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相关论文: Facility Location Games Beyond Single-Peakedness: …

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We consider the facility location problem in a metric space, focusing on the case of three agents. We show that selecting the reported location of each agent with probability proportional to the distance between the other two agents results…

计算机科学与博弈论 · 计算机科学 2019-07-09 Reshef Meir

Federated learning (FL) is an emerging paradigm for training machine learning models across distributed clients. Traditionally, in FL settings, a central server assigns training efforts (or strategies) to clients. However, from a…

机器学习 · 计算机科学 2024-11-19 Kang Liu , Ziqi Wang , Enrique Zuazua

This paper addresses information-based sensing point selection from a set of possible sensing locations, which determines a set of measurement points maximizing the mutual information between the sensor measurements and the variables of…

计算机科学与博弈论 · 计算机科学 2017-07-05 Su-Jin Lee , Young-Jin Park , Han-Lim Choi

We focus on a simple, one-dimensional collective decision problem (often referred to as the facility location problem) and explore issues of strategyproofness and proportionality-based fairness. We introduce and analyze a hierarchy of…

计算机科学与博弈论 · 计算机科学 2023-11-29 Haris Aziz , Alexander Lam , Barton E. Lee , Toby Walsh

The Facility Location Problem (FLP) is a well-studied optimization problem with applications in many real-world scenarios. Past literature has explored the solutions from different perspectives to tackle FLPs. These include investigating…

计算机科学与博弈论 · 计算机科学 2025-02-21 Avyukta Manjunatha Vummintala , Shivam Gupta , Shweta Jain , Sujit Gujar

We are studying the Gately point, an established solution concept for cooperative games. We point out that there are superadditive games for which the Gately point is not unique, i.e. in general the concept is rather set-valued than an…

理论经济学 · 经济学 2019-01-08 Jochen Staudacher , Johannes Anwander

We study the online facility location problem with uniform facility costs in the random-order model. Meyerson's algorithm [FOCS'01] is arguably the most natural and simple online algorithm for the problem with several advantages and…

数据结构与算法 · 计算机科学 2022-11-11 Haim Kaplan , David Naori , Danny Raz

Understanding the dynamics of evolving social or infrastructure networks is a challenge in applied areas such as epidemiology, viral marketing, or urban planning. During the past decade, data has been collected on such networks but has yet…

社会与信息网络 · 计算机科学 2014-03-27 David Eisenstat , Claire Mathieu , Nicolas Schabanel

We propose a generic mechanism for incentivizing behavior in an arbitrary finite game using payments. Doing so is trivial if the mechanism is allowed to observe all actions taken in the game, as this allows it to simply punish those agents…

计算机科学与博弈论 · 计算机科学 2023-04-05 Nikolaj I. Schwartzbach

Stochastic two-player games model systems with an environment that is both adversarial and stochastic. The adversarial part of the environment is modeled by a player (Player 2) who tries to prevent the system (Player 1) from achieving its…

计算机科学与博弈论 · 计算机科学 2025-06-11 Laurent Doyen , Pranshu Gaba , Shibashis Guha

We consider a single-facility location problem, where agents are positioned on the real line and are partitioned into multiple disjoint districts. The goal is to choose a location (where a public facility is to be built) so as to minimize…

计算机科学与博弈论 · 计算机科学 2021-07-13 Aris Filos-Ratsikas , Alexandros A. Voudouris

Today's networks consist of many autonomous entities that follow their own objectives, i.e., smart devices or parts of large AI systems, that are interconnected. Given the size and complexity of most communication networks, each entity…

计算机科学与博弈论 · 计算机科学 2026-02-02 Pascal Lenzner , Paraskevi Machaira

We study Facility Location with Matching, a Facility Location problem where, given additional information about which pair of clients is compatible to be matched, we need to match as many clients as possible and assign each matched client…

数据结构与算法 · 计算机科学 2026-02-24 Fateme Abbasi , Martin Böhm , Jarosław Byrka , Matin Mohammadi , Yongho Shin

We study atomic routing games where every agent travels both along its decided edges and through time. The agents arriving on an edge are first lined up in a \emph{first-in-first-out} queue and may wait: an edge is associated with a…

计算机科学与博弈论 · 计算机科学 2017-09-28 Anisse Ismaili

In this paper, we study the Facility Location Problem with Scarce Resources (FLPSR) under the assumption that agents' type follow a probability distribution. In the FLPSR, the objective is to identify the optimal locations for one or more…

计算机科学与博弈论 · 计算机科学 2024-12-03 Gennaro Auricchio , Jie Zhang

We study an all-pay contest in which players with low abilities are filtered out before competing for prizes. We consider a setting where the designer admits a certain number of top players. The admitted players update their beliefs based…

计算机科学与博弈论 · 计算机科学 2025-12-08 Fupeng Sun , Yanwei Sun , Chiwei Yan , Li Jin

In this work we introduce an alternative model for the design and analysis of strategyproof mechanisms that is motivated by the recent surge of work in "learning-augmented algorithms". Aiming to complement the traditional approach in…

计算机科学与博弈论 · 计算机科学 2022-04-05 Priyank Agrawal , Eric Balkanski , Vasilis Gkatzelis , Tingting Ou , Xizhi Tan

We consider strategy proof mechanisms for facility location which maximize equitability between agents. As is common in the literature, we measure equitability with the Gini index. We first prove a simple but fundamental impossibility…

计算机科学与博弈论 · 计算机科学 2025-06-13 Toby Walsh

Auction design for the modern advertising market has gained significant prominence in the field of game theory. With the recent rise of auto-bidding tools, an increasing number of advertisers in the market are utilizing these tools for…

计算机科学与博弈论 · 计算机科学 2024-12-31 Changfeng Xu , Chao Peng , Chenyang Xu , Zhengfeng Yang

The strategic selection of resources by selfish agents has long been a key area of research, with Resource Selection Games and Congestion Games serving as prominent examples. In these traditional frameworks, agents choose from a set of…

计算机科学与博弈论 · 计算机科学 2025-05-13 Henri Zeiler