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相关论文: A high-order scheme for mean field games

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This paper develops a new deep learning algorithm to solve a class of finite-horizon mean-field games. The proposed hybrid algorithm uses Markov chain approximation method combined with a stochastic approximation-based iterative deep…

最优化与控制 · 数学 2024-12-12 Yu Zhang , Zhuo Jin , Jiaqin Wei , George Yin

Fully-discrete approximations of the Allen-Cahn equation are considered. In particular, we consider schemes of arbitrary order based on a discontinuous Galerkin (in time) approach combined with standard conforming finite elements (in…

数值分析 · 数学 2017-11-03 Konstantinos Chrysafinos

We study a toy model of linear-quadratic mean field game with delay. We "lift" the delayed dynamic into an infinite dimensional space, and recast the mean field game system which is made of a forward Kolmogorov equation and a backward…

概率论 · 数学 2018-08-21 Jean-Pierre Fouque , Zhaoyu Zhang

In this paper, we propose an efficient and flexible algorithm to solve dynamic mean-field planning problems based on an accelerated proximal gradient method. Besides an easy-to-implement gradient descent step in this algorithm, a crucial…

最优化与控制 · 数学 2021-03-01 Jiajia Yu , Rongjie Lai , Wuchen Li , Stanley Osher

The elucidation of many physical problems in science and engineering is subject to the accurate numerical modelling of complex wave propagation phenomena. Over the last decades, high-order numerical approximation for partial differential…

数值分析 · 数学 2025-10-20 Mathias Anselmann , Markus Bause

We consider Mean Field Games without idiosyncratic but with Brownian type common noise. We introduce a notion of solutions of the associated backward-forward system of stochastic partial differential equations. We show that the solution…

偏微分方程分析 · 数学 2020-09-28 Pierre Cardaliaguet , Panagiotis Souganidis

In this paper, we consider a first-order deterministic mean field game model inspired by crowd motion in which agents moving in a given domain aim to reach a given target set in minimal time. To model interaction between agents, we assume…

最优化与控制 · 数学 2022-02-21 Saeed Sadeghi Arjmand , Guilherme Mazanti

Mean-field games (MFG) provide a statistical physics inspired modeling framework for decision making in large-populations of strategic, non-cooperative agents. Mathematically, these systems consist of a forward-backward in time system of…

动力系统 · 数学 2024-05-10 Ali Akbar Rezaei Lori , Piyush Grover

To model complex real-world systems, such as traders in stock markets, or the dissemination of contagious diseases, graphon mean-field games (GMFG) have been proposed to model many agents. Despite the empirical success, our understanding of…

计算机科学与博弈论 · 计算机科学 2024-10-14 Jing Dong , Baoxiang Wang , Yaoliang Yu

In this work we derive and analyze variational integrators of higher order for the structure-preserving simulation of mechanical systems. The construction is based on a space of polynomials together with Gauss and Lobatto quadrature rules…

数值分析 · 数学 2014-04-08 Sina Ober-Blöbaum , Nils Saake

Fast Fourier transform (FFT) based methods have turned out to be an effective computational approach for numerical homogenisation. In particular, Fourier-Galerkin methods are computational methods for partial differential equations that are…

数值分析 · 数学 2020-04-22 Jaroslav Vondřejc , Dishi Liu , Martin Ladecký , Hermann G. Matthies

We consider continuous-time heterogeneous agent models with recursive utility (Epstein-Zin utility) cast as mean field games, in which agents prefer late resolution of uncertainty. The model leads to a system coupling a pair of…

最优化与控制 · 数学 2026-05-27 Yves Achdou , Qing Tang

We study the numerical approximation by space-time finite element methods of a multi-physics system coupling hyperbolic elastodynamics with parabolic transport and modeling poro- and thermoelasticity. The equations are rewritten as a…

数值分析 · 数学 2023-02-14 Markus Bause , Mathias Anselmann , Uwe Köcher , Florin A. Radu

Continuous games are multiplayer games in which strategy sets are compact and utility functions are continuous. These games typically have a highly complicated structure of Nash equilibria, and numerical methods for the equilibrium…

计算机科学与博弈论 · 计算机科学 2022-07-12 T. Kroupa , T. Votroubek

In this note, we develop Fourier approximation methods for the solutions of first-order nonlocal mean-field games (MFG) systems. Using Fourier expansion techniques, we approximate a given MFG system by a simpler one that is equivalent to a…

偏微分方程分析 · 数学 2019-01-21 Levon Nurbekyan , Joao Saude

We develop the fictitious play algorithm in the context of the linear programming approach for mean field games of optimal stopping and mean field games with regular control and absorption. This algorithm allows to approximate the mean…

最优化与控制 · 数学 2023-01-25 Roxana Dumitrescu , Marcos Leutscher , Peter Tankov

We study the convergence of higher order schemes for the Cauchy problem associated to the KdV equation. More precisely, we design a Galerkin type implicit scheme which has higher order accuracy in space and first order accuracy in time. The…

偏微分方程分析 · 数学 2014-08-18 Rajib Dutta , Ujjwal Koley , Nils Henrik Risebro

This work is aimed to develop a new class of methods for the BGK model of the Boltzmann equation. This technique allows to get high order of accuracy both in space and time, theoretically without CFL stability limitation. It's based on a…

数值分析 · 数学 2011-03-29 Pietro Santagati , Giovanni Russo

This paper is devoted to the construction of structure preserving stochastic Galerkin schemes for Fokker-Planck type equations with uncertainties and interacting with an external distribution, that we refer to as a background distribution.…

数值分析 · 数学 2019-07-30 Mattia Zanella

We introduce a zero-sum game problem of mean-field type as an extension of the classical zero-sum Dynkin game problem to the case where the payoff processes might depend on the value of the game and its probability law. We establish…

最优化与控制 · 数学 2022-05-06 Boualem Djehiche , Roxana Dumitrescu