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相关论文: Facility Location Games Beyond Single-Peakedness: …

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We consider the {\em lower-bounded facility location} (\lbfl) problem (also sometimes called {\em load-balanced facility location}), which is a generalization of {\em uncapacitated facility location} (\ufl), where each open facility is…

数据结构与算法 · 计算机科学 2012-08-31 Sara Ahmadian , Chaitanya Swamy

A new class of multi agent single machine scheduling problems is introduced, where each job is associated with a self interested agent with a utility function decreasing in completion time. We aim to achieve a fair solution by maximizing…

计算机科学与博弈论 · 计算机科学 2026-04-01 Gaia Nicosia , Andrea Pacifici , Ulrich Pferschy

Federated learning promises significant sample-efficiency gains by pooling data across multiple agents, yet incentive misalignment is an obstacle: each update is costly to the contributor but boosts every participant. We introduce a…

计算机科学与博弈论 · 计算机科学 2026-02-02 Ariel D. Procaccia , Han Shao , Itai Shapira

We aim to determine whether a game-theoretic model between an insurer and a healthcare practice yields a predictive equilibrium that incentivizes either player to deviate from a fee-for-service to capitation payment system. Using United…

综合经济学 · 经济学 2019-11-18 Allison Koenecke

Federated learning (FL) provides a promising paradigm for facilitating collaboration between multiple clients that jointly learn a global model without directly sharing their local data. However, existing research suffers from two caveats:…

人工智能 · 计算机科学 2025-06-23 Jinlong Pang , Jiaheng Wei , Yifan Hua , Chen Qian , Yang Liu

We study a model of competition among nomadic agents for time-varying and location-specific resources, arising in crowd-sourced transportation services, online communities, and traditional location-based economic activity. This model…

计算机科学与博弈论 · 计算机科学 2018-08-17 Pu Yang , Krishnamurthy Iyer , Peter Frazier

Institutions and investors face the constant challenge of making accurate decisions and predictions regarding how best they should distribute their endowments. The problem of achieving an optimal outcome at minimal cost has been extensively…

多智能体系统 · 计算机科学 2021-02-09 Theodor Cimpeanu , Cedric Perret , The Anh Han

We introduce the class of pay or play games, which captures scenarios in which each decision maker is faced with a choice between two actions: one with a fixed payoff and an- other with a payoff dependent on others' selected actions. This…

计算机科学与博弈论 · 计算机科学 2013-09-27 Sigal Oren , Michael Schapira , Moshe Tennenholtz

In the Submodular Facility Location problem (SFL) we are given a collection of $n$ clients and $m$ facilities in a metric space. A feasible solution consists of an assignment of each client to some facility. For each client, one has to pay…

Recently, strategic games inspired by Schelling's influential model of residential segregation have been studied in the TCS and AI literature. In these games, agents of k different types occupy the nodes of a network topology aiming to…

计算机科学与博弈论 · 计算机科学 2024-03-15 Lata Narayanan , Yasaman Sabbagh , Alexandros A. Voudouris

An active line of research has considered games played on networks in which payoffs depend on both a player's individual decision and also the decisions of her neighbors. Such games have been used to model issues including the formation of…

计算机科学与博弈论 · 计算机科学 2013-05-01 Flavio Chierichetti , Jon Kleinberg , Sigal Oren

In this work we are concerned with the design of efficient mechanisms while eliciting limited information from the agents. First, we study the performance of sampling approximations in facility location games. Our key result is to show that…

计算机科学与博弈论 · 计算机科学 2022-08-26 Ioannis Anagnostides , Dimitris Fotakis , Panagiotis Patsilinakos

We propose and evaluate a number of solutions to the problem of calculating the cost to serve each location in a single-vehicle transport setting. Such cost to serve analysis has application both strategically and operationally in…

计算机科学与博弈论 · 计算机科学 2014-08-22 Haris Aziz , Casey Cahan , Charles Gretton , Phillip Kilby , Nicholas Mattei , Toby Walsh

An important operational aspect in airport management is the allocation of fees to aircraft movements on a runway, whether operated by separate operators or under code-sharing agreements. This paper analyses the problem of determining fees…

理论经济学 · 经济学 2025-07-08 Alejandro Saavedra-Nieves , M. Gloria Fiestras-Janeiro

We consider a multi-organizational system in which each organization contributes processors to the global pool but also jobs to be processed on the common resources. The fairness of the scheduling algorithm is essential for the stability…

分布式、并行与集群计算 · 计算机科学 2014-04-23 Piotr Skowron , Krzysztof Rzadca

We study cost-sharing games in real-time scheduling systems where the activation cost of the server at any given time is a function of its load. We focus on monomial cost functions and consider both the case when the degree is less than one…

计算机科学与博弈论 · 计算机科学 2019-07-16 Eirini Georgoulaki , Kostas Kollias

We consider a multi-stage facility reallocation problems on the real line, where a facility is being moved between time stages based on the locations reported by $n$ agents. The aim of the reallocation algorithm is to minimise the social…

计算机科学与博弈论 · 计算机科学 2021-03-25 Bart de Keijzer , Dominik Wojtczak

We consider a model of nomadic agents exploring and competing for time-varying location-specific resources, arising in crowdsourced transportation services, online communities, and in traditional location based economic activity. This model…

计算机科学与博弈论 · 计算机科学 2016-02-23 Pu Yang , Krishnamurthy Iyer , Peter Frazier

Facility Location problems ask to place facilities in a way that optimizes a given objective function so as to provide a service to all clients. These are one of the most well-studied optimization problems spanning many research areas such…

数据结构与算法 · 计算机科学 2020-07-01 Christine Markarian , Abdul-Nasser Kassar , Manal Yunis

Understanding the evolution of human social systems requires flexible formalisms for the emergence of institutions. Although game theory is normally used to model interactions individually, larger spaces of games can be helpful for modeling…

物理与社会 · 物理学 2021-08-12 Seth Frey , Curtis Atkisson