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We consider a card guessing game with complete feedback. An ordered deck of $n$ cards labeled $1$ up to $n$ is riffle-shuffled exactly one time. Given a value $p\in(0{,}1)\setminus\{\frac12\}$, the riffle shuffle is assumed to be…

组合数学 · 数学 2026-02-13 Markus Kuba

Rank aggregation based on pairwise comparisons over a set of items has a wide range of applications. Although considerable research has been devoted to the development of rank aggregation algorithms, one basic question is how to efficiently…

机器学习 · 统计学 2016-12-22 Xi Chen , Kevin Jiao , Qihang Lin

Recommender systems support decisions in various domains ranging from simple items such as books and movies to more complex items such as financial services, telecommunication equipment, and software systems. In this context,…

信息检索 · 计算机科学 2021-02-15 Alexander Felfernig , Viet-Man Le , Andrei Popescu , Mathias Uta , Thi Ngoc Trang Tran , Müslüum Atas

Cooperative games are an important class of problems in game theory, where the goal is to distribute a value among a set of players who are allowed to cooperate by forming coalitions. An outcome of the game is given by an allocation vector…

计算机科学与博弈论 · 计算机科学 2019-06-07 Zhuan Khye Koh , Laura Sanità

Many applications in preference learning assume that decisions come from the maximization of a stable utility function. Yet a large experimental literature shows that individual choices and judgements can be affected by "irrelevant" aspects…

机器学习 · 计算机科学 2020-02-04 Arjun Seshadri , Alexander Peysakhovich , Johan Ugander

A common phenomena in modern recommendation systems is the use of feedback from one user to infer the `value' of an item to other users. This results in an exploration vs. exploitation trade-off, in which items of possibly low value have to…

机器学习 · 计算机科学 2014-11-11 Siddhartha Banerjee , Sujay Sanghavi , Sanjay Shakkottai

We consider a card guessing strategy for a stack of cards with two different types of cards, say $m_1$ cards of type red (heart or diamond) and $m_2$ cards of type black (clubs or spades). Given a deck of $M=m_1+m_2$ cards, we propose a…

组合数学 · 数学 2023-03-09 Markus Kuba , Alois Panholzer

Ranking over sets arise when users choose between groups of items. For example, a group may be of those movies deemed $5$ stars to them, or a customized tour package. It turns out, to model this data type properly, we need to investigate…

机器学习 · 计算机科学 2014-08-04 Truyen Tran , Dinh Phung , Svetha Venkatesh

Graph aggregation is the process of computing a single output graph that constitutes a good compromise between several input graphs, each provided by a different source. One needs to perform graph aggregation in a wide variety of…

人工智能 · 计算机科学 2018-06-13 Ulle Endriss , Umberto Grandi

Preference orderings are orderings of a set of items according to the preferences (of judges). Such orderings arise in a variety of domains, including group decision making, consumer marketing, voting and machine learning. Measuring the…

人工智能 · 计算机科学 2016-10-17 Zhiwei Lin , Hui Wang , Cees H. Elzinga

This paper investigates the potential benefits of cooperation in scenarios where finitely many agents compete for shared resources, leading to congestion and thereby reduced rewards. By appropriate coordination the members of the…

计算机科学与博弈论 · 计算机科学 2024-10-10 Riya Sultana , Veeraruna Kavitha

The video game industry is larger than both the film and music industries combined. Recommender systems for video games have received relatively scant academic attention, despite the uniqueness of the medium and its data. In this paper, we…

信息检索 · 计算机科学 2018-08-21 Hal Cooper , Garud Iyengar , Ching-Yung Lin

Large Language Models (LLMs) are increasingly deployed across diverse contexts to support decision-making. While existing evaluations effectively probe latent model capabilities, they often overlook the impact of context framing on…

计算与语言 · 计算机科学 2025-03-10 Isaac Robinson , John Burden

In the naming game, individuals or agents exchange pairwise local information in order to communicate about objects in their common environment. The goal of the game is to reach a consensus about naming these objects. Originally used to…

多智能体系统 · 计算机科学 2009-12-24 Reginaldo J. da Silva Filho , Matthias R. Brust , Carlos H. C. Ribeiro

How do we determine whether two or more clothing items are compatible or visually appealing? Part of the answer lies in understanding of visual aesthetics, and is biased by personal preferences shaped by social attitudes, time, and place.…

计算机视觉与模式识别 · 计算机科学 2019-02-13 Guillem Cucurull , Perouz Taslakian , David Vazquez

It is well understood that the structure of a social network is critical to whether or not agents can aggregate information correctly. In this paper, we study social networks that support information aggregation when rational agents act…

理论经济学 · 经济学 2020-11-11 Itai Arieli , Fedor Sandomirskiy , Rann Smorodinsky

Whether it be in normal form games, or in fair allocations, or in voter preferences in voting systems, a certain pattern of reasoning is common. From a particular profile, an agent or a group of agents may have an incentive to shift to a…

计算机科学与博弈论 · 计算机科学 2019-07-23 Ramit Das , R. Ramanujam , Sunil Simon

Recommender systems relying on contextual multi-armed bandits continuously improve relevant item recommendations by taking into account the contextual information. The objective of bandit algorithms is to learn the best arm (e.g., best item…

机器学习 · 计算机科学 2025-12-10 Ahmed Sayeed Faruk , Elena Zheleva

This paper studies properties of the back end of a sorting network and illustrates the utility of these in the search for networks of optimal size or depth. All previous works focus on properties of the front end of networks and on how to…

数据结构与算法 · 计算机科学 2016-11-30 Michael Codish , Luís Cruz-Filipe , Peter Schneider-Kamp

Learning an ordering of items based on pairwise comparisons is useful when items are difficult to rate consistently on an absolute scale, for example, when annotators have to make subjective assessments. When exhaustive comparison is…

机器学习 · 计算机科学 2024-10-29 Herman Bergström , Emil Carlsson , Devdatt Dubhashi , Fredrik D. Johansson