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Cognitive biases are predictable, systematic errors in human reasoning. They influence decision-making in various areas, including architectural decision-making, where architects face many choices. For example, anchoring can cause…

软件工程 · 计算机科学 2025-02-07 Klara Borowa , Rodrigo Rebouças de Almeida , Marion Wiese

This research model uses an emancipatory approach to address challenges of equity in the science, technology, engineering, and math (STEM) workforce. Serious concerns about low minority participation call for a rigorous evaluation of new…

物理教育 · 物理学 2018-05-07 K. M. Moorning

How students utilize immediate tutoring feedback in programming education depends on various factors. Among them are the feedback quality, but also students' engagement, i.e., their perception, interpretation, and use of feedback. However,…

计算机与社会 · 计算机科学 2025-11-19 Sven Jacobs , Jan Haas , Natalie Kiesler

The number of women in technical fields is far below the average number of males, especially in developed countries. Gender differences in STEM are already present in secondary schools in students aged between 12 to 15 years. Adolescence is…

计算机与社会 · 计算机科学 2018-09-03 Bernadette Spieler , Wolfgang Slany

Generative AI (GenAI) is rapidly entering computer science education, yet its effects on student learning, skill development, and perceptions remain underexplored. Concerns about overreliance coexist with a gap in research on structured…

计算机与社会 · 计算机科学 2025-05-02 Ethan Dickey , Andres Bejarano , Rhianna Kuperus , Bárbara Fagundes

Powerful artificial intelligence (AI) tools that have emerged in recent years -- including large language models, automated coding assistants, and advanced image and speech generation technologies -- are the result of monumental human…

信号处理 · 电气工程与系统科学 2025-09-12 Jarvis Haupt , Qin Lu , Yanning Shen , Jia Chen , Yue Dong , Dan McCreary , Mehmet Akçakaya , Georgios B. Giannakis

This research paper contributes to the computing education research community's understanding of Generative AI (GenAI) in the context of introductory programming, and specifically, how students utilize related tools, such as ChatGPT. An…

人工智能 · 计算机科学 2024-07-31 Andreas Scholl , Natalie Kiesler

Course selection is a crucial activity for students as it directly impacts their workload and performance. It is also time-consuming, prone to subjectivity, and often carried out based on incomplete information. This task can, nevertheless,…

人机交互 · 计算机科学 2021-04-02 Gonzalo Gabriel Méndez , Luis Galárraga , Katherine Chiluiza

Over the last year, the ascent of Generative AI (GenAI) has raised concerns about its impact on core skill development, such as problem-solving and algorithmic thinking, in Computer Science students. Preliminary anonymous surveys show that…

计算机与社会 · 计算机科学 2024-09-23 Ethan Dickey , Andres Bejarano , Chirayu Garg

Programming and software engineering courses in computer science curricula typically focus on both providing theoretical knowledge of programming languages and best-practices, and developing practical development skills. In a massive course…

软件工程 · 计算机科学 2018-04-06 Marco Torchiano , Giorgio Bruno

In recent years, Software Engineering (SE) scholars and practitioners have emphasized the importance of integrating soft skills into SE education. However, teaching and learning soft skills are complex, as they cannot be acquired passively…

软件工程 · 计算机科学 2025-02-13 Allysson Allex Araújo , Marcos Kalinowski , Maria Teresa Baldassarre

Generative AI is reshaping higher education programming through vibe coding, where students collaborate with AI via natural language rather than writing code line-by-line. We conceptualize this practice as help-seeking, analyzing 19,418…

Perceived discrimination is common and consequential. Yet, little support is available to ease handling of these experiences. Addressing this gap, we report on a need-finding study to guide us in identifying relevant technologies and their…

Defining abstract algorithmic structures like functions and variables using self-made tangibles can enhance the usability and affordability of the tangible programming experience by maintaining the input modality and physical interaction…

人机交互 · 计算机科学 2022-10-13 Alpay Sabuncuoglu , T. Metin Sezgin

Educational games are an increasingly popular teaching tool in modern classrooms. However, the development of complementary tools for teachers facilitating classroom gameplay is lacking. We present the results of a participatory design…

人机交互 · 计算机科学 2022-10-19 Luke Swanson , David Gagnon , Jennifer Scianna

The present paper aims to explore higher education students' spreadsheet competencies and reliability through self-assessment and real-world problem-solving practices. Digital natives alleged skills and competences allowed us to hypothesize…

人机交互 · 计算机科学 2024-09-23 Maria Csernoch , Judit T. Kiss , Viktor Takács , Domicián Máté

Effective software testing is critical for producing reliable and secure software, yet many computer science students struggle to master the foundational concepts required to construct comprehensive test suites. While automated feedback…

软件工程 · 计算机科学 2025-10-02 Shiza Andleeb , Teo Mendoza , Lucas Cordova , Gursimran Walia , Jeffrey C. Carver

Code-generating Artificial Intelligence has gained popularity within both professional and educational programming settings over the past several years. While research and pedagogy are beginning to cope with this change, computing students…

人机交互 · 计算机科学 2026-04-21 Nicholas Gardella , James Prather , Juho Leinonen , Paul Denny , Raymond Pettit , Sara L. Riggs

In our previous work we reported on a linked-courses learning community for underrepresented groups in computer science, finding differences in attitudes and resource utilization between students in the community and other programming…

其他计算机科学 · 计算机科学 2017-04-27 Amber Settle , James Doyle , Theresa Steinbach

I welcome the contribution from Falessi et al. [1] hereafter referred to as F++ , and the ensuing debate. Experimentation is an important tool within empirical software engineering, so how we select participants is clearly a relevant…

软件工程 · 计算机科学 2018-10-18 Martin Shepperd