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Mean field games (MFGs) offer a powerful framework for modeling large-scale multi-agent systems. This paper addresses MFGs formulated in continuous time with discrete state spaces, where agents' dynamics are governed by continuous-time…

计算机科学与博弈论 · 计算机科学 2026-02-27 Yannick Eich , Christian Fabian , Kai Cui , Heinz Koeppl

We present a unified framework for characterizing local Nash equilibria in continuous games on either infinite-dimensional or finite-dimensional non-convex strategy spaces. We provide intrinsic necessary and sufficient first- and…

最优化与控制 · 数学 2014-11-11 Lillian J. Ratliff , Samuel A. Burden , S. Shankar Sastry

In many settings where multiple agents interact, the optimal choices for each agent depend heavily on the choices of the others. These coupled interactions are well-described by a general-sum differential game, in which players have…

机器人学 · 计算机科学 2020-05-07 Lasse Peters , David Fridovich-Keil , Claire J. Tomlin , Zachary N. Sunberg

In this paper, we investigate the noncooperative games of multi-agent systems. Different from existing noncooperative games, our formulation involves the high-order nonlinear dynamics of players, and the communication topologies among…

系统与控制 · 电气工程与系统科学 2021-12-17 Zhenhua Deng , Jin Luo

A fundamental problem in noncooperative dynamic game theory is the computation of Nash equilibria under different information structures, which specify the information available to each agent during decision-making. Prior work has…

计算机科学与博弈论 · 计算机科学 2026-03-20 Janani S K , Kushagra Gupta , Ufuk Topcu , David Fridovich-Keil

In this work, we present a logic based on first-order CTL, namely Game Analysis Logic (GAL), in order to reason about games. We relate models and solution concepts of Game Theory as models and formulas of GAL, respectively. Precisely, we…

计算机科学中的逻辑 · 计算机科学 2014-04-15 Davi Romero de Vasconcelos , Edward Hermann Haeusler

Large Language Model (LLM) agents are increasingly deployed in multi-agent systems requiring strategic coordination. While recent work has analyzed LLM behavior in two-player games, coalition formation, where $n$ agents dynamically form…

计算机科学与博弈论 · 计算机科学 2026-04-17 Dongxin Guo , Jikun Wu , Siu-Ming Yiu

Under what conditions do the behaviors of players, who play a game repeatedly, converge to a Nash equilibrium? If one assumes that the players' behavior is a discrete-time or continuous-time rule whereby the current mixed strategy profile…

计算机科学与博弈论 · 计算机科学 2022-03-29 Jason Milionis , Christos Papadimitriou , Georgios Piliouras , Kelly Spendlove

Modern robotic systems frequently engage in complex multi-agent interactions, many of which are inherently multi-modal, i.e., they can lead to multiple distinct outcomes. To interact effectively, robots must recognize the possible…

机器人学 · 计算机科学 2025-08-12 Maulik Bhatt , Iman Askari , Yue Yu , Ufuk Topcu , Huazhen Fang , Negar Mehr

An open problem in linear quadratic (LQ) games has been characterizing the Nash equilibria. This problem has renewed relevance given the surge of work on understanding the convergence of learning algorithms in dynamic games. This paper…

计算机科学与博弈论 · 计算机科学 2025-04-18 Giulio Salizzoni , Reda Ouhamma , Maryam Kamgarpour

This paper introduces semi-competitive differential game logic dGLsc, which enables verification of safety-critical applications that involve interactions between two agents. In dGLsc, these interactions are specified as games on hybrid…

计算机科学中的逻辑 · 计算机科学 2026-01-30 Julia Butte , André Platzer

A recent body of experimental literature has studied empirical game-theoretical analysis, in which we have partial knowledge of a game, consisting of observations of a subset of the pure-strategy profiles and their associated payoffs to…

计算机科学与博弈论 · 计算机科学 2014-02-13 John Fearnley , Martin Gairing , Paul Goldberg , Rahul Savani

Game-theoretic approaches and Nash equilibrium have been widely applied across various engineering domains. However, practical challenges such as disturbances, delays, and actuator limitations can hinder the precise execution of Nash…

计算机科学与博弈论 · 计算机科学 2026-03-17 Mahdis Rabbani , Navid Mojahed , Shima Nazari

Game logic is a dynamic modal logic which models strategic two person games; it contains propositional dynamic logic (PDL) as a fragment. We propose an interpretation of game logic based on stochastic effectivity functions. A definition of…

计算机科学中的逻辑 · 计算机科学 2014-04-01 Ernst-Erich Doberkat

This paper asks whether large language models (LLMs) can be used to study the strategic foundations of conflict and cooperation. I introduce LLMs as experimental subjects in a repeated security dilemma and evaluate whether they reproduce…

计算机科学与博弈论 · 计算机科学 2026-05-06 Maxim Chupilkin

This paper explores advanced topics in complex multi-agent systems building upon our previous work. We examine four fundamental challenges in Multi-Agent Reinforcement Learning (MARL): non-stationarity, partial observability, scalability…

多智能体系统 · 计算机科学 2024-12-31 Neil De La Fuente , Miquel Noguer i Alonso , Guim Casadellà

We address the problem of finding conditions which guarantee the existence of open-loop Nash equilibria in discrete time dynamic games (DTDGs). The classical approach to DTDGs involves analyzing the problem using optimal control theory…

最优化与控制 · 数学 2015-09-22 Mathew P. Abraham , Ankur A. Kulkarni

The theory of mean field games is a tool to understand noncooperative dynamic stochastic games with a large number of players. Much of the theory has evolved under conditions ensuring uniqueness of the mean field game Nash equilibrium.…

最优化与控制 · 数学 2019-03-19 Bruce Hajek , Michael Livesay

In this paper we present a scalable deep learning framework for finding Markovian Nash Equilibria in multi-agent stochastic games using fictitious play. The motivation is inspired by theoretical analysis of Forward Backward Stochastic…

人工智能 · 计算机科学 2021-05-24 Tianrong Chen , Ziyi Wang , Ioannis Exarchos , Evangelos A. Theodorou

We consider a track selection problem for multi-target tracking in a multifunction radar network from a game-theoretic perspective. The problem is formulated as a non-cooperative game. The radars are considered to be players in this game…

计算机科学与博弈论 · 计算机科学 2017-04-17 Nikola Bogdanovic , Hans Driessen , Alexander Yarovoy