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Player-Compatible Equilibrium (PCE) imposes cross-player restrictions on the magnitudes of the players' "trembles" onto different strategies. These restrictions capture the idea that trembles correspond to deliberate experiments by agents…

理论经济学 · 经济学 2021-04-13 Drew Fudenberg , Kevin He

In the literature on game-theoretic equilibrium finding, focus has mainly been on solving a single game in isolation. In practice, however, strategic interactions -- ranging from routing problems to online advertising auctions -- evolve…

计算机科学与博弈论 · 计算机科学 2023-03-02 Keegan Harris , Ioannis Anagnostides , Gabriele Farina , Mikhail Khodak , Zhiwei Steven Wu , Tuomas Sandholm

Independent learners are agents that employ single-agent algorithms in multi-agent systems, intentionally ignoring the effect of other strategic agents. This paper studies mean-field games from a decentralized learning perspective, with two…

计算机科学与博弈论 · 计算机科学 2025-02-04 Bora Yongacoglu , Gürdal Arslan , Serdar Yüksel

In this paper, we investigate a class of Mean Field Games (MFGs) in which the state dynamics are governed by multidimensional reflected stochastic differential equations (SDEs). We establish the existence of an equilibrium and show that it…

概率论 · 数学 2026-03-17 Ayoub Laayoun , Badr Missaoui

Motivated by the recent interests in asymmetric mean field games, this paper provides a general framework of Heterogeneous Mean Field Game (HMFG) that subsumes different formulations of graphon mean field games. The key feature of the HMFG…

最优化与控制 · 数学 2025-11-26 Bixing Qiao

This paper studies a type of rank-based mean field game in which competing agents strategically switch among multiple effort regimes. We propose an entropy regularized auxiliary problem where the switching decisions are randomized to the…

最优化与控制 · 数学 2026-05-29 Zongxia Liang , Shu Wang , Xiang Yu

We consider the general problem of resource sharing in societal networks, consisting of interconnected communication, transportation, energy and other networks important to the functioning of society. Participants in such network need to…

计算机科学与博弈论 · 计算机科学 2018-03-28 Jian Li , Bainan Xia , Xinbo Geng , Hao Ming , Srinivas Shakkottai , Vijay Subramanian , Le Xie

We study mean-field games of optimal stopping (OS-MFGs) and introduce an entropy-regularized framework to enable learning-based solution methods. By utilizing randomized stopping times, we reformulate the OS-MFG as a mean-field game of…

最优化与控制 · 数学 2025-09-24 Jodi Dianetti , Roxana Dumitrescu , Giorgio Ferrari , Renyuan Xu

In this paper, we address the resource provisioning problem for service function chaining (SFC) in terms of the placement and chaining of virtual network functions (VNFs) within a multi-access edge computing (MEC) infrastructure to reduce…

网络与互联网体系结构 · 计算机科学 2022-01-31 Amine Abouaomar , Soumaya Cherkaoui , Zoubeir Mlika , Abdellatif Kobbane

Multi-agent reinforcement learning (MARL) remains difficult to scale to many agents. Recent MARL using Mean Field Control (MFC) provides a tractable and rigorous approach to otherwise difficult cooperative MARL. However, the strict MFC…

机器学习 · 计算机科学 2024-05-09 Kai Cui , Christian Fabian , Anam Tahir , Heinz Koeppl

Mean-field games (MFG) provide a statistical physics inspired modeling framework for decision making in large-populations of strategic, non-cooperative agents. Mathematically, these systems consist of a forward-backward in time system of…

动力系统 · 数学 2024-05-10 Ali Akbar Rezaei Lori , Piyush Grover

Mean field game (MFG) is an expressive modeling framework for systems with a continuum of interacting agents. While many approaches exist for solving the forward MFG, few have studied its \textit{inverse} problem. In this work, we seek to…

最优化与控制 · 数学 2025-07-28 Han Huang , Jiajia Yu , Tianyi Chen , Rongjie Lai

A novel framework is presented that combines Mean Field Game (MFG) theory and Hybrid Optimal Control (HOC) theory to obtain a unique $\epsilon$-Nash equilibrium for a non-cooperative game with switching and stopping times. We consider the…

系统与控制 · 计算机科学 2022-01-11 Dena Firoozi , Ali Pakniyat , Peter E. Caines

This paper studies two important signal processing aspects of equilibrium behavior in non-cooperative games arising in social networks, namely, reinforcement learning and detection of equilibrium play. The first part of the paper presents a…

计算机科学与博弈论 · 计算机科学 2015-01-07 Omid Namvar Gharehshiran , William Hoiles , Vikram Krishnamurthy

Mean field games formalize dynamic games with a continuum of players and explicit interaction where the players can have heterogeneous states. As they additionally yield approximate equilibria of corresponding $N$-player games, they are of…

最优化与控制 · 数学 2020-01-09 Berenice Anne Neumann

The goal of this paper is to study a Mean Field Game (MFG) system stemming from the harvesting of resources. Modelling the latter through a reaction-diffusion equation and the harvesters as competing rational agents, we are led to a…

偏微分方程分析 · 数学 2024-06-11 Ziad Kobeissi , Idriss Mazari-Fouquer , Domènec Ruiz-Balet

We study the sample complexity of reinforcement learning (RL) in Mean-Field Games (MFGs) with model-based function approximation that requires strategic exploration to find a Nash Equilibrium policy. We introduce the Partial Model-Based…

机器学习 · 计算机科学 2024-06-04 Jiawei Huang , Niao He , Andreas Krause

We establish the convergence of the deep actor-critic reinforcement learning algorithm presented in [Angiuli et al., 2023a] in the setting of continuous state and action spaces with an infinite discrete-time horizon. This algorithm provides…

最优化与控制 · 数学 2025-11-11 Jean-Pierre Fouque , Mathieu Laurière , Mengrui Zhang

The theory of mean field games aims at studying deterministic or stochastic differential games (Nash equilibria) as the number of agents tends to infinity. Since very few mean field games have explicit or semi-explicit solutions, numerical…

最优化与控制 · 数学 2020-03-11 Yves Achdou , Mathieu Laurière

Perfect Bayesian Equilibrium (PBE) is a refinement of the Nash equilibrium for imperfect-information extensive-form games (EFGs) that enforces consistency between the two components of a solution: agents' strategy profile describing their…

计算机科学与博弈论 · 计算机科学 2026-02-23 Christine Konicki , Mithun Chakraborty , Michael P. Wellman