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相关论文: A report on the first virtual PLDI conference

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Online teaching has expanded access to education, offering flexibility compared to traditional face-to-face instruction. While early research has explored online teaching, it is important to understand the perspective of instructors who…

人机交互 · 计算机科学 2024-09-27 Owen Xingjian Zhang

As the COVID-19 pandemic took hold in early months of 2020, education at all levels was pushed to emergency fully remote, online formats. This emergency shift affected all aspects of teaching and learning with very little notice and often…

其他统计学 · 统计学 2023-02-06 Analisa Flores , Lauren Cappiello , Isaac Quintanilla Salinas

Context: COVID-19 pandemic has impacted different business sectors around the world. Objective. This study investigates the impact of COVID-19 on software projects and software development professionals. Method: We conducted a mining…

The students following Engineering disciplines should not only acquire the conceptual understanding of the concepts but also the processors and attitudes. There are two recognizable learning environments for students, namely, classroom…

计算机与社会 · 计算机科学 2021-07-07 W. D. Kularatne , Lasanthika H. Dissawa , T. M. S. S. K. Ekanayake , Janaka B. Ekanayake

Background. The widespread adoption of hybrid work following the COVID-19 pandemic has fundamentally transformed software development practices, introducing new challenges in communication and collaboration as organizations transition from…

软件工程 · 计算机科学 2025-09-26 Daniela Grassi , Fabio Calefato , Darja Smite , Nicole Novielli , Filippo Lanubile

The COVID-19 pandemic shifted many events in our daily lives into the virtual domain. While virtual conference systems provide an alternative to physical meetings, larger events require a muted audience to avoid an accumulation of…

多媒体 · 计算机科学 2023-10-30 Tamay Aykut , Markus Hofbauer , Christopher Kuhn , Eckehard Steinbach , Bernd Girod

In the Summer of 2020, as COVID-19 limited in-person research opportunities and created additional barriers for many students, institutions either canceled or remotely hosted their Research Experience for Undergraduates (REU) programs. The…

物理教育 · 物理学 2022-07-07 Dina Zohrabi Alaee , Benjamin M. Zwickl

The COVID-19 pandemic outbreak, with its related social distancing and shelter-in-place measures, has dramatically affected ways in which people communicate with each other, forcing people to find new ways to collaborate, study, celebrate…

密码学与安全 · 计算机科学 2023-01-31 Dima Kagan , Galit Fuhrmann Alpert , Michael Fire

The COVID-19 pandemic has had and continues to have major impacts on planned and ongoing clinical trials. Its effects on trial data create multiple potential statistical issues. The scale of impact is unprecedented, but when viewed…

Recently, almost all conferences have moved to virtual mode due to the pandemic-induced restrictions on travel and social gathering. Contrary to in-person conferences, virtual conferences face the challenge of efficiently scheduling talks,…

人机交互 · 计算机科学 2022-04-27 Gourab K. Patro , Prithwish Jana , Abhijnan Chakraborty , Krishna P. Gummadi , Niloy Ganguly

The third annual International Applied Category Theory Conference (ACT2020) was planned to take place at MIT in Cambridge, Massachusetts USA. However, the global COVID-19 pandemic made the prospect of holding a large in-person meeting…

离散数学 · 计算机科学 2021-01-21 David I. Spivak , Jamie Vicary

Along with the increasing popularity of agile software development, software work has become much more social than ever. Contemporary software teams rely on a variety of collaborative practices, such as pair programming, the topic of our…

软件工程 · 计算机科学 2021-05-13 Darja Smite , Marius Mikalsen , Nils B. Moe , Viktoria Stray , Eriks Klotins

COVID-19 is having a dramatic impact on research and researchers. The pandemic has underlined the severity of known challenges in research and surfaced new ones, but also accelerated the adoption of innovations and manifested new…

数字图书馆 · 计算机科学 2021-06-08 Giovanni Colavizza

Collaborative learning environments such as programming labs are crucial for learning experiential hands-on skills such as critical thinking and problem solving, and peer discussion. In a traditional laboratory setting, many of these skills…

计算机与社会 · 计算机科学 2021-11-12 Tahiya Chowdhury

The COVID-19 pandemic has been a global health crisis playing out in the age of social media. Even though the virtual environment makes interaction possible regardless of physical location, many of the most pressing issues during the…

社会与信息网络 · 计算机科学 2022-10-14 Katherine Van Koevering , Yiquan Hong , Jon Kleinberg

Context. Due to the COVID-19 pandemic, software professionals had to abruptly shift to ostensibly temporary home offices, which affected teamwork in several ways. Goal. This study aims to explore how these professionals coped with remote…

软件工程 · 计算机科学 2022-03-21 Ronnie E. de Souza Santos , Paul Ralph

The COVID-19 pandemic significantly disrupted the educational sector. Faced with this life-threatening pandemic, educators had to swiftly pivot to an alternate form of course delivery without severely impacting the quality of the…

计算机与社会 · 计算机科学 2021-08-06 Mouhamed Abdulla , Weijing Ma

The work-from-home policy affected people of all demographics and professions, including students and faculty at universities. After the onset of the COVID-19 pandemic in 2020, institutions moved their operations online, affecting the…

综合经济学 · 经济学 2022-09-22 Avni Singh

Laboratory courses are an important part of the undergraduate physics curriculum. During physics labs, students can engage in authentic, hands-on experimental practices, which can prepare them for graduate school, research laboratories, and…

This paper describes a test and case study of self-evaluation of online courses during the pandemic time. Due to the Covid-19, the whole world needs to sit on lockdown in different periods. Many things need to be done in all kinds of…

计算机与社会 · 计算机科学 2021-05-27 Uranchimeg Tudevdagva , Bazarragchaa Sodnom , Selenge Erdenechimeg