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相关论文: On Analyzing Churn Prediction in Mobile Games

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In markets for online advertising, some advertisers pay only when users respond to ads. So publishers estimate ad response rates and multiply by advertiser bids to estimate expected revenue for showing ads. Since these estimates may be…

计算机科学与博弈论 · 计算机科学 2015-06-08 Ragavendran Gopalakrishnan , Eric Bax , Krishna Prasad Chitrapura , Sachin Garg

Bounce Rate of different E-commerce websites depends on the different factors based upon the different devices through which traffic share is observed. This research paper focuses on how the type of products sold by different E-commerce…

计量经济学 · 经济学 2022-05-17 Himanshu Sharma

Machine learning relies on the assumption that unseen test instances of a classification problem follow the same distribution as observed training data. However, this principle can break down when machine learning is used to make important…

机器学习 · 计算机科学 2015-11-24 Moritz Hardt , Nimrod Megiddo , Christos Papadimitriou , Mary Wootters

Causally identifying the effect of digital advertising is challenging, because experimentation is expensive, and observational data lacks random variation. This paper identifies a pervasive source of naturally occurring, quasi-experimental…

计量经济学 · 经济学 2022-02-18 George Gui , Harikesh Nair , Fengshi Niu

This paper presents a novel approach to predicting buying intent and product demand in e-commerce settings, leveraging a Deep Q-Network (DQN) inspired architecture. In the rapidly evolving landscape of online retail, accurate prediction of…

机器学习 · 计算机科学 2025-06-24 Aditi Madhusudan Jain

Difficulty is one of the key drivers of player engagement and it is often one of the aspects that designers tweak most to optimise the player experience; operationalising it is, therefore, a crucial task for game development studios. A…

人工智能 · 计算机科学 2025-03-20 Jeppe Theiss Kristensen , Paolo Burelli

Understanding the strategic behavior of miners in a blockchain is of great importance for its proper operation. A common model for mining games considers an infinite time horizon, with players optimizing asymptotic average objectives.…

计算机科学与博弈论 · 计算机科学 2021-07-21 Alejandro Jofré , Angel Pardo , David Salas , Victor Verdugo , José Verschae

Subscription services face a difficult problem when estimating the causal impact of content launches on acquisition. Customers buy subscriptions, not individual pieces of content, and once subscribed they may consume many pieces of content…

社会与信息网络 · 计算机科学 2021-06-30 Hamidreza Badri , Alex Kaufman

The telecommunications industry is highly competitive, which means that the mobile providers need a business intelligence model that can be used to achieve an optimal level of churners, as well as a minimal level of cost in marketing…

计算机与社会 · 计算机科学 2017-02-09 Cormac Dullaghan , Eleni Rozaki

Congestion game is a widely used model for modern networked applications. A central issue in such applications is that the selfish behavior of the participants may result in resource overloading and negative externalities for the system…

系统与控制 · 电气工程与系统科学 2020-02-17 Ezra Tampubolon , Haris Ceribasic , Holger Boche

Internet providers often offer data plans that, for each user's monthly billing cycle, guarantee a fixed amount of data at high rates until a byte threshold is reached, at which point the user's data rate is throttled to a lower rate for…

计算机科学与博弈论 · 计算机科学 2022-04-28 Niloofar Bayat , Vishal Misra , Dan Rubenstein

Off-the-shelf machine learning algorithms for prediction such as regularized logistic regression cannot exploit the information of time-varying features without previously using an aggregation procedure of such sequential data. However,…

应用统计 · 统计学 2019-09-26 C. Gary Mena , Arno De Caigny , Kristof Coussement , Koen W. De Bock , Stefan Lessmann

There are around a hundred installed apps on an average smartphone. The high number of apps and the limited number of app icons that can be displayed on the device's screen requires a new paradigm to address their visibility to the user. In…

机器学习 · 计算机科学 2016-01-26 Joseph Keshet , Adam Kariv , Arnon Dagan , Dvir Volk , Joey Simhon

Adherence can be defined as "the extent to which patients take their medications as prescribed by their healthcare providers"[Osterberg and Blaschke, 2005]. World Health Organization's reports point out that, in developed countries, only…

机器学习 · 计算机科学 2018-11-30 Thomas Janssoone , Clémence Bic , Dorra Kanoun , Pierre Hornus , Pierre Rinder

Classification and patterns extraction from customer data is very important for business support and decision making. Timely identification of newly emerging trends is very important in business process. Large companies are having huge…

数据库 · 计算机科学 2011-12-13 Dr. Sankar Rajagopal

Cricket is unarguably one of the most popular sports in the world. Predicting the outcome of a cricket match has become a fundamental problem as we are advancing in the field of machine learning. Multiple researchers have tried to predict…

人工智能 · 计算机科学 2021-08-24 Harsh Mittal , Deepak Rikhari , Jitendra Kumar , Ashutosh Kumar Singh

The "free trial" followed by automatic renewal is a dominant business model in the digital economy. Standard models explain trials as a mechanism for consumers to learn their valuation for a product. We propose a complementary theory based…

综合经济学 · 经济学 2025-09-18 F. Nguyen

Estimating click-through rate (CTR) accurately has an essential impact on improving user experience and revenue in sponsored search. For CTR prediction model, it is necessary to make out user real-time search intention. Most of the current…

机器学习 · 计算机科学 2021-03-31 Feng Li , Zhenrui Chen , Pengjie Wang , Yi Ren , Di Zhang , Xiaoyu Zhu

Click-through rate (CTR) prediction is a crucial task in online advertising to recommend products that users are likely to be interested in. To identify the best-performing models, rigorous model evaluation is necessary. Offline…

信息检索 · 计算机科学 2024-06-27 Ramazan Tarik Turksoy , Beyza Turkmen

Recommendation systems are pervasive in the digital economy. An important assumption in many deployed systems is that user consumption reflects user preferences in a static sense: users consume the content they like with no other…

计算机与社会 · 计算机科学 2023-02-14 Andreas Haupt , Dylan Hadfield-Menell , Chara Podimata