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Purpose: Precise port placement is a critical step in robot-assisted surgery, where port configuration influences both visual access to the operative field and instrument maneuverability. To bridge the gap between preoperative planning and…

计算机视觉与模式识别 · 计算机科学 2026-02-17 Zheng Han , Zixin Yang , Yonghao Long , Lin Zhang , Peter Kazanzides , Qi Dou

Misalignment between the camera frame and the operator frame is commonly seen in a teleoperated system and usually degrades the operation performance. The effects of such misalignment have not been fully investigated for eye-in-hand systems…

机器人学 · 计算机科学 2024-01-30 Liao Wu , Fangwen Yu , Thanh Nho Do , Jiaole Wang

Augmented reality enables the illusion of contents such as objects and humans in the virtual world co-existing with users in the real world. However, non-users who are not aware of the presence of the virtual world and dynamically move…

人机交互 · 计算机科学 2019-07-01 Chao Shi

360{\deg} video provides an immersive experience for viewers, allowing them to freely explore the world by turning their head. However, creating high-quality 360{\deg} video content can be challenging, as viewers may miss important events…

图形学 · 计算机科学 2019-01-15 Chengzhou Tang , Oliver Wang , Feng Liu , Ping Tan

Large curved displays are becoming increasingly popular due to their ability to provide users with a wider field of view and a more immersive experience compared to flat displays. Current interaction techniques for large curved displays…

There have been a resurge lately on virtual therapy and other virtual- and tele-medicine services due to the new normal of practicing 'shelter at home'. In this paper, we propose a creative drawing game for virtual therapy and investigate…

人机交互 · 计算机科学 2020-10-19 Lauren Baron , Brian Cohn , Roghayeh Barmaki

With the proliferation of VR and a metaverse on the horizon, many multi-user activities are migrating to the VR world, calling for effective collaboration support. As one key feature, traditional collaborative systems provide users with…

人机交互 · 计算机科学 2024-03-19 Julian Rasch , Florian Perzl , Yannick Weiss , Florian Müller

Virtual Reality (VR) broadcasting has seen widespread adoption in major sports events, attributed to its ability to generate a sense of presence, curiosity, and excitement among viewers. However, we have noticed that still shots reveal a…

人机交互 · 计算机科学 2023-10-02 Xiuqi Zhu , Chenyi Wang , Zichun Guo , Yifan Zhao , Yang Jiao

Whole-body movements enhance the presence and enjoyment of Virtual Reality (VR) experiences. However, using large gestures is often uncomfortable and impossible in confined spaces (e.g., public transport). We introduce FingerMapper, mapping…

人机交互 · 计算机科学 2023-02-24 Wen-Jie Tseng , Samuel Huron , Eric Lecolinet , Jan Gugenheimer

Virtual Reality (VR) offers a unique collaborative experience, with parallel views playing a pivotal role in Collaborative Virtual Environments by supporting the transfer and delivery of items. Sharing and manipulating partners' views…

人机交互 · 计算机科学 2025-03-10 Xian Wang , Luyao Shen , Lei Chen , Mingming Fan , Lik-Hang Lee

Selection is one of the fundamental user interactions in virtual reality (VR) and 3D user interaction, and raycasting has been one of the most popular object selection techniques in VR. However, the selection of small or distant objects…

人机交互 · 计算机科学 2022-06-07 Woojoo Kim , Shuping Xiong

Robotic telemanipulation - the human-guided manipulation of remote objects - plays a pivotal role in several applications, from healthcare to operations in harsh environments. While visual feedback from cameras can provide valuable…

机器人学 · 计算机科学 2024-12-04 Gabriele Giudici , Claudio Coppola , Kaspar Althoefer , Ildar Farkhatdinov , Lorenzo Jamone

Providing a depth-rich Virtual Reality (VR) experience to users without causing discomfort remains to be a challenge with today's commercially available head-mounted displays (HMDs), which enforce strict measures on stereoscopic camera…

图形学 · 计算机科学 2019-11-12 Emre Avan , Ufuk Celikcan , Tolga K. Capin , Hasmet Gurcay

Physical movement therapy is a crucial method of rehabilitation aimed at reinstating mobility among patients facing motor dysfunction due to neurological conditions or accidents. Such therapy is usually featured as patient-specific,…

机器人学 · 计算机科学 2024-12-06 Teng Li

Cave Automatic Virtual Environment (CAVE) is one of the virtual reality (VR) immersive devices currently used to present virtual environments. However, the locomotion methods in the CAVE are limited by unnatural interaction methods,…

图形学 · 计算机科学 2025-11-18 Xiaohui Li , Xiaolong Liu , Zhongchen Shi , Wei Chen , Liang Xie , Meng Gai , Jun Cao , Suxia Zhang , Erwei Yin

Virtual Reality (VR) headsets can open opportunities for users to accomplish complex tasks on large virtual displays, using compact setups. However, interacting with large virtual displays using existing interaction techniques might cause…

人机交互 · 计算机科学 2021-05-13 Khanh-Duy Le , Tanh Quang Tran , Karol Chlasta , Krzysztof Krejtz , Morten Fjeld , Andreas Kunz

Interaction in virtual reality (VR) environments is essential to achieve a pleasant and immersive experience. Most of the currently existing VR applications, lack of robust object grasping and manipulation, which are the cornerstone of…

Vibration transmission is essential in the design of comfortable vehicle seats but knowledge is lacking on 3D trunk and head motion and the role of seat back and posture. We hypothesized that head motion is reduced when participants upper…

信号处理 · 电气工程与系统科学 2022-07-06 Mojtaba Mirakhorlo , Nick Kluft , Barys Shyrokau , Riender Happee

Virtual displays provided through head-worn displays (HWDs) offer users large screen space for productivity, but managing this space effectively presents challenges. This paper explores how to enhance window-switching strategies for virtual…

人机交互 · 计算机科学 2025-01-22 Leonardo Pavanatto , Jens Grubert , Doug Bowman

Telepresence robots can be used to support users to navigate an environment remotely and share the visiting experience with their social partners. Although such systems allow users to see and hear the remote environment and communicate with…

人机交互 · 计算机科学 2024-04-09 Ruyi Li , Yaxin Zhu , Min Liu , Yihang Zeng , Shanning Zhuang , Jiayi Fu , Yi Lu , Guyue Zhou , Can Liu , Jiangtao Gong