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We present an advance in wearable technology: a mobile-optimized, real-time, ultra-low-power event camera system that enables natural hand gesture control for smart glasses, dramatically improving user experience. While hand gesture…

Interacting with pedestrians understandably and efficiently is one of the toughest challenges faced by autonomous vehicles (AVs) due to the limitations of current algorithms and external human-machine interfaces (eHMIs). In this paper, we…

人机交互 · 计算机科学 2024-02-23 Xiang Chang , Zihe Chen , Xiaoyan Dong , Yuxin Cai , Tingmin Yan , Haolin Cai , Zherui Zhou , Guyue Zhou , Jiangtao Gong

Guessing games are a prototypical instance of the "learning by interacting" paradigm. This work investigates how well an artificial agent can benefit from playing guessing games when later asked to perform on novel NLP downstream tasks such…

Text-based games are becoming commonly used in reinforcement learning as real-world simulation environments. They are usually imperfect information games, and their interactions are only in the textual modality. To challenge these games, it…

计算机视觉与模式识别 · 计算机科学 2022-10-26 Tsunehiko Tanaka , Daiki Kimura , Michiaki Tatsubori

Human-like agents are an increasingly important topic in games and beyond. Believable non-player characters enhance the gaming experience by improving immersion and providing entertainment. They also offer players the opportunity to engage…

人工智能 · 计算机科学 2025-06-11 Maciej Swiechowski , Dominik Slezak

Dexterous grasp datasets are vital for embodied intelligence, but mostly emphasize grasp stability, ignoring functional grasps needed for tasks like opening bottle caps or holding cup handles. Most rely on bulky, costly, and hard-to-control…

机器人学 · 计算机科学 2025-12-02 Haoran Lin , Wenrui Chen , Xianchi Chen , Fan Yang , Qiang Diao , Wenxin Xie , Sijie Wu , Kailun Yang , Maojun Li , Yaonan Wang

In this paper we have presented a hand gesture recognition library. Various functions include detecting cluster count, cluster orientation, finger pointing direction, etc. To use these functions first the input image needs to be processed…

计算机视觉与模式识别 · 计算机科学 2015-07-21 Jonathan Fidelis Paul , Dibyabiva Seth , Cijo Paul , Jayati Ghosh Dastidar

Recent advancements in eye tracking technology are driving the adoption of gaze-assisted interaction as a rich and accessible human-computer interaction paradigm. Gaze-assisted interaction serves as a contextual, non-invasive, and explicit…

人机交互 · 计算机科学 2018-03-14 Vijay Rajanna , Tracy Hammond

In this paper, we propose a new hand gesture recognition method based on skeletal data by learning SPD matrices with neural networks. We model the hand skeleton as a graph and introduce a neural network for SPD matrix learning, taking as…

计算机视觉与模式识别 · 计算机科学 2019-05-21 Xuan Nguyen , Luc Brun , Olivier Lezoray , Sébastien Bougleux

Human-to-Robot handovers are useful for many Human-Robot Interaction scenarios. It is important to recognize when a human intends to initiate handovers, so that the robot does not try to take objects from humans when a handover is not…

计算机视觉与模式识别 · 计算机科学 2021-01-01 Jun Kwan , Chinkye Tan , Akansel Cosgun

We present in this paper a new approach for hand gesture analysis that allows digit recognition. The analysis is based on extracting a set of features from a hand image and then combining them by using an induction graph. The most important…

计算机视觉与模式识别 · 计算机科学 2009-06-30 Ahmed Ben Jmaa , Walid Mahdi , Yousra Ben Jemaa , Abdelmajid Ben Hamadou

Although many studies suggest high performance hand detection methods, those methods are likely to be overfitting. Fortunately, the Convolution Neural Network (CNN) based approach provides a better way that is less sensitive to translation…

计算机视觉与模式识别 · 计算机科学 2018-09-28 Richard Adiguna , Yustinus Eko Soelistio

With the outlook of improving communication and social abilities of people with ASD, we propose to extend the paradigm of robot-based imitation games to ASD teenagers. In this paper, we present an interaction scenario adapted to ASD…

人机交互 · 计算机科学 2020-07-13 Linda Nanan Vallée , Sao Mai Nguyen , Christophe Lohr , Ioannis Kanellos , Olivier Asseu

Personality assessment in career guidance and personnel selection traditionally relies on self-report questionnaires, which are susceptible to response bias, fatigue, and intentional distortion. Game-based assessment offers a promising…

机器学习 · 计算机科学 2026-01-06 Soroush Elyasi , Arya VarastehNezhad , Fattaneh Taghiyareh

Tactile sensing represents a crucial technique that can enhance the performance of robotic manipulators in various tasks. This work presents a novel bioinspired neuromorphic vision-based tactile sensor that uses an event-based camera to…

机器人学 · 计算机科学 2024-03-18 Omar Faris , Mohammad I. Awad , Murana A. Awad , Yahya Zweiri , Kinda Khalaf

Gesture recognition is a fundamental tool to enable novel interaction paradigms in a variety of application scenarios like Mixed Reality environments, touchless public kiosks, entertainment systems, and more. Recognition of hand gestures…

Autonomous grasping remains challenging as unlike humans, robots do not possess a sophisticated sensing nor delicate interaction capability with the real environment. Among other efforts that tried to close the gap between them,…

机器人学 · 计算机科学 2022-03-10 Tai Hoang

Games are usually created incrementally, requiring repeated testing of the same scenarios, which is a tedious and error-prone task for game developers. Therefore, we aim to alleviate this game testing process by encapsulating it into a game…

软件工程 · 计算机科学 2023-10-31 Patric Feldmeier , Philipp Straubinger , Gordon Fraser

We start with the well-known game below: Two players hold a sheet of paper to their forehead on which a positive integer is written. The numbers are consecutive and each player can only see the number of the other one. In each time step,…

组合数学 · 数学 2013-02-26 Felix Günther , Irina Mustata

Assessing gameplay experience for gaze interaction games is a challenging task. For this study, a gaze interaction Half-Life 2 game modification was created that allowed eye tracking control. The mod was deployed during an experiment at…

人机交互 · 计算机科学 2010-04-05 Lennart E. Nacke , Sophie Stellmach , Dennis Sasse , Craig A. Lindley