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相关论文: What Drives Virtual Influencer's Impact?

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Images become an important and prevalent way to express users' activities, opinions and emotions. In a social network, individual emotions may be influenced by others, in particular by close friends. We focus on understanding how users…

社会与信息网络 · 计算机科学 2014-01-20 Xiaohui Wang , Jia Jia , Lianhong Cai , Jie Tang

In social and online media, influencers have traditionally been understood as highly visible individuals. Recent outcomes suggest that people are likely to mimic influencers' behavior, which can be exploited, for instance, in marketing…

社会与信息网络 · 计算机科学 2020-06-02 Enrica Loria , Johanna Pirker , Anders Drachen , Annapaola Marconi

Unlike traditional media, social media typically provides quantified metrics of how many users have engaged with each piece of content. Some have argued that the presence of these cues promotes the spread of misinformation. Here we…

社会与信息网络 · 计算机科学 2022-07-18 Ziv Epstein , Hause Lin , Gordon Pennycook , David Rand

Human bodies influence the owners' affect through posture, facial expressions, and movement. It remains unclear whether similar links between virtual bodies and affect exist. Such links could present design opportunities for virtual…

人机交互 · 计算机科学 2020-01-20 Aske Mottelson , Kasper Hornbæk

How does the visual design of digital platforms impact user behavior and the resulting environment? A body of work suggests that introducing social signals to content can increase both the inequality and unpredictability of its success, but…

人机交互 · 计算机科学 2021-08-18 Ziv Epstein , Matthew Groh , Abhimanyu Dubey , Alex "Sandy" Pentland

Identification within media, whether with real or fictional characters, significantly impacts users, shaping their behavior and enriching their social and emotional experiences. Immersive media, like video games, utilize virtual entities…

This study explores the dynamics of visibility and influence in digital social relations, examining their implications for the emergence of a new symbolic capital. Using a mixedmethods design, the research combined semi-structured…

社会与信息网络 · 计算机科学 2025-05-15 F. Annaki , S. Ouassou , S. Igamane

Reactions to posts in an online social network show different dynamics depending on several textual features of the corresponding content. Do similar dynamics exist when images are posted? Exploiting a novel dataset of posts, gathered from…

社会与信息网络 · 计算机科学 2016-11-18 Marco Guerini , Jacopo Staiano , Davide Albanese

Social influence drives both offline and online human behaviour. It pervades cultural markets, and manifests itself in the adoption of scientific and technical innovations as well as the spread of social practices. Prior empirical work on…

物理与社会 · 物理学 2014-07-14 J. -P. Onnela , F. Reed-Tsochas

Influencing a target audience through social media content has become a new focus of interest for marketing leaders. While a large amount of heterogeneous data is produced by influencers on a daily basis, professionals in the influ-encer…

社会与信息网络 · 计算机科学 2019-06-17 Anil Narassiguin , Selina Sargent

The rapid expansion of high-speed internet has led to the emergence of new digital jobs, such as digital influencers, fitness models, and adult models who share content on subscription-based social media platforms. Across two experiments…

计算机与社会 · 计算机科学 2026-03-31 Paul H. P. Hanel , Gabriel Lins de Holanda Coelho , Jennifer Haase

Virtual reality (VR) is on the edge of getting a mainstream platform for gaming, education and product design. The feeling of being present in the virtual world is influenced by many factors and even more intriguing a single negative…

人机交互 · 计算机科学 2020-02-19 René Peinl , Tobias Wirth

Social advertising uses information about consumers' peers, including peer affiliations with a brand, product, organization, etc., to target ads and contextualize their display. This approach can increase ad efficacy for two main reasons:…

社会与信息网络 · 计算机科学 2012-06-21 Eytan Bakshy , Dean Eckles , Rong Yan , Itamar Rosenn

In today's digital age, social media platforms play a crucial role in shaping public opinion. This study explores how discussions led by influencers on Twitter, now known as 'X', affect public sentiment and contribute to online…

社会与信息网络 · 计算机科学 2024-09-18 Rezaur Rashid , Joshua Melton , Ouldouz Ghorbani , Siddharth Krishnan , Shannon Reid , Gabriel Terejanu

Virtual agents are commonly used in physical activity interventions to support behavior change, often taking the role of coaches that deliver encouragement and feedback. While effective for compliance, this role typically lacks relational…

人机交互 · 计算机科学 2025-08-19 Alessandro Silacci , Maurizio Caon , Mauro Cherubini

How can individual agents coordinate their actions to achieve a shared objective in distributed systems? This challenge spans economic, technical, and sociological domains, each confronting scalability, heterogeneity, and conflicts between…

社会与信息网络 · 计算机科学 2024-10-08 Junwei Su , Peter Marbach

Studies of online social influence have demonstrated that friends have important effects on many types of behavior in a wide variety of settings. However, we know much less about how influence works among relative strangers in digital…

计算机与社会 · 计算机科学 2017-02-23 George Berry , Sean J. Taylor

In the last decade, Social Media platforms such as Twitter have gained importance in the various marketing strategies of companies. This work aims to examine the presence of influential content on a textual level, by investigating…

社会与信息网络 · 计算机科学 2022-02-17 Diana C. Hernandez-Bocanegra , Angela Borchert , Felix Brünker , Gautam Kishore Shahi , Björn Ross

Social Networking accounts for a significant chunk of interest among various online activities~\cite{smith2009social}. The proclivity of being social, online, has been ingrained in us so much that we are actively producing content for the…

社会与信息网络 · 计算机科学 2017-02-27 Shubhanshu Gupta , Vaibhavi Desai , Harsh Thakkar

Interactive collaborative video is now a common part of remote work. Despite its prevalence, traditional video conferencing can be challenging, sometimes causing social discomforts that undermine process and outcomes. Avatars on 2D displays…

人机交互 · 计算机科学 2025-04-30 Pitch Sinlapanuntakul , Mark Zachry
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