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相关论文: Playing Mastermind with Wordle-like Feedback

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I consider the natural infinitary variations of the games Wordle and Mastermind, as well as their game-theoretic variations Absurdle and Madstermind, considering these games with infinitely long words and infinite color sequences and…

逻辑 · 数学 2023-09-06 Joel David Hamkins

From the 1970s up to now, Mastermind, a classic two-player game, has attracted plenty of attention, not only from the public as a popular game, but also from the academic community as a scientific issue. Mastermind with n positions and k…

量子物理 · 物理学 2023-02-14 Lvzhou Li , Jingquan Luo , Yongzhen Xu

We analyze the general version of the classic guessing game Mastermind with $n$ positions and $k$ colors. Since the case $k \le n^{1-\varepsilon}$, $\varepsilon>0$ a constant, is well understood, we concentrate on larger numbers of colors.…

数据结构与算法 · 计算机科学 2013-01-18 Benjamin Doerr , Carola Doerr , Reto Spöhel , Henning Thomas

Mastermind game is a two players zero sum game of imperfect information. The first player, called codemaker, chooses a secret code and the second player, called codebreaker, tries to break the secret code by making as few guesses as…

数据结构与算法 · 计算机科学 2016-11-21 Mourad El Ouali , Christian Glazik , Volkmar Sauerland , Anand Srivastav

Since the 1960s Mastermind has been studied for the combinatorial and information theoretical interest the game has to offer. Many results have been discovered starting with Erd\H{o}s and R\'enyi determining the optimal number of queries…

组合数学 · 数学 2023-09-20 Anders Martinsson , Pascal Su

Recent advancements in large language models (LLMs) have led to remarkable performance across a wide range of language understanding and mathematical tasks. As a result, increasing attention has been given to assessing the true reasoning…

计算与语言 · 计算机科学 2025-03-14 Jonas Golde , Patrick Haller , Fabio Barth , Alan Akbik

Mastermind is in essence a search problem in which a string of symbols that is kept secret must be found by sequentially playing strings that use the same alphabet, and using the responses that indicate how close are those other strings to…

神经与进化计算 · 计算机科学 2012-07-06 J. J. Merelo , Antonio M. Mora , Carlos Cotta , Thomas P. Runarsson

A query game is a pair of a set $Q$ of queries and a set $\mathcal{F}$ of functions, or codewords $f:Q\rightarrow \mathbb{Z}.$ We think of this as a two-player game. One player, Codemaker, picks a hidden codeword $f\in \mathcal{F}$. The…

组合数学 · 数学 2023-07-11 Anders Martinsson

We analyze the classic board game of Mastermind with $n$ holes and a constant number of colors. A result of Chv\'atal (Combinatorica 3 (1983), 325-329) states that the codebreaker can find the secret code with $\Theta(n / \log n)$…

数据结构与算法 · 计算机科学 2015-03-19 Benjamin Doerr , Carola Winzen

Mastermind is famous two-players game. The first player (codemaker) chooses a secret code which the second player (codebreaker) is supposed to crack within a minimum number of code guesses (queries). Therefore, codemaker's duty is to help…

数据结构与算法 · 计算机科学 2020-03-27 Moura El Ouali , Volkmar Sauerland

We introduce CLEAR (Contrasting Textual Feedback with Experts and Amateurs for Reasoning), a novel approach to language model reasoning that leverages the strengths of a larger (expert) model and smaller (amateur) model. The expert and…

计算与语言 · 计算机科学 2025-04-11 Andrew Rufail , Daniel Kim , Sean O'Brien , Kevin Zhu

We study variants of Mastermind, a popular board game in which the objective is sequence reconstruction. In this two-player game, the so-called \textit{codemaker} constructs a hidden sequence $H = (h_1, h_2, \ldots, h_n)$ of colors selected…

组合数学 · 数学 2017-09-27 Aaron Berger , Christopher Chute , Matthew Stone

In the past three decades, deductive games have become interesting from the algorithmic point of view. Deductive games are two players zero sum games of imperfect information. The first player, called "codemaker", chooses a secret code and…

数据结构与算法 · 计算机科学 2013-03-27 Mourad El Ouali , Volkmar Sauerland

We close the gap in the proof (published by Chen and Lin) of formulas for the minimum number of questions required in the expected case for Mastermind and its variant called AB game, where both games are played with two pegs and $n$ colors.…

组合数学 · 数学 2018-08-14 Marcin Peczarski

Epistemic reasoning requires agents to infer the state of the world from partial observations and information about other agents' knowledge. Prior work evaluating LLMs on canonical epistemic puzzles interpreted their behavior through a…

计算与语言 · 计算机科学 2026-03-24 Adi Gabay , Gabriel Stanovsky , Liat Peterfreund

Large Language Models (LLMs) face a significant threat from multi-turn jailbreak attacks, where adversaries progressively steer conversations to elicit harmful outputs. However, the practical effectiveness of existing attacks is undermined…

密码学与安全 · 计算机科学 2026-01-12 Songze Li , Ruishi He , Xiaojun Jia , Jun Wang , Zhihui Fu

In repeated interactions between individuals, we do not expect that exactly the same situation will occur from one time to another. Contrary to what is common in models of repeated games in the literature, most real situations may differ a…

种群与进化 · 定量生物学 2007-05-23 Anders Eriksson , Kristian Lindgren

A key feature of human collaboration is the ability to iteratively refine the concepts we have communicated. In contrast, while generative AI excels at the \textit{generation} of content, it often struggles to make specific language-guided…

In experimental applications of bounded-reasoning models, behavior is often summarized by distributions of "levels". We argue that such summaries conflate two conceptually distinct dimensions: a player's type, capturing beliefs about what…

理论经济学 · 经济学 2026-04-15 Shuige Liu , Gabriel Ziegler

If scientific discovery is one of the main driving forces of human progress, insight is the fuel for the engine, which has long attracted behavior-level research to understand and model its underlying cognitive process. However, current…

人工智能 · 计算机科学 2022-12-06 Yu-Zhe Shi , Manjie Xu , Wenjuan Han , Yixin Zhu
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