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Role-playing games (RPG) are games in which players interact with one another to create narratives. The role of players in the RPG is largely based on the interaction between players and their characters. This emerging form of shared…

计算与语言 · 计算机科学 2025-03-27 Alessandro Maisto

Large Language Models (LLMs) are increasingly deployed across diverse contexts to support decision-making. While existing evaluations effectively probe latent model capabilities, they often overlook the impact of context framing on…

计算与语言 · 计算机科学 2025-03-10 Isaac Robinson , John Burden

The evolution of existing transportation systems, mainly driven by urbanization and increased availability of mobility options, such as private, profit-maximizing ride-hailing companies, calls for tools to reason about their design and…

计算机与社会 · 计算机科学 2025-02-07 Margarita Zambrano , Xinling Li , Riccardo Fiorista , Gioele Zardini

Evolutionary game dynamics in structured populations has been extensively explored in past decades. However, most previous studies assume that payoffs of individuals are fully determined by the strategic behaviors of interacting parties and…

种群与进化 · 定量生物学 2019-06-19 Qi Su , Lei Zhou , Long Wang

Data profiling plays a critical role in understanding the structure of complex datasets and supporting numerous downstream tasks, such as social media analytics and financial fraud detection. While existing research predominantly focuses on…

人机交互 · 计算机科学 2025-03-11 Yanwei Huang , Yan Miao , Di Weng , Adam Perer , Yingcai Wu

A social behavior analysis is used to study how a group of people interacts with another group. The analysis helps to understand how social behavior leads to its consequences such as what business decision is made after a businessmen's…

社会与信息网络 · 计算机科学 2016-07-22 Henry Y. T. Ngan , Hideki Kawai , Kazuo Kunieda , Keiji Yamada

In soccer, passing is the most frequent interaction between players and plays a significant role in creating scoring chances. Experts are interested in analyzing players' passing behavior to learn passing tactics, i.e., how players build up…

人机交互 · 计算机科学 2020-09-08 Xiao Xie , Jiachen Wang , Hongye Liang , Dazhen Deng , Shoubin Cheng , Hui Zhang , Wei Chen , Yingcai Wu

We contribute a systematic review of situated visualizations in motion in the context of video games. Video games produce rich dynamic datasets during gameplay that are often visualized to help players succeed in a game. Often these…

人机交互 · 计算机科学 2024-09-12 Federica Bucchieri , Lijie Yao , Petra Isenberg

In complex systems, many different parts interact in non-obvious ways. Traditional research focuses on a few or a single aspect of the problem so as to analyze it with the tools available. To get a better insight of phenomena that emerge…

多智能体系统 · 计算机科学 2015-04-03 Klaus Jaffe

The emergence of complex life on Earth is often attributed to the arms race that ensued from a huge number of organisms all competing for finite resources. We present an artificial intelligence research environment, inspired by the human…

多智能体系统 · 计算机科学 2019-03-05 Joseph Suarez , Yilun Du , Phillip Isola , Igor Mordatch

To understand the structural dynamics of a large-scale social, biological or technological network, it may be useful to discover behavioral roles representing the main connectivity patterns present over time. In this paper, we propose a…

社会与信息网络 · 计算机科学 2012-03-13 Ryan Rossi , Brian Gallagher , Jennifer Neville , Keith Henderson

Letting AI agents interact in multi-agent applications adds a layer of complexity to the interpretability and prediction of AI outcomes, with profound implications for their trustworthy adoption in research and society. Game theory offers…

When designing multi-stakeholder privacy systems, it is important to consider how different groups of social media users have different goals and requirements for privacy. Additionally, we must acknowledge that it is important to keep in…

社会与信息网络 · 计算机科学 2023-12-19 Joseph S. Schafer , Annie Denton , Chloe Seelhoff , Jordyn Vo , Kate Starbird

Online recruitment platforms have become the dominant channel for modern hiring, yet most platforms offer only basic filtering capabilities, such as job title, keyword, and salary range. This hinders comprehensive analysis of…

人机交互 · 计算机科学 2026-01-09 Xiyuan Zhu , Wenhan Lyu , Chaochao Fu , Yilin Wang , Jie Zheng , Qiyue Tan , Qianhe Chen , Yixin Yu , Ran Wang

Multiplayer Online Battle Arenas (MOBAs) have gained a significant player base worldwide, generating over two billion US dollars in annual game revenue. However, the presence of griefers, who deliberately irritate and harass other players…

人机交互 · 计算机科学 2023-12-25 Zixin Chen , Shiyi Liu , Zhihua Jin , Gaoping Huang , Yang Chao , Zhenchuan Yang , Quan Li , Huamin Qu

Since 2014, we have been conducting experiments based on a multidisciplinary collaboration between specialists in theatrical staging and researchers in virtual reality, digital art, and video games. This team focused its work on the…

人机交互 · 计算机科学 2024-07-18 Georges Gagneré , Cédric Plessiet , Rémy Sohier

Selecting an appropriate model to forecast product demand is critical to the manufacturing industry. However, due to the data complexity, market uncertainty and users' demanding requirements for the model, it is challenging for demand…

人机交互 · 计算机科学 2020-05-08 Dong Sun , Zezheng Feng , Yuanzhe Chen , Yong Wang , Jia Zeng , Mingxuan Yuan , Ting-Chuen Pong , Huamin Qu

Massive multiplayer online role-playing games (MMORPGs) are very popular in past few years. The profit of an MMORPG company is proportional to how many users registered, and the instant number of online avatars is a key factor to assess how…

物理与社会 · 物理学 2009-12-10 Zhi-Qiang Jiang , Fei Ren , Gao-Feng Gu , Qun-Zhao Tan , Wei-Xing Zhou

Vision-language models (VLMs) have shown impressive capabilities in perceptual tasks, yet they degrade in complex multi-hop reasoning under multiplayer game settings with imperfect and deceptive information. In this paper, we study a…

人工智能 · 计算机科学 2026-04-14 Keyang Zhong , Junlin Xie , Hefeng Wu , Haofeng Li , Guanbin Li

This paper highlights the rationale for the development of BioViz, a tool to help visualize the existence of collective user interactions in online life science communities. The first community studied has approximately 22,750 unique users…

社会与信息网络 · 计算机科学 2012-04-17 Dhiraj Murthy , Alexander Gross , Stephanie Bond