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Graphical User Interface (GUI) agents can automate complex tasks across digital environments, but their development is hindered by the scarcity of high-quality trajectory data for training. Existing approaches rely on expensive human…

计算与语言 · 计算机科学 2025-03-04 Yiheng Xu , Dunjie Lu , Zhennan Shen , Junli Wang , Zekun Wang , Yuchen Mao , Caiming Xiong , Tao Yu

Explainable AI (XAI) aims to make AI systems more transparent, yet many practices emphasise mathematical rigour over practical user needs. We propose an alternative to this model-centric approach by following a design thinking process for…

人机交互 · 计算机科学 2025-11-03 Elisa Nguyen , Johannes Bertram , Evgenii Kortukov , Jean Y. Song , Seong Joon Oh

University laboratories deliver unique hands-on experimentation for STEM students but often lack state-of-the-art equipment and provide limited access to their equipment. The University of Texas Cloud Laboratory provides remote access to a…

机器人学 · 计算机科学 2019-04-10 Binghan He , Kunye Chen , Rachel Schlossman , Neal Ormsbee , Mara Altman , Nathan Young , Matt Mangum , Luis Sentis

Unsupervised reinforcement learning (URL) aims to pre-train agents by exploring diverse states or skills in reward-free environments, facilitating efficient adaptation to downstream tasks. As the agent cannot access extrinsic rewards during…

机器学习 · 计算机科学 2025-05-19 Chengyang Ying , Huayu Chen , Xinning Zhou , Zhongkai Hao , Hang Su , Jun Zhu

Modern world models require costly and time-consuming collection of large video datasets with action demonstrations by people or by environment-specific agents. To simplify training, we focus on using many virtual environments for…

计算机视觉与模式识别 · 计算机科学 2025-04-04 Nedko Savov , Naser Kazemi , Mohammad Mahdi , Danda Pani Paudel , Xi Wang , Luc Van Gool

The exponential growth of question answering (QA) has made it an indispensable topic in any Natural Language Processing (NLP) course. Additionally, the breadth of QA derived from this exponential growth makes it an ideal scenario for…

计算与语言 · 计算机科学 2023-06-05 Haishuo Fang , Haritz Puerto , Iryna Gurevych

In the Jupyter ecosystem, data visualization is usually done with "widgets" created as notebook cell outputs. While this mechanism works well in some circumstances, it is not well-suited to presenting interfaces that are long-lived,…

天体物理仪器与方法 · 物理学 2022-12-09 Peter K. G. Williams , Jonathan Carifio , Henrik Norman , A. David Weigel

Design processes involve exploration, iteration, and movement across interconnected stages such as persona creation, problem framing, solution ideation, and prototyping. However, time and resource constraints often hinder designers from…

人机交互 · 计算机科学 2025-08-18 Sangho Suh , Michael Lai , Kevin Pu , Steven P. Dow , Tovi Grossman

An adequate education on power system operations and controls requires a hands-on experience on a graphical user interface (GUI) based software. At present, most commercial software do not have free editions with high flexibility and most…

人机交互 · 计算机科学 2020-09-01 Md Ashfaqur Rahman

Knowledge distillation is typically realized by transferring a teacher model's knowledge into a student's parameters through supervised or reinforcement-based optimization. While effective, such approaches require repeated parameter updates…

机器学习 · 计算机科学 2026-03-31 Shuozhi Yuan , Jinqing Wang , Zihao Liu , Miaomiao Yuan , Haoran Peng , Jin Zhao , Bingwen Wang , Haoyi Wang

Text-based games (TBGs) have emerged as an important collection of NLP tasks, requiring reinforcement learning (RL) agents to combine natural language understanding with reasoning. A key challenge for agents attempting to solve such tasks…

计算与语言 · 计算机科学 2024-03-19 Kinjal Basu , Keerthiram Murugesan , Subhajit Chaudhury , Murray Campbell , Kartik Talamadupula , Tim Klinger

In this paper, we consider the recent trend of evaluating progress on reinforcement learning technology by using text-based environments and games as evaluation environments. This reliance on text brings advances in natural language…

There has been a large focus in recent years on making assets in scientific research findable, accessible, interoperable and reusable, collectively known as the FAIR principles. A particular area of focus lies in applying these principles…

MiBoard (Multiplayer Interactive Board Game) is an online, turnbased board game that was developed to assess the integration of game characteristics (point rewards, game-like interaction, and peer feedback) and how that might affect student…

计算机科学与博弈论 · 计算机科学 2010-09-14 Justin F. Brunelle , G. Tanner Jackson , Kyle Dempsey , Chutima Boonthum , Irwin B. Levinstein , Danielle S. McNamara

Virtual environments (VEs) are making their way into various sectors of life to enhance and support human activity, including learning. VEs have been used in various contexts for training, and in many cases they are designed to model or…

计算机与社会 · 计算机科学 2016-06-07 Marko Teräs , Hanna Teräs , Torsten Reiners

There is general agreement that creativity and innovation are desirable traits in the toolbox of 21\textsuperscript{st} century engineers, as well as in the future workforce in general. However, there is a dearth of exemplars, pedagogical…

物理教育 · 物理学 2013-08-13 F. V. Kowalski , S. E. Kowalski , P. B. Kohl , V. H. Kuo

Command line learning and Bash usage are fundamental skills in systems administration, software development, and data science environments. However, their teaching has been neglected in many curricula, despite its relevance in the…

计算机与社会 · 计算机科学 2025-06-03 Luis Costero , Jorge Villarrubia , Francisco D. Igual

Well-designed prompts can guide text-to-image models to generate amazing images. However, the performant prompts are often model-specific and misaligned with user input. Instead of laborious human engineering, we propose prompt adaptation,…

计算与语言 · 计算机科学 2024-01-01 Yaru Hao , Zewen Chi , Li Dong , Furu Wei

Dialogue policy optimisation via reinforcement learning requires a large number of training interactions, which makes learning with real users time consuming and expensive. Many set-ups therefore rely on a user simulator instead of humans.…

Usability testing is a fundamental research method that user experience (UX) researchers use to evaluate and iterate their new designs. But what about evaluating and iterating the usability testing study design itself? Recent advances in…

计算与语言 · 计算机科学 2025-09-22 Yuxuan Lu , Bingsheng Yao , Hansu Gu , Jing Huang , Jessie Wang , Yang Li , Jiri Gesi , Qi He , Toby Jia-Jun Li , Dakuo Wang