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相关论文: Playing Mastermind with Wordle-like Feedback

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Concept-based explanation methods aim at making machine learning models more transparent by finding the most important semantic features of an input (e.g., colors, patterns, shapes) for a given prediction task. However, these methods…

机器学习 · 计算机科学 2025-10-02 Jacopo Teneggi , Zhenzhen Wang , Paul H. Yi , Tianmin Shu , Jeremias Sulam

Numerous approaches have been recently proposed for learning fair representations that mitigate unfair outcomes in prediction tasks. A key motivation for these methods is that the representations can be used by third parties with unknown…

机器学习 · 计算机科学 2024-06-25 Tianhao Wang , Zana Buçinca , Zilin Ma

Evaluating the reasoning ability of language models (LMs) is complicated by their extensive parametric world knowledge, where benchmark performance often reflects factual recall rather than genuine reasoning. Existing datasets and…

计算与语言 · 计算机科学 2026-03-11 Ken Gu , Advait Bhat , Mike A Merrill , Robert West , Xin Liu , Daniel McDuff , Tim Althoff

We investigate contrastive learning in the federated setting through the lens of SimCLR and multi-view mutual information maximization. In doing so, we uncover a connection between contrastive representation learning and user verification;…

机器学习 · 计算机科学 2024-05-06 Christos Louizos , Matthias Reisser , Denis Korzhenkov

Recent findings in multi-agent deep learning systems point towards the emergence of compositional languages. These claims are often made without exact analysis or testing of the language. In this work, we analyze the emergent language…

机器学习 · 计算机科学 2020-01-24 Bence Keresztury , Elia Bruni

A common challenge in reinforcement learning is how to convert the agent's interactions with an environment into fast and robust learning. For instance, earlier work makes use of domain knowledge to improve existing reinforcement learning…

机器学习 · 计算机科学 2020-04-01 Yannis Flet-Berliac , Philippe Preux

ColorShapeLinks is an AI board game competition framework specially designed for students and educators in videogame development, with openness and accessibility in mind. The competition is based on an arbitrarily-sized version of the…

计算机与社会 · 计算机科学 2021-03-01 Nuno Fachada

Multi-hop question answering is a challenging task in which language models must reason over multiple steps to reach the correct answer. With the help of Large Language Models and their reasoning capabilities, existing systems are able to…

机器学习 · 计算机科学 2025-12-08 Durga Prasad Maram , Kalpa Gunaratna , Vijay Srinivasan , Haris Jeelani , Srinivas Chappidi

Machine unlearning aims to remove the influence of specific training data from a model without requiring full retraining. This capability is crucial for ensuring privacy, safety, and regulatory compliance. Therefore, verifying whether a…

计算与语言 · 计算机科学 2025-11-07 Liran Cohen , Yaniv Nemcovesky , Avi Mendelson

Hybrid thinking enables LLMs to switch between reasoning and direct answering, offering a balance between efficiency and reasoning capability. Yet our experiments reveal that current hybrid thinking LLMs only achieve partial mode…

机器学习 · 计算机科学 2025-10-15 Shouren Wang , Wang Yang , Xianxuan Long , Qifan Wang , Vipin Chaudhary , Xiaotian Han

Word order, an essential property of natural languages, is injected in Transformer-based neural language models using position encoding. However, recent experiments have shown that explicit position encoding is not always useful, since some…

计算与语言 · 计算机科学 2022-11-09 Karim Lasri , Alessandro Lenci , Thierry Poibeau

Real-world tasks of interest are generally poorly defined by human-readable descriptions and have no pre-defined reward signals unless it is defined by a human designer. Conversely, data-driven algorithms are often designed to solve a…

机器学习 · 计算机科学 2022-05-13 Vinicius G. Goecks , Nicholas Waytowich , David Watkins-Valls , Bharat Prakash

We introduce a guessing game, permutation Wordle, in which a guesser attempts to recover a hidden permutation in $S_n$. In each round, the guesser guesses a permutation (using information from previous rounds) and is told which entries of…

组合数学 · 数学 2026-01-27 Samuel A. Kutin , Lawren M. Smithline

Wordle is a single-player word-based game where the objective is to guess the 5-letter word in a maximum of 6 tries. The game was released to the public in October 2021 and has since gained popularity with people competing against each…

数据结构与算法 · 计算机科学 2023-05-25 Aditya Lahiri , Naigam Shah , Shivaank Agarwal , Vignesh Nandakumar

Contrastive learning has shown remarkable results in recent self-supervised approaches for visual representation. By learning to contrast positive pairs' representation from the corresponding negatives pairs, one can train good visual…

计算机视觉与模式识别 · 计算机科学 2020-11-17 Sungnyun Kim , Gihun Lee , Sangmin Bae , Se-Young Yun

Code generation aims to automatically generate source code from high-level task specifications, which can significantly increase productivity of software engineering. Recently, approaches based on large language models (LLMs) have shown…

人工智能 · 计算机科学 2023-05-19 Xin-Ye Li , Jiang-Tian Xue , Zheng Xie , Ming Li

When artificial intelligence mistakes memorization for intelligence, it creates a dangerous mirage of reasoning. Existing studies treat memorization and self-knowledge deficits in LLMs as separate issues and do not recognize an intertwining…

计算与语言 · 计算机科学 2025-12-23 Sahil Kale

In games with imperfect recall, players may forget the sequence of decisions they made in the past. When players also forget whether they have already encountered their current decision point, they are said to be absent-minded. Solving…

计算机科学与博弈论 · 计算机科学 2025-02-20 Hugo Gimbert , Soumyajit Paul , B. Srivathsan

How do sequence models represent their decision-making process? Prior work suggests that Othello-playing neural network learned nonlinear models of the board state (Li et al., 2023). In this work, we provide evidence of a closely related…

机器学习 · 计算机科学 2023-09-11 Neel Nanda , Andrew Lee , Martin Wattenberg

The correct specification of reward models is a well-known challenge in reinforcement learning. Hand-crafted reward functions often lead to inefficient or suboptimal policies and may not be aligned with user values. Reinforcement learning…

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