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相关论文: On Analyzing Churn Prediction in Mobile Games

200 篇论文

We consider a communication system consisting of a server that tracks and publishes updates about a time-varying data source or event, and a gossip network of users interested in closely tracking the event. The timeliness of the information…

信息论 · 计算机科学 2024-04-25 Priyanka Kaswan , Melih Bastopcu , Sennur Ulukus , S. Rasoul Etesami , Tamer Başar

Online social as an extension of traditional life plays an important role in our daily lives. Users often seek out new friends that have significant similarities such as interests and habits, motivating us to exploit such online information…

社会与信息网络 · 计算机科学 2022-12-27 Lin Zhang , Rui Li

We have created a framework for analyzing subscription based businesses in terms of a unified metric which we call SCV (single customer value). The major advance in this paper is to model customer churn as an exponential decay variable,…

综合金融 · 定量金融 2017-04-20 Rahul Madhavan , Ankit Baraskar

This research presents an innovative and unique way of solving the advertisement prediction problem which is considered as a learning problem over the past several years. Online advertising is a multi-billion-dollar industry and is growing…

信息检索 · 计算机科学 2017-02-15 Muhammad Junaid Effendi , Syed Abbas Ali

Dysgraphia is a key cognitive disorder impacting writing skills. Current tests often identify dysgraphia after writing issues emerge. This paper presents a set of computer games and uses machine learning to analyze the results, predicting…

人机交互 · 计算机科学 2025-03-21 Zahra Nevisi , Maryam Tahmasbi

Recently, economic depression, which scoured all over the world, affects business organizations and banking sectors. Such economic pose causes a severe attrition for banks and customer retention becomes impossible. Accordingly, marketing…

数据库 · 计算机科学 2015-06-24 Safia Abbas

Predicting a customer's propensity-to-pay at an early point in the revenue cycle can provide organisations many opportunities to improve the customer experience, reduce hardship and reduce the risk of impaired cash flow and occurrence of…

机器学习 · 计算机科学 2025-05-28 Md Abul Bashar , Astin-Walmsley Kieren , Heath Kerina , Richi Nayak

Scale-invariance in games has recently emerged as a widely valued desirable property. Yet, almost all fast convergence guarantees in learning in games require prior knowledge of the utility scale. To address this, we develop learning…

计算机科学与博弈论 · 计算机科学 2026-02-13 Taira Tsuchiya , Haipeng Luo , Shinji Ito

Automatic resource scaling is one advantage of Cloud systems. Cloud systems are able to scale the number of physical machines depending on user requests. Therefore, accurate request prediction brings a great improvement in Cloud systems'…

分布式、并行与集群计算 · 计算机科学 2015-07-10 Min Sang Yoon , Ahmed E. Kamal , Zhengyuan Zhu

Generating payoff matrices of normal-form games at random, we calculate the frequency of games with a unique pure strategy Nash equilibrium in the ensemble of $n$-player, $m$-strategy games. These are perfectly predictable as they must…

理论经济学 · 经济学 2020-11-03 Samuel C. Wiese , Torsten Heinrich

In the age of data driven solution, the customer demographic attributes, such as gender and age, play a core role that may enable companies to enhance the offers of their services and target the right customer in the right time and place.…

机器学习 · 计算机科学 2019-03-19 Ibrahim Mousa AlZuabi , Assef Jafar , Kadan Aljoumaa

Recommender systems create enormous value for businesses and their consumers. They increase revenue for businesses while improving the consumer experience by recommending relevant products amidst huge product base. Product bundling is an…

Deep neural networks provide Reinforcement Learning (RL) powerful function approximators to address large-scale decision-making problems. However, these approximators introduce challenges due to the non-stationary nature of RL training. One…

机器学习 · 计算机科学 2024-12-12 Hongyao Tang , Glen Berseth

Online advertising, as the vast market, has gained significant attention in various platforms ranging from search engines, third-party websites, social media, and mobile apps. The prosperity of online campaigns is a challenge in online…

社会与信息网络 · 计算机科学 2021-08-23 Zhabiz Gharibshah , Xingquan Zhu

A central goal in algorithmic game theory is to analyze the performance of decentralized multiagent systems, like communication and information networks. In the absence of a central planner who can enforce how these systems are utilized,…

计算机科学与博弈论 · 计算机科学 2022-05-10 Vasilis Gkatzelis , Kostas Kollias , Alkmini Sgouritsa , Xizhi Tan

To which degree can abstract gameplay metrics capture the player experience in a general fashion within a game genre? In this comprehensive study we address this question across three different videogame genres: racing, shooter, and…

人机交互 · 计算机科学 2021-10-05 David Melhart , Antonios Liapis , Georgios N. Yannakakis

The popularity of computer games is remarkably high and is still growing every year. Despite this popularity and the economical importance of gaming, research in game design, or to be more precise, of game mechanics that can be used to…

人机交互 · 计算机科学 2019-09-24 Philipp Moll , Veit Frick , Natascha Rauscher , Mathias Lux

We identify and study the phenomenon of policy churn, that is, the rapid change of the greedy policy in value-based reinforcement learning. Policy churn operates at a surprisingly rapid pace, changing the greedy action in a large fraction…

机器学习 · 计算机科学 2022-10-24 Tom Schaul , André Barreto , John Quan , Georg Ostrovski

The Category Game is a multi-agent model that accounts for the emergence of shared categorization patterns in a population of interacting individuals. In the framework of the model, linguistic categories appear as long lived consensus…

Due to the significant importance of Big Data analysis, especially in business-related topics such as improving services, finding potential customers, and selecting practical approaches to manage income and expenses, many companies attempt…

分布式、并行与集群计算 · 计算机科学 2021-06-01 Mohammad Sina Kiarostami