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This study presents the characterization and validation of the VIBES, a wearable vibrotactile device that provides high-frequency tactile information embedded in a prosthetic socket. A psychophysical characterization involving ten…

Human crowd simulation in virtual reality (VR) is a powerful tool with potential applications including emergency evacuation training and assessment of building layout. While haptic feedback in VR enhances immersive experience, its effect…

LLM-Glasses is a wearable navigation system which assists visually impaired people by utilizing YOLO-World object detection, GPT-4o-based reasoning, and haptic feedback for real-time guidance. The device translates visual scene…

Exploration is one of the core challenges in reinforcement learning. A common formulation of curiosity-driven exploration uses the difference between the real future and the future predicted by a learned model. However, predicting the…

机器学习 · 计算机科学 2021-01-19 Victoria Dean , Shubham Tulsiani , Abhinav Gupta

Object manipulation is fundamental to virtual reality (VR) applications, yet conventional fingertip haptic devices fail to render certain tactile features relevant for immersive and precise interactions, as i.e. detection of edges. This…

机器人学 · 计算机科学 2026-04-02 Rui Chen , Xianlong Mai , Alireza Sanaei , Domenico Chiaradia , Antonio Frisoli , Daniele Leonardis

We present a visuo-tactile data-collection system that generates temporally structured, contact-rich demonstrations for imitation learning. Conventional systems often decouple the operator from contact forces, which hinders the…

机器人学 · 计算机科学 2026-05-12 Yeseung Kim , Nayoung Oh , Jun Park , Teetat Thamronglak , Daehyung Park

Tactile sensing is one of the modalities humans rely on heavily to perceive the world. Working with vision, this modality refines local geometry structure, measures deformation at the contact area, and indicates the hand-object contact…

计算机视觉与模式识别 · 计算机科学 2023-03-28 Wenqiang Xu , Zhenjun Yu , Han Xue , Ruolin Ye , Siqiong Yao , Cewu Lu

A wide range of haptic feedback is crucial for achieving high realism and immersion in virtual environments. Therefore, a multi-modal haptic interface that provides various haptic signals simultaneously is highly beneficial. This paper…

人机交互 · 计算机科学 2025-11-26 Mohammad Shadman Hashem , Ahsan Raza , Sama E Shan , Seokhee Jeon

Pseudo-haptic techniques are used to modify haptic perception by appropriately changing visual feedback to body movements. Based on the knowledge that tendon vibration can affect our somatosensory perception, this paper proposes a method…

人机交互 · 计算机科学 2023-08-31 Yutaro Hirao , Tomohiro Amemiya , Takuji Narumi , Ferran Argelaguet , Anatole Lécuyer

Display of illusory vibration locations between physical vibrotactile motors (tactors) placed on the skin has the potential to reduce the number of tactors in distributed tactile displays. This paper presents a between-tactor display method…

人机交互 · 计算机科学 2022-07-18 Ryo Eguchi , David Vacek , Cole Godzinski , Silvia Curry , Max Evans , Allison M. Okamura

Robotic telemanipulation - the human-guided manipulation of remote objects - plays a pivotal role in several applications, from healthcare to operations in harsh environments. While visual feedback from cameras can provide valuable…

机器人学 · 计算机科学 2024-12-04 Gabriele Giudici , Claudio Coppola , Kaspar Althoefer , Ildar Farkhatdinov , Lorenzo Jamone

This paper introduces VR Haptics at Home, a method of repurposing everyday objects in the home to provide casual and on-demand haptic experiences. Current VR haptic devices are often expensive, complex, and unreliable, which limits the…

人机交互 · 计算机科学 2023-03-15 Cathy Mengying Fang , Ryo Suzuki , Daniel Leithinger

This paper introduces a novel interface for experiencing music through haptic impulses to the palm of the hand. It presents a practical implementation of the system exploring the realm of musical haptics through the translation of MIDI data…

人机交互 · 计算机科学 2024-08-14 Raj Varshith Moora , Gowdham Prabhakar

This paper presents a wearable assistive device with the shape of a pair of eyeglasses that allows visually impaired people to navigate safely and quickly in unfamiliar environment, as well as perceive the complicated environment to…

计算机视觉与模式识别 · 计算机科学 2019-06-25 Jinqiang Bai , Zhaoxiang Liu , Yimin Lin , Ye Li , Shiguo Lian , Dijun Liu

This study presents a lightweight, wearable fingertip haptic device that provides physics-based haptic feedback for dexterous manipulation in virtual environments without hindering real-world interactions. The device's design utilizes thin…

人机交互 · 计算机科学 2024-06-25 Yunxiu XU , Siyu Wang , Shoichi Hasegawa

Augmented Reality (AR) navigation via Head-Mounted Displays (HMDs), particularly AR glasses, is revolutionizing the driving experience by integrating real-time routing information into the driver's field of view. Despite the potential of AR…

人机交互 · 计算机科学 2024-04-30 Xiangyang He , Keyuan Zhou

Considering the widespread integration of aerial robots in inspection, search and rescue, and monitoring tasks, there is a growing demand to design intuitive human-drone interfaces. These aim to streamline and enhance the user interaction…

机器人学 · 计算机科学 2025-04-09 Sanket A. Salunkhe , Pranav Nedunghat , Luca Morando , Nishanth Bobbili , Guanrui Li , Giuseppe Loianno

Assistive technologies for people with visual impairments (PVI) have made significant advancements, particularly with the integration of artificial intelligence (AI) and real-time sensor technologies. However, current solutions often…

人机交互 · 计算机科学 2024-10-08 He Zhang , Nicholas J. Falletta , Jingyi Xie , Rui Yu , Sooyeon Lee , Syed Masum Billah , John M. Carroll

A smart navigation system (an Electronic Travel Aid) based on an object detection mechanism has been designed to detect the presence of obstacles that immediately impede the path, by means of real time video processing. The algorithm can be…

计算机视觉与模式识别 · 计算机科学 2012-08-10 Supreeth K. Rao , Arpitha Prasad B. , Anushree R. Shetty , Chinmai , R. Bhakthavathsalam , Rajeshwari Hegde

The sensation of self-motion is essential in many virtual reality applications, from entertainment to training, such as flying and driving simulators. If the common approach used in amusement parks is to actuate the seats with cumbersome…

人机交互 · 计算机科学 2021-08-24 Antoine Costes , Anatole Lécuyer