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Prior research has explored potential applications of video games in programming education to elicit computational thinking skills. However, existing approaches are often either too general, not taking into account the diversity of genres…

多媒体 · 计算机科学 2024-07-08 Giulio Barbero , Marcello A. Gómez-Maureira , Felienne F. J. Hermans

Children learn though play. We introduce the analogous idea of learning programs through play. In this approach, a program induction system (the learner) is given a set of tasks and initial background knowledge. Before solving the tasks,…

机器学习 · 计算机科学 2019-05-21 Andrew Cropper

Technology is currently ubiquitous and is also part of the educational system at all levels. It started with communication technology systems, and later continued with digital competence. Nowadays, although these previous concepts are still…

计算机与社会 · 计算机科学 2025-02-18 Javier Bilbao , Eugenio Bravo , Olatz Garcia , Carolina Rebollar

Programming courses in computing science are important because they are often the first introduction to computer programming for many students. Many university students are overwhelmed with the information they must learn for an…

计算机与社会 · 计算机科学 2023-09-25 Kashif Ishaq , Atif Alvi

Scientific research involves mathematical modelling in the context of an interactive balance between theory, experiment and computation. However, computational methods and tools are still far from being appropriately integrated in the high…

物理教育 · 物理学 2016-08-14 Rui Gomes Neves , Jorge Carvalho Silva , Vítor Duarte Teodoro

Computational thinking has been a recent focus of education research within the sciences. However, there is a dearth of scholarly literature on how best to teach and to assess this topic, especially in disciplinary science courses. Physics…

物理教育 · 物理学 2021-05-18 Daniel P. Weller , Theodore E. Bott , Marcos D. Caballero , Paul W. Irving

The introduction of generative artificial intelligence applications to the public has led to heated discussions about its potential impacts and risks for K-12 education. One particular challenge has been to decide what students should learn…

计算机与社会 · 计算机科学 2026-02-20 Yasmin Kafai , Shuchi Grover

Computation holds great potential for introducing new opportunities for creativity and exploration into the physics curriculum. At the University of Oslo we have begun development of a new class of assignment called computational essays to…

物理教育 · 物理学 2022-06-29 Tor Ole B. Odden , Marcos D. Caballero

The need for data preservation and reproducible research is widely recognized in the scientific community. Yet, researchers often struggle to find the motivation to contribute to data repositories and to use tools that foster…

人机交互 · 计算机科学 2019-03-07 Sebastian S. Feger , Sünje Dallmeier-Tiessen , Paweł W. Woźniak , Albrecht Schmidt

Defining abstract algorithmic structures like functions and variables using self-made tangibles can enhance the usability and affordability of the tangible programming experience by maintaining the input modality and physical interaction…

人机交互 · 计算机科学 2022-10-13 Alpay Sabuncuoglu , T. Metin Sezgin

This article presents an overview of computability logic -- the game-semantically constructed logic of interactive computational tasks and resources. There is only one non-overview, technical section in it, devoted to a proof of the…

计算机科学中的逻辑 · 计算机科学 2011-04-15 Giorgi Japaridze

Computational thinking is a new problem soling method named for its extensive use of computer science techniques. It synthesizes critical thinking and existing knowledge and applies them in solving complex technological problems. The term…

人工智能 · 计算机科学 2012-12-05 Michael Gr. Voskoglou , Sheryl Buckley

This entry introduces educational games in secondary schools. Educational games include three main types of educational activities with a playful learning intention supported by digital technologies: educational serious games, educational…

物理教育 · 物理学 2020-04-14 Margarida Romero

The present article is a brief informal survey of computability logic --- the game-semantically conceived formal theory of computational resources and tasks. This relatively young nonclassical logic is a conservative extension of classical…

计算机科学中的逻辑 · 计算机科学 2019-02-15 Giorgi Japaridze

Computational thinking is a key skill for space science graduates, who must apply advanced problem-solving skills to model complex systems, analyse big data sets, and develop control software for mission-critical space systems. We describe…

Nowadays, technology has become dominant in the daily lives of most people around the world. From children to older people, technology is present, helping in the most diverse daily tasks and allowing accessibility. However, many times these…

人机交互 · 计算机科学 2022-08-09 Edelberto Franco Silva , Bruno José Dembogurski , Gustavo Silva Semaan

Adding game elements to higher education is an increasingly common practice. As a result, many recent empirical studies focus on studying the effectiveness of gamified or game-based educational experiences. The findings of these studies are…

计算机与社会 · 计算机科学 2024-07-08 Giulio Barbero , Marcello M. Bonsangue , Felienne F. J. Hermans

In today's education systems, there is a deep concern about the importance of teaching code and computer programming in schools. Moving digital learning from a simple use of tools to understanding the processes of the internal functioning…

计算机与社会 · 计算机科学 2017-05-25 Mokhtar Ben Henda

Computer experiments refer to the study of real systems using complex simulation models. They have been widely used as alternatives to physical experiments. Design and analysis of computer experiments have attracted great attention in past…

统计方法学 · 统计学 2025-04-29 Anita Shahrokhian , Xinwei Deng , C. Devon Lin

In this chapter, we argue for an epistemological shift from viewing coding and computational thinking as mastery over computational logic and symbolic forms, to viewing them as a more complex form of experience. Rather than viewing…

物理教育 · 物理学 2018-01-30 Pratim Sengupta , Amanda Dickes , Amy Farris
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