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In 1979, David Fabian found a complete game of two-person Chinese Checkers in 30 moves (15 by each player) [Martin Gardner, Penrose Tiles to Trapdoor Ciphers, MAA, 1997]. This solution requires that the two players cooperate to generate a…

组合数学 · 数学 2009-01-13 George I. Bell

Conway Checkers is a game played with a checker placed in each square of the lower half of an infinite checkerboard. Pieces move by jumping over an adjacent checker, removing the checker jumped over. Conway showed that it is not possible to…

组合数学 · 数学 2025-12-05 Glenn Bruda , Joseph Cooper , Kareem Jaber , Raul Marquez , Steven J. Miller

We provide two methodologies in the area of computation theory to solve optimal strategies for board games such as Xi Gua Qi and Go. From experimental results, we find relevance to graph theory, matrix representation, and mathematical…

历史与综述 · 数学 2025-03-05 Chun-Kai Hwang , John Reuben Gilbert , Tsung-Ren Huang , Chen-An Tsai , Yen-Jen Oyang

This paper studies the game of guessing riffle-shuffled cards with complete feedback. A deck of $n$ cards labelled 1 to $n$ is riffle-shuffled once and placed on a table. A player tries to guess the cards from top and is given complete…

概率论 · 数学 2021-07-20 Pengda Liu

A new bound (Theorem \ref{thm:main}) for the duration of the chip-firing game with $N$ chips on a $n$-vertex graph is obtained, by a careful analysis of the pseudo-inverse of the discrete Laplacian matrix of the graph. This new bound is…

组合数学 · 数学 2014-11-25 Felix Goldberg

The game of memory is played with a deck of n pairs of cards. The cards in each pair are identical. The deck is shuffled and the cards laid face down. A move consists of flipping over first one card then another. The cards are removed from…

概率论 · 数学 2012-08-27 Daniel J. Velleman , Gregory S. Warrington

We investigate a one-time single shelf shuffle by establishing the position matrix explicitly. In some cases, we prove a no-feedback optimal guessing strategy. A general no-feedback strategy is conjectured, and asymptotics for the expected…

概率论 · 数学 2025-07-15 Alexander Clay

Consider an n by n array of cards shuffled in the following manner. An element x of the array is chosen uniformly at random; Then with probability 1/2 the rectangle of cards above and to the left of x is rotated 180 degrees, and with…

概率论 · 数学 2007-05-23 Robin Pemantle

Consider a card guessing game with complete feedback in which a deck of $n$ cards ordered $1,\dots, n$ is riffle-shuffled once. With the goal to maximize the number of correct guesses, a player guesses cards from the top of the deck one at…

组合数学 · 数学 2022-07-22 Tipaluck Krityakierne , Thotsaporn Aek Thanatipanonda

We consider a card guessing game with complete feedback. A ordered deck of n cards labeled 1 up to n is riffle-shuffled exactly one time. Then, the goal of the game is to maximize the number of correct guesses of the cards, where one after…

组合数学 · 数学 2023-08-31 Markus Kuba , Alois Panholzer

We consider the model of the one-dimensional cookie random walk when the initial cookie distribution is spatially uniform and the number of cookies per site is finite. We give a criterion to decide whether the limiting speed of the walk is…

概率论 · 数学 2007-05-23 Anne-Laure Basdevant , Arvind Singh

Relying on the optimal guessing strategy recently found for a no-feedback card guessing game with $k$-time riffle shuffles, we derive an exact, closed-form formula for the expected number of correct guesses and higher moments for a $1$-time…

In this paper we experiment with a 2-player strategy board game where playing models are evolved using reinforcement learning and neural networks. The models are evolved to speed up automatic game development based on human involvement at…

人工智能 · 计算机科学 2007-05-23 Dimitris Kalles

One of the central problems in additive combinatorics is to determine how large a subset of the first $N$ integers can be before it is forced to contain $k$ elements forming an arithmetic progression. Around 25 years ago, Gowers proved the…

数论 · 数学 2025-09-30 Sarah Peluse

For any odd integer $n\geq3$ a board (of size $n$) is a square array of $n\times n$ positions with a simple rule of how to move between positions. The goal of the game we introduce is to find a path from the upper left corner of a board to…

组合数学 · 数学 2025-03-05 Ary Shaviv

We study nearest neighbor random walks on fixed environments of $\mathbb{Z}$ composed of two point types : $(1/2,1/2)$ and $(p,1-p)$ for $p>1/2$. We show that for every environment with density of $p$ drifts bounded by $\lambda$ we have…

概率论 · 数学 2015-08-31 Eviatar B. Procaccia , Ron Rosenthal

We consider the following card guessing game with no feedback. An ordered deck of n cards labeled 1 up to n is riffle-shuffled exactly one time. Then, the goal of the game is to maximize the number of correct guesses of the cards. One after…

组合数学 · 数学 2023-08-31 Markus Kuba , Alois Panholzer

Consider the following one player game. A deck containing $m$ copies of $n$ different card types is shuffled uniformly at random. Each round the player tries to guess the next card in the deck, and then the card is revealed and discarded.…

概率论 · 数学 2021-07-20 Sam Spiro

We apply the Lieb-Robinson bounds technique to find the maximum speed of interaction in a spin model with topological order whose low-energy effective theory describes light [see X.-G. Wen, \prb {\bf 68}, 115413 (2003)]. The maximum speed…

量子物理 · 物理学 2009-01-14 Alioscia Hamma , Fotini Markopoulou , Isabeau Premont-Schwarz , Simone Severini

We propose a model of card shuffling where a pack of cards, spread as points on a square table, are repeatedly gathered locally at random spots and then spread towards a random direction. A shuffling of the cards is then obtained by…

概率论 · 数学 2021-06-14 Persi Diaconis , Soumik Pal
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