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GenAI has a potential to enhance the learning and teaching processes in engineering education. For instance, GenAI feedback on students' task performance can be effective depending on when such feedback is provided. However, little is known…

计算机与社会 · 计算机科学 2026-03-17 Kadir Kozan , Ozgur Keles , Sihan Jian , Serkan Ayvaz , Krzysztof Sierszecki , Sewon Joo

Gamification is an effective strategy for motivating and engaging users, which is grounded in business, marketing, and management by designing games in nongame contexts. Gamifying education, which consists of the design and study of…

综合经济学 · 经济学 2025-08-11 Jiasheng Zhu , Luyao Zhang

Federated learning (FL) is a distributed machine learning (ML) technique that enables collaborative training in which devices perform learning using a local dataset while preserving their privacy. This technique ensures privacy,…

密码学与安全 · 计算机科学 2022-01-28 Hajar Moudoud , Soumaya Cherkaoui , Lyes Khoukhi

Naturally, university courses should be designed to attract students, engaging them to achieve learning goals. Toward this end, the use of Serious Games has been proposed in the literature. To address positive effects, such as content…

人机交互 · 计算机科学 2023-11-29 Lea C. Brandl , Börge Kordts , Andreas Schrader

In the rapidly evolving landscape of education, digital technologies have repeatedly disrupted traditional pedagogical methods. This paper explores the latest of these disruptions: the potential integration of large language models (LLMs)…

计算机与社会 · 计算机科学 2023-12-21 Mahyar Abedi , Ibrahem Alshybani , Muhammad Rubayat Bin Shahadat , Michael S. Murillo

Graph-structured data, prevalent in domains ranging from social networks to biochemical analysis, serve as the foundation for diverse real-world systems. While graph neural networks demonstrate proficiency in modeling this type of data,…

机器学习 · 计算机科学 2024-06-21 Wei Ju , Siyu Yi , Yifan Wang , Qingqing Long , Junyu Luo , Zhiping Xiao , Ming Zhang

Engagement in educational games, a recently popular academic topic, has been shown to increase learning performance, as well as a number of attitudinal factors, such as intrinsic interest and motivation. However, there is a lack of research…

人机交互 · 计算机科学 2017-09-29 Angela He

Serious Games (SGs) represent a new approach to improve learning processes more effectively and economically than traditional methods. This paper aims to present a SG approach for the electro-mobility context, in order to encourage the use…

Federated Learning (FL) is a well-known paradigm of distributed machine learning on mobile and IoT devices, which preserves data privacy and optimizes communication efficiency. To avoid the single point of failure problem in FL,…

密码学与安全 · 计算机科学 2024-03-13 Xiaoxue Zhang , Yifan Hua , Chen Qian

This innovative practice category paper presents an innovative framework for teaching Reinforcement Learning (RL) at the undergraduate level. Recognizing the challenges posed by the complex theoretical foundations of the subject and the…

计算机与社会 · 计算机科学 2025-09-30 Muhammad Ahmed Atif , Mohammad Shahid Shaikh

Student performance prediction - where a machine forecasts the future performance of students as they interact with online coursework - is a challenging problem. Reliable early-stage predictions of a student's future performance could be…

机器学习 · 计算机科学 2018-04-23 Byung-Hak Kim , Ethan Vizitei , Varun Ganapathi

Wearable technologies have traditionally been used to measure and monitor vital human signs for well-being and healthcare applications. However, there is a growing interest in using and deploying these technologies to facilitate teaching…

人机交互 · 计算机科学 2022-12-26 Sara Khosravi , Stuart G. Bailey , Hadi Parvizi , Rami Ghannam

Context: New systems have emerged within the Industry 4.0 paradigm. These systems incorporate characteristics such as autonomy in decision making and acting in the context of IoT systems, continuous connectivity between devices and…

计算机与社会 · 计算机科学 2021-10-04 Bruno Pedraça de Souza , Claudia Maria Lima Werner

Quantum federated learning (QFL) is emerging as a key enabler for intelligent, secure, and privacy-preserving model training in next-generation 6G networks. By leveraging the computational advantages of quantum devices, QFL offers…

密码学与安全 · 计算机科学 2025-12-12 Dinh C. Nguyen , Md Bokhtiar Al Zami , Ratun Rahman , Shaba Shaon , Tuy Tan Nguyen , Fatemeh Afghah

This paper proposes a novel curriculum for the microprocessors and microcontrollers laboratory course. The proposed curriculum blends structured laboratory experiments with an open-ended project phase, addressing complex engineering…

计算机与社会 · 计算机科学 2025-03-11 Fahim Hafiz , Md Jahidul Hoq Emon , Md Abid Hossain , Md. Saddam Hossain Mukta , Salekul Islam , Swakkhar Shatabda

With a trend toward becoming more and more information and communication based, learning services and processes were also evolved. E-learning comprises all forms of electronically supported learning and teaching. The information and…

计算机与社会 · 计算机科学 2021-05-18 Abbas Najafizadeh , Maryam Saadati , S. Mahdi Jamei , S. Shervin Ostadzadeh

The paths leading to future networks are pointing towards a data-driven paradigm to better cater to the explosive growth of mobile services as well as the increasing heterogeneity of mobile devices, many of which generate and consume large…

网络与互联网体系结构 · 计算机科学 2021-02-01 Xi Li , Zehua Wang , Victor C. M. Leung , Hong Ji , Yiming Liu , Heli Zhang

With the increasing importance of data sharing for collaboration and innovation, it is becoming more important to ensure that data is managed and shared in a secure and trustworthy manner. Data governance is a common approach to managing…

Blockchain technology provides a private, secure, transparent decentralized exchange of data. Also, blockchain is not limited to a particular area, but it has a wide range of applications and can be integrated into a variety of Internet…

密码学与安全 · 计算机科学 2021-12-17 M. Sipek , M. Zagar , B. Mihaljevic

Children tend to be constantly exposed to technologies, such as smartphones, tablets, and gaming consoles, drawn by the interactive and visually stimulating nature of digital platforms. Thus, integrating the teaching process with…

人机交互 · 计算机科学 2025-03-21 Everson Borges da Rosa , Michel Albonico , Paulo Juunior Varela