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Support plays a vital role in the teaching profession. A good support system can empower teachers to regulate their emotions and effectively manage stress while working in isolation. The COVID-19 pandemic has ushered in a hybrid form of…

人机交互 · 计算机科学 2023-07-21 Akanksha Y. Gavade , Annie Sidotam , Rama Adithya Varanasi

Although online education has become a viable and major component of higher education in many fields, its employment in engineering disciplines has been limited. COVID-19 pandemic compelled the global and abrupt conversion of conventional…

Due to the corona pandemic, numerous courses were held using digital solutions in order to be able to continue teaching. Conventional collaboration tools (Zoom, Big Blue Button, etc.) were used in particular to digitally map a synchronous…

人机交互 · 计算机科学 2022-11-23 Enes Yigitbas

Distance education has expanded significantly over the last decade, but the natural sciences have lagged in the implementation of this instructional mode. The abrupt onset of the COVID-19 pandemic left educational institutions scrambling to…

物理教育 · 物理学 2021-05-05 Daniel J. O'Brien

This dissertation presents three years of research on how design processes in game jams and hackathons can be understood as accelerated. Hackathons and game jams can both be described as formats where participants engage in designing and…

人机交互 · 计算机科学 2022-05-12 Jeanette Falk

Online education's popularity has been continuously increasing over the past few years. Many universities were forced to switch to online education as a result of COVID-19. In many cases, even after more than two years of online…

计算机与社会 · 计算机科学 2024-11-15 Sadman Jashim Sakib , Baktiar Kabir Joy , Zahin Rydha , Md. Nuruzzaman , Annajiat Alim Rasel

During the COVID-19 crisis, educational institutions worldwide shifted from face-to-face instruction to emergency remote teaching (ERT) modalities. In this forced and sudden transition, teachers and students did not have the opportunity to…

We present an investigation regarding the challenges faced by student teams across four consecutive iterations of a team-focused, project-based course in software engineering. The studied period includes the switch to fully online…

计算机与社会 · 计算机科学 2023-09-25 Dan Mircea Suciu , Simona Motogna , Arthur-Jozsef Molnar

Hackathons are time-bounded collaborative events of intense teamwork to build prototypes usually in the form of software, aiming to specific challenges proposed by the organizers. These events became a widespread practice in the IT…

软件工程 · 计算机科学 2022-06-13 Kiev Gama , George Valença , Pedro Alessio , Rafael Formiga , André Neves , Nycolas Lacerda

The COVID19 pandemic has demonstrated a need for remote learning and virtual learning applications such as virtual reality (VR) and tablet-based solutions. Creating complex learning scenarios by developers is highly time-consuming and can…

人机交互 · 计算机科学 2022-07-22 Claire Palmer , Ben Roullier , Muhammad Aamir , Frank McQuade , Leonardo Stella , Ashiq Anjum

The outbreak of the COVID-19 pandemic prohibited radically the collocation and face-to-face interactions of participants in coding bootcamps and similar experiences, which are key characteristics that help participants to advance technical…

软件工程 · 计算机科学 2022-03-02 Ilenia Fronza , Luis Corral , Xiaofeng Wang , Claus Pahl

Educational Institutions have an essential role in promoting the teaching and learning process, within universities, colleges, and communities. Due to the recent coronavirus COVID 19 pandemic, many educational institutions adopted hybrid…

计算机与社会 · 计算机科学 2021-12-22 Muhammad Jamal Shehab , Mosa Alokla , Mais Alkhateeb , Mohammad Alokla

As an increasing number of academic conferences transition to the online sphere, new event paradigms must be explored and developed to better utilise the unique multimedia opportunities offered by the virtual world. With this in mind, we…

As a result of the spread of COVID-19 during spring 2020, many colleges and universities across the US, and beyond, were compelled to move entirely to remote, online instruction, or shut down. Due to the rapidity of this transition,…

物理教育 · 物理学 2024-06-19 Matthew Dew , Jonathan Perry , Lewis Ford , Dawson Nodurft , Tatiana Erukhimova

COVID-19 has driven most schools to remote learning through online meeting software such as Zoom and Google Meet. Although this trend helps students continue learning without in-person classes, it removes a vital tool that teachers use to…

机器学习 · 计算机科学 2021-09-24 Daben Kyle Liu

The onset of the COVID-19 pandemic in 2020 has greatly impacted all forms of social activities globally, including traditional classroom activities across all levels of instruction (kindergarten to universities). While many countries have…

物理教育 · 物理学 2021-09-15 Da Yang Tan , Jer-Ming Chen

In the Summer of 2020, as COVID-19 limited in-person research opportunities and created additional barriers for many students, institutions either canceled or remotely hosted their Research Experience for Undergraduates (REU) programs. The…

物理教育 · 物理学 2022-07-07 Dina Zohrabi Alaee , Benjamin M. Zwickl

This paper describes the methodology and outcomes of a series of educational events conducted in 2021 which leveraged robot swarms to educate high-school and university students about epidemiological models and how they can inform societal…

机器人学 · 计算机科学 2022-06-16 Gennaro Notomista , Siddharth Mayya

The development of technologies of multimedia, linked to that of Internet and democratization of high speed, has made henceforth E-learning possible for learners being in virtual classes and geographically distributed. One benefit to taking…

计算机与社会 · 计算机科学 2015-02-25 Bousaaid Mourad , Ayaou Tarik , Afdel Karim , Estraillier Pascal

The COVID pandemic and the measures which were taken had effect over the mental health of persons. The current paper proposes a concept that supports the performance of students by analyzing three ways of distance learning, namely text,…

人机交互 · 计算机科学 2021-01-05 Iuliana Marin