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In a recent article in American Scientist, Theodore Hill described a coin-tossing game whose pay-off is the number of heads over the total number of throws. Suppose that at a given point during the game you have 5 heads and 3 tails, should…

概率论 · 数学 2010-09-13 Luis A. Medina , Doron Zeilberger

We consider two-player stochastic games played on a finite graph for infinitely many rounds. Stochastic games generalize both Markov decision processes (MDP) by adding an adversary player, and two-player deterministic games by adding…

计算机科学与博弈论 · 计算机科学 2022-02-28 Laurent Doyen

We consider a model of a discrete time "interacting particle system" on the integer line where infinitely many changes are allowed at each instance of time. We describe the model using chameleons of two different colours, {\it viz}., red…

概率论 · 数学 2009-07-23 Antar Bandyopadhyay , Rahul Roy , Anish Sarkar

We study the problem of generating a sample from the stationary distribution of a Markov chain, given a method to simulate the chain. We give an approximation algorithm for the case of a random walk on a regular graph with n vertices that…

概率论 · 数学 2007-05-23 Itai Benjamini , Ben Morris

We study a stochastic game framework with dynamic set of players, for modeling and analyzing their computational investment strategies in distributed computing. Players obtain a certain reward for solving the problem or for providing their…

计算机科学与博弈论 · 计算机科学 2019-11-19 Swapnil Dhamal , Walid Ben-Ameur , Tijani Chahed , Eitan Altman , Albert Sunny , Sudheer Poojary

The paper [Ras15a] introduced distribution-valued games. This game-theoretic model uses probability distributions as payoffs for games in order to express uncertainty about the payoffs. The player's preferences for different payoffs are…

最优化与控制 · 数学 2021-03-26 Vincent Bürgin

We introduce and study a two-player zero-sum game between a probabilist and Nature defined by a convex function $f$, a finite collection $\mathcal{B}$ of Markov generators (or its convex hull), and a target distribution $\pi$. The…

概率论 · 数学 2025-09-11 Michael C. H. Choi , Geoffrey Wolfer

We show that planar continuous alternating systems, which can be used to model systems with seasonality, can exhibit a type of Parrondo's dynamic paradox, in which the stability of an equilibrium, common to all seasons is reversed for the…

动力系统 · 数学 2020-11-20 Anna Cima , Armengol Gasull , Víctor Mañosa

The triangle game introduced by Chv\'{a}tal and Erd\H{o}s (1978) is one of the most famous combinatorial games. For $n,q\in\mathbb{N}$, the $(n,q)$-triangle game is played by two players, called Maker and Breaker, on the complete graph…

组合数学 · 数学 2018-12-05 Christian Glazik , Anand Srivastav

A new object of the probability theory, two-sided chain of events (symbols), is introduced. A theory of multi-steps Markov chains with long-range memory, proposed earlier in Phys. Rev. E 68, 06117 (2003), is developed and used to establish…

数据分析、统计与概率 · 物理学 2007-05-23 S. S. Apostolov , Z. A. Mayzelis , O. V. Usatenko , V. A. Yampol'skii

As pairwise ranking becomes broadly employed for elections, sports competitions, recommendations, and so on, attackers have strong motivation and incentives to manipulate the ranking list. They could inject malicious comparisons into the…

机器学习 · 计算机科学 2021-07-06 Ke Ma , Qianqian Xu , Jinshan Zeng , Xiaochun Cao , Qingming Huang

This book summarizes ongoing research introducing probability space isomorphic mappings into the strategy spaces of game theory. This approach is motivated by discrepancies between probability theory and game theory when applied to the same…

计算机科学与博弈论 · 计算机科学 2013-04-23 Michael J Gagen

Matching games is a one-to-one two sided market model introduced by Garrido-Lucero and Laraki, in which coupled agents' utilities are endogenously determined as the outcome of a strategic game. They refine the classical pairwise stability…

计算机科学与博弈论 · 计算机科学 2025-07-22 Felipe Garrido-Lucero , Rida Laraki

We prove a theorem that reduces bounding the mixing time of a card shuffle to verifying a condition that involves only triplets of cards. Then we use it to analyze a classic model of card shuffling. In 1988, Diaconis introduced the…

概率论 · 数学 2024-11-12 Olena Blumberg , Ben Morris , Alto Senda

Probabilistic settings (e.g., vanishing-error channel coding) and non-probabilistic settings (e.g., zero-error channel coding and adversarial channels) were considered two related but different branches of information theory which do not…

信息论 · 计算机科学 2026-04-14 Cheuk Ting Li

Almost all of the work in graphical models for game theory has mirrored previous work in probabilistic graphical models. Our work considers the opposite direction: Taking advantage of recent advances in equilibrium computation for…

人工智能 · 计算机科学 2017-10-10 Luis E. Ortiz , Boshen Wang , Ze Gong

This paper considers the discounted criterion of nonzero-sum decentralized stochastic games with prospect players. The state and action spaces are finite. The state transition probability is nonstationary. Each player independently controls…

最优化与控制 · 数学 2024-05-16 Yiting Wu , Junyu Zhang

Sprouts is a two-player topological game, invented in 1967 by Michael Paterson and John Conway. The game starts with p spots, lasts at most 3p-1 moves, and the player who makes the last move wins. In the misere version of Sprouts, on the…

组合数学 · 数学 2009-09-01 Julien Lemoine , Simon Viennot

We model evolution according to an asymmetric game as occurring in multiple finite populations, one for each role in the game, and study the effect of subjecting individuals to stochastic strategy mutations. We show that, when these…

种群与进化 · 定量生物学 2015-12-22 Carl Veller , Laura K. Hayward

We study the problem of learning a most biased coin among a set of coins by tossing the coins adaptively. The goal is to minimize the number of tosses until we identify a coin i* whose posterior probability of being most biased is at least…

数据结构与算法 · 计算机科学 2013-09-10 Karthekeyan Chandrasekaran , Richard Karp