucia Migliorelli , Emanuele Frontoni , Cristina P. Santos

We introduce (HPS) Human POSEitioning System, a method to recover the full 3D pose of a human registered with a 3D scan of the surrounding environment using wearable sensors. Using IMUs attached at the body limbs and a head mounted camera…

计算机视觉与模式识别 · 计算机科学 2021-04-01 Vladimir Guzov , Aymen Mir , Torsten Sattler , Gerard Pons-Moll

We introduce a novel, accurate and practical system for real-time people tracking and identification. We used a Kinect V2 sensor for tracking that generates a body skeleton for up to six people in the view. We perform identification using…

计算机视觉与模式识别 · 计算机科学 2017-02-14 Xinyu Li , Yanyi Zhang , Ivan Marsic , Randall S. Burd

Automatically designing virtual humans and humanoids holds great potential in aiding the character creation process in games, movies, and robots. In some cases, a character creator may wish to design a humanoid body customized for certain…

图形学 · 计算机科学 2022-06-22 Zhengyi Luo , Ye Yuan , Kris M. Kitani

The realism of digital avatars is crucial in enabling telepresence applications with self-expression and customization. While physical simulations can produce realistic motions for clothed humans, they require high-quality garment assets…

计算机视觉与模式识别 · 计算机科学 2024-04-02 Yifei Li , Hsiao-yu Chen , Egor Larionov , Nikolaos Sarafianos , Wojciech Matusik , Tuur Stuyck

This paper presents a method of reconstructing full-body locomotion sequences for virtual characters in real-time, using data from a single inertial measurement unit (IMU). This process can be characterized by its difficulty because of the…

图形学 · 计算机科学 2017-11-15 Christos Mousas

We propose a novel neural rendering pipeline, Hybrid Volumetric-Textural Rendering (HVTR), which synthesizes virtual human avatars from arbitrary poses efficiently and at high quality. First, we learn to encode articulated human motions on…

计算机视觉与模式识别 · 计算机科学 2022-09-02 Tao Hu , Tao Yu , Zerong Zheng , He Zhang , Yebin Liu , Matthias Zwicker

Although existing video-based 3D human mesh recovery methods have made significant progress, simultaneously estimating human pose and shape from low-resolution image features limits their performance. These image features lack sufficient…

计算机视觉与模式识别 · 计算机科学 2024-10-22 Tao Tang , Hong Liu , Yingxuan You , Ti Wang , Wenhao Li

We have recently seen great progress in building photorealistic animatable full-body codec avatars, but generating high-fidelity animation of clothing is still difficult. To address these difficulties, we propose a method to build an…

计算机视觉与模式识别 · 计算机科学 2021-10-07 Donglai Xiang , Fabian Prada , Timur Bagautdinov , Weipeng Xu , Yuan Dong , He Wen , Jessica Hodgins , Chenglei Wu

Both, robot and hand-eye calibration haven been object to research for decades. While current approaches manage to precisely and robustly identify the parameters of a robot's kinematic model, they still rely on external devices, such as…

机器人学 · 计算机科学 2022-06-08 Arne Peters

Today there is a high variety of haptic devices capable of providing tactile feedback. Although most of existing designs are aimed at realistic simulation of the surface properties, their capabilities are limited in attempts of displaying…

机器人学 · 计算机科学 2021-04-20 Aleksey Fedoseev , Nikita Chernyadev , Dzmitry Tsetserukou