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We study {\em bottleneck routing games} where the social cost is determined by the worst congestion on any edge in the network. In the literature, bottleneck games assume player utility costs determined by the worst congested edge in their…

计算机科学与博弈论 · 计算机科学 2015-05-18 Rajgopal Kannan , Costas Busch

We model the formation of networks as the result of a game where by players act selfishly to get the portfolio of links they desire most. The integration of player strategies into the network formation model is appropriate for…

最优化与控制 · 数学 2012-01-27 Shaun Lichter , Christopher Griffin , Terry Friesz

In general, the games are played on a host graph, where each node is a selfish independent agent (player) and each edge has a fixed link creation cost \alpha. Together the agents create a network (a subgraph of the host graph) while…

计算机科学与博弈论 · 计算机科学 2009-02-10 Erik D. Demaine , Mohammadtaghi Hajiaghayi , Hamid Mahini , Morteza Zadimoghaddam

We study {\em bottleneck congestion games} where the social cost is determined by the worst congestion of any resource. These games directly relate to network routing problems and also job-shop scheduling problems. In typical bottleneck…

计算机科学与博弈论 · 计算机科学 2010-10-26 Rajgopal Kannan , Costas Busch , Athanasios Vasilakos

The price of anarchy has become a standard measure of the efficiency of equilibria in games. Most of the literature in this area has focused on establishing worst-case bounds for specific classes of games, such as routing games or more…

计算机科学与博弈论 · 计算机科学 2022-06-09 Roberto Cominetti , Valerio Dose , Marco Scarsini

We introduce a framework for studying the effect of cooperation on the quality of outcomes in utility games. Our framework is a coalitional analog of the smoothness framework of non-cooperative games. Coalitional smoothness implies bounds…

计算机科学与博弈论 · 计算机科学 2013-07-10 Yoram Bachrach , Vasilis Syrgkanis , Eva Tardos , Milan Vojnovic

We generalize the notions of user equilibrium and system optimum to non-atomic congestion games with stochastic demands. We establish upper bounds on the price of anarchy for three different settings of link cost functions and demand…

计算机科学与博弈论 · 计算机科学 2013-10-21 Chenlan Wang , Xuan Vinh Doan , Bo Chen

Network creation games have been extensively studied, both from economists and computer scientists, due to their versatility in modeling individual-based community formation processes, which in turn are the theoretical counterpart of…

计算机科学与博弈论 · 计算机科学 2016-07-25 Davide Bilò , Luciano Gualà , Stefano Leucci , Guido Proietti

Game-theoretic models relevant for computer science applications usually feature a large number of players. The goal of this paper is to develop an analytical framework for bounding the price of anarchy in such models. We demonstrate the…

计算机科学与博弈论 · 计算机科学 2015-04-06 Michal Feldman , Nicole Immorlica , Brendan Lucier , Tim Roughgarden , Vasilis Syrgkanis

We study bottleneck routing games where the social cost is determined by the worst congestion on any edge in the network. Bottleneck games have been studied in the literature by having the player's utility costs to be determined by the…

计算机科学与博弈论 · 计算机科学 2009-11-24 Rajgopal Kannan , Costas Busch

Designing an optimal network topology while balancing multiple, possibly conflicting objectives like cost, performance, and resiliency to viruses is a challenging endeavor, let alone in the case of decentralized network formation. We…

计算机科学与博弈论 · 计算机科学 2017-10-03 Stojan Trajanovski , Fernando A. Kuipers , Yezekael Hayel , Eitan Altman , Piet Van Mieghem

We study the inefficiency of equilibria for various classes of games when players are (partially) altruistic. We model altruistic behavior by assuming that player i's perceived cost is a convex combination of 1-\alpha_i times his direct…

计算机科学与博弈论 · 计算机科学 2013-02-21 Po-An Chen , Bart de Keijzer , David Kempe , Guido Schaefer

We consider non-cooperative unsplittable congestion games where players share resources, and each player's strategy is pure and consists of a subset of the resources on which it applies a fixed weight. Such games represent unsplittable…

计算机科学与博弈论 · 计算机科学 2013-08-20 Rajgopal Kannan , Costas Busch , Paul Spirakis

We consider nonatomic network games with one source and one destination. We examine the asymptotic behavior of the price of anarchy as the inflow increases. In accordance with some empirical observations, we show that, under suitable…

计算机科学与博弈论 · 计算机科学 2017-04-04 Riccardo Colini-Baldeschi , Roberto Cominetti , Marco Scarsini

The congestion pricing is an efficient allocation approach to mediate demand and supply of network resources. Different from the previous pricing using Affine Marginal Cost (AMC), we focus on studying the game between network coding and…

网络与互联网体系结构 · 计算机科学 2011-10-20 Wang Gang , Dai Xia

Network Creation Games are a well-known approach for explaining and analyzing the structure, quality and dynamics of real-world networks like the Internet and other infrastructure networks which evolved via the interaction of selfish agents…

计算机科学与博弈论 · 计算机科学 2020-06-29 Davide Bilò , Tobias Friedrich , Pascal Lenzner , Anna Melnichenko

We consider a multilevel network game, where nodes can improve their communication costs by connecting to a high-speed network. The $n$ nodes are connected by a static network and each node can decide individually to become a gateway to the…

计算机科学与博弈论 · 计算机科学 2014-09-19 Sebastian Abshoff , Andreas Cord-Landwehr , Daniel Jung , Alexander Skopalik

The cost-sharing connection game is a variant of routing games on a network. In this model, given a directed graph with edge costs and edge capacities, each agent wants to construct a path from a source to a sink with low cost. The users…

计算机科学与博弈论 · 计算机科学 2023-03-01 Tesshu Hanaka , Toshiyuki Hirose , Hirotaka Ono

Congestion games constitute an important class of non-cooperative games which was introduced by Rosenthal in 1973. In recent years, several extensions of these games were proposed to incorporate aspects that are not captured by the standard…

计算机科学与博弈论 · 计算机科学 2017-01-27 Pieter Kleer , Guido Schäfer

Network creation games are well-established for investigating the decentralized formation of communication networks, like the Internet or social networks. In these games, selfish agents that correspond to network nodes strategically create…

计算机科学与博弈论 · 计算机科学 2025-02-11 Merlin de la Haye , Pascal Lenzner , Daniel Schmand , Nicole Schröder
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