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Most attention in K-12 artificial intelligence and machine learning (AI/ML) education has been given to having youths train models, with much less attention to the equally important testing of models when creating machine learning…

计算机与社会 · 计算机科学 2023-12-15 L. Morales-Navarro , M. Shah , Y. B. Kafai

This paper presents results from the design and testing of an educational version of Quantum Moves, a Scientific Discovery Game that allows players to help solve authentic scientific challenges in the effort to develop a quantum computer.…

物理教育 · 物理学 2015-11-06 Rikke Magnussen , Sidse Damgaard Hansen , Tilo Planke , Jacob Friis Sherson

[Context] The increasing adoption of machine learning (ML) in software systems demands specialized ideation approaches that address ML-specific challenges, including data dependencies, technical feasibility, and alignment between business…

软件工程 · 计算机科学 2025-06-26 Silvio Alonso , Antonio Pedro Santos Alves , Lucas Romao , Hélio Lopes , Marcos Kalinowski

Understanding how youth make sense of machine learning and how learning about machine learning can be supported in and out of school is more relevant than ever before as young people interact with machine learning powered applications…

This paper introduces Meta-Q-Learning (MQL), a new off-policy algorithm for meta-Reinforcement Learning (meta-RL). MQL builds upon three simple ideas. First, we show that Q-learning is competitive with state-of-the-art meta-RL algorithms if…

机器学习 · 计算机科学 2020-04-07 Rasool Fakoor , Pratik Chaudhari , Stefano Soatto , Alexander J. Smola

The key to success in machine learning (ML) is the use of effective data representations. Traditionally, data representations were hand-crafted. Recently it has been demonstrated that, given sufficient data, deep neural networks can learn…

机器学习 · 计算机科学 2018-11-09 Ivan Olier , Oghenejokpeme I. Orhobor , Joaquin Vanschoren , Ross D. King

The game industry is moving into an era where old-style game engines are being replaced by re-engineered systems with embedded machine learning technologies for the operation, analysis and understanding of game play. In this paper, we…

计算机与社会 · 计算机科学 2021-01-05 Yilei Zeng , Aayush Shah , Jameson Thai , Michael Zyda

This article introduces an innovative interactive visualization tool designed to demystify quantum machine learning (QML) algorithms. Our work is inspired by the success of classical machine learning visualization tools, such as TensorFlow…

量子物理 · 物理学 2025-07-25 Pascal Debus , Sebastian Issel , Kilian Tscharke

This paper intends to introduce a game-based 3D Virtual Learning Environment (VLE) to second graders. The impetus arose from the need to make learning in mathematics more effective and interesting through multimedia. Applied in a game, the…

计算机与社会 · 计算机科学 2012-03-12 Jean Maitem , Rosmina Joy Cabauatan , Lorena Rabago , Bartolome Tanguilig

Esports has rapidly emerged as a global phenomenon with an ever-expanding audience via platforms, like YouTube. Due to the inherent complexity nature of the game, it is challenging for newcomers to comprehend what the event entails. The…

计算与语言 · 计算机科学 2024-06-14 Thye Shan Ng , Feiqi Cao , Soyeon Caren Han

Recently there have been multiple calls for curricular reforms to develop new pathways to the science, technology, engineering and math (STEM) disciplines. The Marble Game answers these calls by providing a conceptual framework for…

物理教育 · 物理学 2015-06-11 Peter Hugo Nelson

In general, video games not only prevail in entertainment but also have become an alternative methodology for knowledge learning, skill acquisition and assistance for medical treatment as well as health care in education,…

人工智能 · 计算机科学 2019-08-28 Ke Chen

The proliferation of machine learning (ML) has drawn unprecedented interest in the study of various multimedia contents such as text, image, audio and video, among others. Consequently, understanding and learning ML-based representations…

多媒体 · 计算机科学 2023-05-02 Lei Gao , Ling Guan

GenQuest is a generative text adventure game that leverages Large Language Models (LLMs) to facilitate second language learning through immersive, interactive storytelling. The system engages English as a Foreign Language (EFL) learners in…

计算与语言 · 计算机科学 2025-10-07 Qiao Wang , Adnan Labib , Robert Swier , Michael Hofmeyr , Zheng Yuan

Machine Learning (ML) models are trained using historical data to classify new, unseen data. However, traditional computing resources often struggle to handle the immense amount of data, commonly known as Big Data, within a reasonable time…

量子物理 · 物理学 2024-11-01 Minati Rath , Hema Date

Machine Learning is transitioning from an art and science into a technology available to every developer. In the near future, every application on every platform will incorporate trained models to encode data-based decisions that would be…

The introduction of generative artificial intelligence applications to the public has led to heated discussions about its potential impacts and risks for K-12 education. One particular challenge has been to decide what students should learn…

计算机与社会 · 计算机科学 2026-02-20 Yasmin Kafai , Shuchi Grover

Quantum science and computing represent a vital intersection between science and technology, gaining increasing importance in modern society. There is a pressing need to incorporate these concepts into the K-12 curriculum, equipping new…

In this article, we present our findings from ten years of research on intelligent educational games. We discuss the architecture of our training environments for learning spelling and mathematics, and specifically focus on the…

计算机与社会 · 计算机科学 2018-06-11 Barbara Solenthaler , Severin Klingler , Tanja Käser , Markus Gross

The past decade has witnessed significant advancements in quantum hardware, encompassing improvements in speed, qubit quantity, and quantum volume-a metric defining the maximum size of a quantum circuit effectively implementable on…

量子物理 · 物理学 2024-06-11 Yaswitha Gujju , Atsushi Matsuo , Rudy Raymond