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相关论文: FIREBALL: A Dataset of Dungeons and Dragons Actual…

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This paper explores the application of Large Language Models (LLMs) and reasoning to predict Dungeons & Dragons (DnD) player actions and format them as Avrae Discord bot commands. Using the FIREBALL dataset, we evaluated a reasoning model,…

计算与语言 · 计算机科学 2025-10-22 Patricia Delafuente , Arya Honraopatil , Lara J. Martin

AI researchers have posited Dungeons and Dragons (D&D) as a challenge problem to test systems on various language-related capabilities. In this paper, we frame D&D specifically as a dialogue system challenge, where the tasks are to both…

计算与语言 · 计算机科学 2023-09-22 Chris Callison-Burch , Gaurav Singh Tomar , Lara J. Martin , Daphne Ippolito , Suma Bailis , David Reitter

The growing popularity of social deduction games has created an increasing need for intelligent frameworks where humans can collaborate with AI agents, particularly in post-pandemic contexts with heightened psychological and social…

计算与语言 · 计算机科学 2025-08-12 Qihui Fan , Wenbo Li , Enfu Nan , Yixiao Chen , Lei Lu , Pu Zhao , Yanzhi Wang

Recent advancements in natural language processing, particularly with large language models (LLMs) like GPT-4, have significantly enhanced dialogue systems, enabling them to generate more natural and fluent conversations. Despite these…

计算与语言 · 计算机科学 2024-09-05 Zhiyang Qi , Michimasa Inaba

We propose a novel task, G4C, to study teacher-student natural language interactions in a goal-driven and grounded environment. Dungeons and Dragons (D&D), a role-playing game, provides an ideal setting to investigate such interactions.…

计算与语言 · 计算机科学 2023-06-01 Pei Zhou , Andrew Zhu , Jennifer Hu , Jay Pujara , Xiang Ren , Chris Callison-Burch , Yejin Choi , Prithviraj Ammanabrolu

This paper introduces the Forgotten Realms Wiki (FRW) data set and domain specific natural language generation using FRW along with related analyses. Forgotten Realms is the de-facto default setting of the popular open ended tabletop…

计算与语言 · 计算机科学 2022-12-20 Akila Peiris , Nisansa de Silva

The role of a Dungeon Master, or DM, in the game Dungeons & Dragons is to perform multiple tasks simultaneously. The DM must digest information about the game setting and monsters, synthesize scenes to present to other players, and respond…

计算与语言 · 计算机科学 2024-04-03 Andrew Zhu , Lara J. Martin , Andrew Head , Chris Callison-Burch

Social deduction games like Werewolf combine language, reasoning, and strategy, providing a testbed for studying natural language and social intelligence. However, most studies reduce the game to LLM-based self-play, yielding templated…

计算与语言 · 计算机科学 2025-10-14 Zirui Song , Yuan Huang , Junchang Liu , Haozhe Luo , Chenxi Wang , Lang Gao , Zixiang Xu , Mingfei Han , Xiaojun Chang , Xiuying Chen

We present PORTAL, a novel framework for developing artificial intelligence agents capable of playing thousands of 3D video games through language-guided policy generation. By transforming decision-making problems into language modeling…

机器学习 · 计算机科学 2025-03-18 Zhongwen Xu , Xianliang Wang , Siyi Li , Tao Yu , Liang Wang , Qiang Fu , Wei Yang

The Werewolf game is a social deduction game based on free natural language communication, in which players try to deceive others in order to survive. An important feature of this game is that a large portion of the conversations are false…

人工智能 · 计算机科学 2023-02-22 Hisaichi Shibata , Soichiro Miki , Yuta Nakamura

The Werewolf Game is a communication game where players' reasoning and discussion skills are essential. In this study, we present a Werewolf AI agent developed for the AIWolfDial 2024 shared task, co-hosted with the 17th INLG. In recent…

Role-playing games (RPGs) have a considerable amount of text in video game dialogues. Quite often this text is semi-annotated by the game developers. In this paper, we extract a multilingual dataset of persuasive dialogue from several RPGs.…

计算与语言 · 计算机科学 2022-07-12 Teemu Pöyhönen , Mika Hämäläinen , Khalid Alnajjar

In this paper we introduce DeepCrawl, a fully-playable Roguelike prototype for iOS and Android in which all agents are controlled by policy networks trained using Deep Reinforcement Learning (DRL). Our aim is to understand whether recent…

机器学习 · 计算机科学 2020-12-04 Alessandro Sestini , Alexander Kuhnle , Andrew D. Bagdanov

This paper presents a demonstration of our monster battle game, in which the game agents fight in accordance with their player's language commands. The commands were translated into the knowledge expression called behavior branches by a…

人机交互 · 计算机科学 2024-12-19 Ray Ito , Junichiro Takahashi

Recent breakthroughs in the development of agents to solve challenging sequential decision making problems such as Go, StarCraft, or DOTA, have relied on both simulated environments and large-scale datasets. However, progress on this…

Role-playing games (RPGs) provide players with a rich, interactive world to explore. Dialogue serves as the primary means of communication between developers and players, manifesting in various forms such as guides, NPC interactions, and…

计算与语言 · 计算机科学 2024-07-31 Navapat Nananukul , Wichayaporn Wongkamjan

Fire keeps claiming a large number of victims in building fires. Although there are ways to minimize such events, fire drills are used to train the building occupants for emergency situations. However, organizing and implement these…

Role-playing games (RPG) are games in which players interact with one another to create narratives. The role of players in the RPG is largely based on the interaction between players and their characters. This emerging form of shared…

计算与语言 · 计算机科学 2025-03-27 Alessandro Maisto

This pilot study explores the application of language models (LMs) to model game event sequences, treating them as a customized natural language. We investigate a popular mobile game, transforming raw event data into textual sequences and…

Communication games, which we refer to as incomplete information games that heavily depend on natural language communication, hold significant research value in fields such as economics, social science, and artificial intelligence. In this…

计算与语言 · 计算机科学 2024-05-14 Yuzhuang Xu , Shuo Wang , Peng Li , Fuwen Luo , Xiaolong Wang , Weidong Liu , Yang Liu
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